Difference between revisions of "SD Savedata Backups"
(Created page with "== Overview == Introduced in 6.0.0-11, users are able to backup savedata for titles installed to SDMC, to a maximum of 30 'slots'. Users can backup savedata whi...") |
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== Overview == | == Overview == | ||
− | Introduced in [[6.0.0-11]], users are able to backup [[Savegames|savedata]] for titles installed to SDMC, to a maximum of 30 'slots'. Users can backup savedata while in the [[Home Menu]], available as an option when selecting an application. In [[System Settings]], user are able to backup, restore and delete savedata backups. There are however exclusions, see [[SD Savedata Backups#Exclusions|Exclusions]] | + | Introduced in [[6.0.0-11]], users are able to backup [[Savegames|savedata]] for titles installed to SDMC, to a maximum of 30 'slots'. Users can backup savedata while in the [[Home Menu]], available as an option when selecting an application. In [[System Settings]], user are able to backup, restore and delete savedata backups. There are however exclusions, see [[SD Savedata Backups#Exclusions|Exclusions]]. |
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== Exclusions == | == Exclusions == | ||
− | Some titles are not allowed to have their saves backed up. This | + | Some titles are not allowed to have their saves backed up. This is enforced by the [[NS_CFA|ctr_backup_black_list]] file in the NS CFA, which contains a list of blacklisted Unique-IDs: |
=== Regular 3DS Titles === | === Regular 3DS Titles === |
Revision as of 14:50, 18 June 2013
Overview
Introduced in 6.0.0-11, users are able to backup savedata for titles installed to SDMC, to a maximum of 30 'slots'. Users can backup savedata while in the Home Menu, available as an option when selecting an application. In System Settings, user are able to backup, restore and delete savedata backups. There are however exclusions, see Exclusions.
Backups
Savedata backups are located in the directory:
sdmc:/Nintendo 3DS/<ID0>/<ID1>/backups
The savedata backup directory structure(this structure is repeated for every slot):
backups └───XXX └───<Application TitleID> └───00000000.sav
- XXX - A three digit hexadecimal number representing the slot number i.e. (000-01d).
- <Application TitleID> - The application's full TitleID.
- 00000000.sav - A verbatim copy of the application's savedata at time of backup.
There can only be one savedata per slot, and details about the backed up savedata are stored by the system and hence cannot manually be created.
Exclusions
Some titles are not allowed to have their saves backed up. This is enforced by the ctr_backup_black_list file in the NS CFA, which contains a list of blacklisted Unique-IDs:
Regular 3DS Titles
JPN UniqueID | USA UniqueID | EUR UniqueID | Title Name |
---|---|---|---|
? | 00BA8 | 00BA9 | Pokemon Mystery Dungeon |
Virtual Console Titles
JPN UniqueID | USA UniqueID | EUR UniqueID | Title Name |
---|---|---|---|
00748 | 00749 | 0074A | F-Zero: Maximum Velocity |
0074B | 0074C | 0074D | Mario Kart Super Circuit |
0074E | 0074F | 00750 | Wario Land 4 |
00751 | 00752 | 00753 | Yoshi's Island: Super Mario Advance 3 |
00755 | 00756 | 00757 | Metroid Fusion |
00758 | 00759 | 0075A | WarioWare Inc: Mega Microgame |
0075B | 0075C | 0075D | Kirby & The Amazing Mirror |
00766 | 00767 | 00768 | Mario vs Donkey Kong |
00769 | 0076A | 0076B | Fire Emblem: The Sacred Stones |
0076C | 0076D | 0076E | The Legend of Zelda: The Minish Cap |