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	<id>https://www.3dbrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FPC3DS</id>
	<title>3dbrew - User contributions [en]</title>
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	<updated>2026-05-02T20:51:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=17605</id>
		<title>Homebrew Libraries and Tools</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=17605"/>
		<updated>2016-07-06T17:42:10Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: i&amp;#039;m not robot, I thought there would be more yummy mommys in it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of libraries and tools that can be used to develop 3DS Homebrew.&lt;br /&gt;
&lt;br /&gt;
==Libraries==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/ctrulib ctrulib]&lt;br /&gt;
| C library for writing user mode ARM11 code for the 3DS (CTR) &lt;br /&gt;
| [https://twitter.com/smealum smea] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib sf2dlib]&lt;br /&gt;
| Simple and Fast 2D library for the Nintendo 3DS (using ctrulib)&lt;br /&gt;
| [https://github.com/xerpi xerpi]&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/citro3d citro3d]&lt;br /&gt;
| Stateful PICA200 GPU wrapper library for the Nintendo 3DS&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/citro3d/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds gl3ds]&lt;br /&gt;
| OpenGL implementation for Nintendo 3DS using ctrulib&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/machinamentum/Caelina Caelina]&lt;br /&gt;
| An OpenGL implementation for (N)3DS&lt;br /&gt;
| [https://github.com/machinamentum machinamentum]&lt;br /&gt;
| [https://github.com/machinamentum/Caelina/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Parx-3DS Three-DS, computers]&lt;br /&gt;
| Canvas/GDI Parx-Pas tested in FreePascal, public stubs &lt;br /&gt;
| [https://twitter.com/Kenny_D_Lee Author &amp;amp; Pioneer]&lt;br /&gt;
| [http://flying-dutchmen.github.io/3DS-Sails Begin]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Myriachan/libkhax libkhax]&lt;br /&gt;
| Library for modifying kernel memory on a certain handheld game console.&lt;br /&gt;
| [https://github.com/Myriachan Myria] et al.&lt;br /&gt;
| [https://github.com/Myriachan/libkhax/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds cpp3ds]&lt;br /&gt;
| Object-oriented C++ game library and port of [http://www.sfml-dev.org/ SFML]&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PC Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [http://devkitpro.org/ devkitARM]&lt;br /&gt;
| GCC-based toolchain tuned for homebrew development for ARM-based consoles.&lt;br /&gt;
| [https://github.com/WinterMute WinterMute] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| [https://github.com/devkitPro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/aemstro aemstro]&lt;br /&gt;
| Set of tools used to disassemble and assemble shader code for DMP&#039;s MAESTRO shader extension used in the 3DS&#039;s PICA200 GPU&lt;br /&gt;
| [https://twitter.com/smealum smea]&lt;br /&gt;
| [https://github.com/smealum/aemstro/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/picasso picasso]&lt;br /&gt;
| Homebrew PICA200 shader assembler&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/picasso/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 nihstro]&lt;br /&gt;
| 3DS shader assembler and disassembler &lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 Here]&lt;br /&gt;
| [https://github.com/neobrain/nihstro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake 3ds-cmake]&lt;br /&gt;
| CMake files for devkitARM and 3DS homebrew development&lt;br /&gt;
| [https://github.com/Lectem Lectem]&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip makerom]&lt;br /&gt;
|  Tool which can be used to create NCCH, CCI, and CIA files. &lt;br /&gt;
| [http://3dbrew.org/wiki/User:3dsguy 3dsguy] maintained by [https://github.com/profi200 profi200]&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Steveice10/bannertool bannertool]&lt;br /&gt;
| Tool to create NCCH banners&lt;br /&gt;
| [https://github.com/Steveice10 Steveice10]&lt;br /&gt;
| [https://github.com/Steveice10/bannertool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/socram8888/amiitool amiitool]&lt;br /&gt;
| Tool to decrypt, encrypt and sign amiibo dumps&lt;br /&gt;
| [https://github.com/socram8888 socram8888]&lt;br /&gt;
| [https://github.com/socram8888/amiitool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3DS Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/neobrain/braindump braindump]&lt;br /&gt;
| Tool to dump ExeFS/RomFS data from games and other applications&lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [https://github.com/neobrain/braindump/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=User:FPC3DS&amp;diff=17604</id>
		<title>User:FPC3DS</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=User:FPC3DS&amp;diff=17604"/>
		<updated>2016-07-06T17:27:09Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
are laymen &amp;amp;or Generals, Haskell, Perl or Python in the audience? &lt;br /&gt;
 &lt;br /&gt;
‎Three‬-3DS ‪‎computers‬, FreePascal in the year0097ic &lt;br /&gt;
 https://github.com/kennyd-lee/ctru-pas&lt;br /&gt;
&lt;br /&gt;
&amp;amp; the ‪reply; to Khrono&#039;s, Citro3D, SF2D, Pica200; the Free‬-Pascal‬ final solution [https://github.com/Parx-3DS/Parx-Pas the, Lady Zürich]&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16230</id>
		<title>Homebrew Libraries and Tools</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16230"/>
		<updated>2016-03-26T02:17:29Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of libraries and tools that can be used to develop 3DS Homebrew.&lt;br /&gt;
&lt;br /&gt;
==Libraries==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/ctrulib ctrulib]&lt;br /&gt;
| C library for writing user mode ARM11 code for the 3DS (CTR) &lt;br /&gt;
| [https://twitter.com/smealum smea] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib sf2dlib]&lt;br /&gt;
| Simple and Fast 2D library for the Nintendo 3DS (using ctrulib)&lt;br /&gt;
| [https://github.com/xerpi xerpi]&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/citro3d citro3d]&lt;br /&gt;
| Stateful PICA200 GPU wrapper library for the Nintendo 3DS&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/citro3d/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds gl3ds]&lt;br /&gt;
| OpenGL implementation for Nintendo 3DS using ctrulib&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/machinamentum/Caelina Caelina]&lt;br /&gt;
| An OpenGL implementation for (N)3DS&lt;br /&gt;
| [https://github.com/machinamentum machinamentum]&lt;br /&gt;
| [https://github.com/machinamentum/Caelina/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Parx-3DS Three-DS, computers]&lt;br /&gt;
| Canvas/GDI Parx-Pas tested in FreePascal, public stubs &lt;br /&gt;
| [https://twitter.com/Kenny_D_Lee Author &amp;amp; Pioneer]&lt;br /&gt;
| [http://flying-dutchmen.github.io/3DS-Sails Begin]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Myriachan/libkhax libkhax]&lt;br /&gt;
| Library for modifying kernel memory on a certain handheld game console.&lt;br /&gt;
| [https://github.com/Myriachan Myria] et al.&lt;br /&gt;
| [https://github.com/Myriachan/libkhax/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds cpp3ds]&lt;br /&gt;
| Object-oriented C++ game library and port of [http://www.sfml-dev.org/ SFML]&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PC Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [http://devkitpro.org/ devkitARM]&lt;br /&gt;
| GCC-based toolchain tuned for homebrew development for ARM-based consoles.&lt;br /&gt;
| [https://github.com/WinterMute WinterMute] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| [https://github.com/devkitPro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/aemstro aemstro]&lt;br /&gt;
| Set of tools used to disassemble and assemble shader code for DMP&#039;s MAESTRO shader extension used in the 3DS&#039;s PICA200 GPU&lt;br /&gt;
| [https://twitter.com/smealum smea]&lt;br /&gt;
| [https://github.com/smealum/aemstro/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/picasso picasso]&lt;br /&gt;
| Homebrew PICA200 shader assembler&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/picasso/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 nihstro]&lt;br /&gt;
| 3DS shader assembler and disassembler &lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 Here]&lt;br /&gt;
| [https://github.com/neobrain/nihstro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake 3ds-cmake]&lt;br /&gt;
| CMake files for devkitARM and 3DS homebrew development&lt;br /&gt;
| [https://github.com/Lectem Lectem]&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip makerom]&lt;br /&gt;
|  Tool which can be used to create NCCH, CCI, and CIA files. &lt;br /&gt;
| [http://3dbrew.org/wiki/User:3dsguy 3dsguy] maintained by [https://github.com/profi200 profi200]&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Steveice10/bannertool bannertool]&lt;br /&gt;
| Tool to create NCCH banners&lt;br /&gt;
| [https://github.com/Steveice10 Steveice10]&lt;br /&gt;
| [https://github.com/Steveice10/bannertool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/socram8888/amiitool amiitool]&lt;br /&gt;
| Tool to decrypt, encrypt and sign amiibo dumps&lt;br /&gt;
| [https://github.com/socram8888 socram8888]&lt;br /&gt;
| [https://github.com/socram8888/amiitool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3DS Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/neobrain/braindump braindump]&lt;br /&gt;
| Tool to dump ExeFS/RomFS data from games and other applications&lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [https://github.com/neobrain/braindump/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16229</id>
		<title>Homebrew Libraries and Tools</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16229"/>
		<updated>2016-03-26T02:15:31Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of libraries and tools that can be used to develop 3DS Homebrew.&lt;br /&gt;
&lt;br /&gt;
==Libraries==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/ctrulib ctrulib]&lt;br /&gt;
| C library for writing user mode ARM11 code for the 3DS (CTR) &lt;br /&gt;
| [https://twitter.com/smealum smea] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib sf2dlib]&lt;br /&gt;
| Simple and Fast 2D library for the Nintendo 3DS (using ctrulib)&lt;br /&gt;
| [https://github.com/xerpi xerpi]&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/citro3d citro3d]&lt;br /&gt;
| Stateful PICA200 GPU wrapper library for the Nintendo 3DS&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/citro3d/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds gl3ds]&lt;br /&gt;
| OpenGL implementation for Nintendo 3DS using ctrulib&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/machinamentum/Caelina Caelina]&lt;br /&gt;
| An OpenGL implementation for (N)3DS&lt;br /&gt;
| [https://github.com/machinamentum machinamentum]&lt;br /&gt;
| [https://github.com/machinamentum/Caelina/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Parx-3DS Three-DS, computers]&lt;br /&gt;
| Canvas/GDI Parx-Pas tested in FreePascal, public stubs &lt;br /&gt;
| [https://twitter.com/Kenny_D_Lee Author &amp;amp; Pioneer]&lt;br /&gt;
| [http://flying-dutchmen.github.io/3DS-Sails Here]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Myriachan/libkhax libkhax]&lt;br /&gt;
| Library for modifying kernel memory on a certain handheld game console.&lt;br /&gt;
| [https://github.com/Myriachan Myria] et al.&lt;br /&gt;
| [https://github.com/Myriachan/libkhax/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds cpp3ds]&lt;br /&gt;
| Object-oriented C++ game library and port of [http://www.sfml-dev.org/ SFML]&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PC Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [http://devkitpro.org/ devkitARM]&lt;br /&gt;
| GCC-based toolchain tuned for homebrew development for ARM-based consoles.&lt;br /&gt;
| [https://github.com/WinterMute WinterMute] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| [https://github.com/devkitPro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/aemstro aemstro]&lt;br /&gt;
| Set of tools used to disassemble and assemble shader code for DMP&#039;s MAESTRO shader extension used in the 3DS&#039;s PICA200 GPU&lt;br /&gt;
| [https://twitter.com/smealum smea]&lt;br /&gt;
| [https://github.com/smealum/aemstro/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/picasso picasso]&lt;br /&gt;
| Homebrew PICA200 shader assembler&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/picasso/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 nihstro]&lt;br /&gt;
| 3DS shader assembler and disassembler &lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 Here]&lt;br /&gt;
| [https://github.com/neobrain/nihstro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake 3ds-cmake]&lt;br /&gt;
| CMake files for devkitARM and 3DS homebrew development&lt;br /&gt;
| [https://github.com/Lectem Lectem]&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip makerom]&lt;br /&gt;
|  Tool which can be used to create NCCH, CCI, and CIA files. &lt;br /&gt;
| [http://3dbrew.org/wiki/User:3dsguy 3dsguy] maintained by [https://github.com/profi200 profi200]&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Steveice10/bannertool bannertool]&lt;br /&gt;
| Tool to create NCCH banners&lt;br /&gt;
| [https://github.com/Steveice10 Steveice10]&lt;br /&gt;
| [https://github.com/Steveice10/bannertool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/socram8888/amiitool amiitool]&lt;br /&gt;
| Tool to decrypt, encrypt and sign amiibo dumps&lt;br /&gt;
| [https://github.com/socram8888 socram8888]&lt;br /&gt;
| [https://github.com/socram8888/amiitool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3DS Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/neobrain/braindump braindump]&lt;br /&gt;
| Tool to dump ExeFS/RomFS data from games and other applications&lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [https://github.com/neobrain/braindump/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16228</id>
		<title>Homebrew Libraries and Tools</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16228"/>
		<updated>2016-03-26T02:03:48Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of libraries and tools that can be used to develop 3DS Homebrew.&lt;br /&gt;
&lt;br /&gt;
==Libraries==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/ctrulib ctrulib]&lt;br /&gt;
| C library for writing user mode ARM11 code for the 3DS (CTR) &lt;br /&gt;
| [https://twitter.com/smealum smea] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib sf2dlib]&lt;br /&gt;
| Simple and Fast 2D library for the Nintendo 3DS (using ctrulib)&lt;br /&gt;
| [https://github.com/xerpi xerpi]&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/citro3d citro3d]&lt;br /&gt;
| Stateful PICA200 GPU wrapper library for the Nintendo 3DS&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/citro3d/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds gl3ds]&lt;br /&gt;
| OpenGL implementation for Nintendo 3DS using ctrulib&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/machinamentum/Caelina Caelina]&lt;br /&gt;
| An OpenGL implementation for (N)3DS&lt;br /&gt;
| [https://github.com/machinamentum machinamentum]&lt;br /&gt;
| [https://github.com/machinamentum/Caelina/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Parx-3DS Three-DS, computers]&lt;br /&gt;
| Canvas/GDI Parx-Pas tested in FreePascal, public stubs &lt;br /&gt;
| [https://twitter.com/Kenny_D_Lee Author &amp;amp; Pioneer]&lt;br /&gt;
| [https://github.com/flying-dutchmen/3DS-Sails Here]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Myriachan/libkhax libkhax]&lt;br /&gt;
| Library for modifying kernel memory on a certain handheld game console.&lt;br /&gt;
| [https://github.com/Myriachan Myria] et al.&lt;br /&gt;
| [https://github.com/Myriachan/libkhax/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds cpp3ds]&lt;br /&gt;
| Object-oriented C++ game library and port of [http://www.sfml-dev.org/ SFML]&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PC Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [http://devkitpro.org/ devkitARM]&lt;br /&gt;
| GCC-based toolchain tuned for homebrew development for ARM-based consoles.&lt;br /&gt;
| [https://github.com/WinterMute WinterMute] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| [https://github.com/devkitPro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/aemstro aemstro]&lt;br /&gt;
| Set of tools used to disassemble and assemble shader code for DMP&#039;s MAESTRO shader extension used in the 3DS&#039;s PICA200 GPU&lt;br /&gt;
| [https://twitter.com/smealum smea]&lt;br /&gt;
| [https://github.com/smealum/aemstro/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/picasso picasso]&lt;br /&gt;
| Homebrew PICA200 shader assembler&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/picasso/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 nihstro]&lt;br /&gt;
| 3DS shader assembler and disassembler &lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 Here]&lt;br /&gt;
| [https://github.com/neobrain/nihstro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake 3ds-cmake]&lt;br /&gt;
| CMake files for devkitARM and 3DS homebrew development&lt;br /&gt;
| [https://github.com/Lectem Lectem]&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip makerom]&lt;br /&gt;
|  Tool which can be used to create NCCH, CCI, and CIA files. &lt;br /&gt;
| [http://3dbrew.org/wiki/User:3dsguy 3dsguy] maintained by [https://github.com/profi200 profi200]&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Steveice10/bannertool bannertool]&lt;br /&gt;
| Tool to create NCCH banners&lt;br /&gt;
| [https://github.com/Steveice10 Steveice10]&lt;br /&gt;
| [https://github.com/Steveice10/bannertool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/socram8888/amiitool amiitool]&lt;br /&gt;
| Tool to decrypt, encrypt and sign amiibo dumps&lt;br /&gt;
| [https://github.com/socram8888 socram8888]&lt;br /&gt;
| [https://github.com/socram8888/amiitool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3DS Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/neobrain/braindump braindump]&lt;br /&gt;
| Tool to dump ExeFS/RomFS data from games and other applications&lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [https://github.com/neobrain/braindump/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16227</id>
		<title>Homebrew Libraries and Tools</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16227"/>
		<updated>2016-03-26T01:38:01Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of libraries and tools that can be used to develop 3DS Homebrew.&lt;br /&gt;
&lt;br /&gt;
==Libraries==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/ctrulib ctrulib]&lt;br /&gt;
| C library for writing user mode ARM11 code for the 3DS (CTR) &lt;br /&gt;
| [https://twitter.com/smealum smea] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib sf2dlib]&lt;br /&gt;
| Simple and Fast 2D library for the Nintendo 3DS (using ctrulib)&lt;br /&gt;
| [https://github.com/xerpi xerpi]&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/citro3d citro3d]&lt;br /&gt;
| Stateful PICA200 GPU wrapper library for the Nintendo 3DS&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/citro3d/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds gl3ds]&lt;br /&gt;
| OpenGL implementation for Nintendo 3DS using ctrulib&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/machinamentum/Caelina Caelina]&lt;br /&gt;
| An OpenGL implementation for (N)3DS&lt;br /&gt;
| [https://github.com/machinamentum machinamentum]&lt;br /&gt;
| [https://github.com/machinamentum/Caelina/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Parx-3DS Three-DS, computers]&lt;br /&gt;
| Canvas/GDI Parx-Pas tested in FreePascal, public stubs &lt;br /&gt;
| [https://github.com/kennyd-lee FPC3DS]&lt;br /&gt;
| [https://github.com/flying-dutchmen/3DS-Sails Here]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Myriachan/libkhax libkhax]&lt;br /&gt;
| Library for modifying kernel memory on a certain handheld game console.&lt;br /&gt;
| [https://github.com/Myriachan Myria] et al.&lt;br /&gt;
| [https://github.com/Myriachan/libkhax/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds cpp3ds]&lt;br /&gt;
| Object-oriented C++ game library and port of [http://www.sfml-dev.org/ SFML]&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PC Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [http://devkitpro.org/ devkitARM]&lt;br /&gt;
| GCC-based toolchain tuned for homebrew development for ARM-based consoles.&lt;br /&gt;
| [https://github.com/WinterMute WinterMute] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| [https://github.com/devkitPro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/aemstro aemstro]&lt;br /&gt;
| Set of tools used to disassemble and assemble shader code for DMP&#039;s MAESTRO shader extension used in the 3DS&#039;s PICA200 GPU&lt;br /&gt;
| [https://twitter.com/smealum smea]&lt;br /&gt;
| [https://github.com/smealum/aemstro/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/picasso picasso]&lt;br /&gt;
| Homebrew PICA200 shader assembler&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/picasso/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 nihstro]&lt;br /&gt;
| 3DS shader assembler and disassembler &lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 Here]&lt;br /&gt;
| [https://github.com/neobrain/nihstro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake 3ds-cmake]&lt;br /&gt;
| CMake files for devkitARM and 3DS homebrew development&lt;br /&gt;
| [https://github.com/Lectem Lectem]&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip makerom]&lt;br /&gt;
|  Tool which can be used to create NCCH, CCI, and CIA files. &lt;br /&gt;
| [http://3dbrew.org/wiki/User:3dsguy 3dsguy] maintained by [https://github.com/profi200 profi200]&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Steveice10/bannertool bannertool]&lt;br /&gt;
| Tool to create NCCH banners&lt;br /&gt;
| [https://github.com/Steveice10 Steveice10]&lt;br /&gt;
| [https://github.com/Steveice10/bannertool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/socram8888/amiitool amiitool]&lt;br /&gt;
| Tool to decrypt, encrypt and sign amiibo dumps&lt;br /&gt;
| [https://github.com/socram8888 socram8888]&lt;br /&gt;
| [https://github.com/socram8888/amiitool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3DS Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/neobrain/braindump braindump]&lt;br /&gt;
| Tool to dump ExeFS/RomFS data from games and other applications&lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [https://github.com/neobrain/braindump/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16226</id>
		<title>Homebrew Libraries and Tools</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16226"/>
		<updated>2016-03-26T01:36:34Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of libraries and tools that can be used to develop 3DS Homebrew.&lt;br /&gt;
&lt;br /&gt;
==Libraries==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/ctrulib ctrulib]&lt;br /&gt;
| C library for writing user mode ARM11 code for the 3DS (CTR) &lt;br /&gt;
| [https://twitter.com/smealum smea] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib sf2dlib]&lt;br /&gt;
| Simple and Fast 2D library for the Nintendo 3DS (using ctrulib)&lt;br /&gt;
| [https://github.com/xerpi xerpi]&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/citro3d citro3d]&lt;br /&gt;
| Stateful PICA200 GPU wrapper library for the Nintendo 3DS&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/citro3d/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds gl3ds]&lt;br /&gt;
| OpenGL implementation for Nintendo 3DS using ctrulib&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/machinamentum/Caelina Caelina]&lt;br /&gt;
| An OpenGL implementation for (N)3DS&lt;br /&gt;
| [https://github.com/machinamentum machinamentum]&lt;br /&gt;
| [https://github.com/machinamentum/Caelina/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Parx-3DS Three-DS, computers]&lt;br /&gt;
| Canvas/GDI Parx-Pas tested in FreePascal &amp;amp; public stubs &lt;br /&gt;
| [https://github.com/kennyd-lee FPC3DS]&lt;br /&gt;
| [https://github.com/flying-dutchmen/3DS-Sails Here]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Myriachan/libkhax libkhax]&lt;br /&gt;
| Library for modifying kernel memory on a certain handheld game console.&lt;br /&gt;
| [https://github.com/Myriachan Myria] et al.&lt;br /&gt;
| [https://github.com/Myriachan/libkhax/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds cpp3ds]&lt;br /&gt;
| Object-oriented C++ game library and port of [http://www.sfml-dev.org/ SFML]&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PC Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [http://devkitpro.org/ devkitARM]&lt;br /&gt;
| GCC-based toolchain tuned for homebrew development for ARM-based consoles.&lt;br /&gt;
| [https://github.com/WinterMute WinterMute] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| [https://github.com/devkitPro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/aemstro aemstro]&lt;br /&gt;
| Set of tools used to disassemble and assemble shader code for DMP&#039;s MAESTRO shader extension used in the 3DS&#039;s PICA200 GPU&lt;br /&gt;
| [https://twitter.com/smealum smea]&lt;br /&gt;
| [https://github.com/smealum/aemstro/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/picasso picasso]&lt;br /&gt;
| Homebrew PICA200 shader assembler&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/picasso/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 nihstro]&lt;br /&gt;
| 3DS shader assembler and disassembler &lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 Here]&lt;br /&gt;
| [https://github.com/neobrain/nihstro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake 3ds-cmake]&lt;br /&gt;
| CMake files for devkitARM and 3DS homebrew development&lt;br /&gt;
| [https://github.com/Lectem Lectem]&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip makerom]&lt;br /&gt;
|  Tool which can be used to create NCCH, CCI, and CIA files. &lt;br /&gt;
| [http://3dbrew.org/wiki/User:3dsguy 3dsguy] maintained by [https://github.com/profi200 profi200]&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Steveice10/bannertool bannertool]&lt;br /&gt;
| Tool to create NCCH banners&lt;br /&gt;
| [https://github.com/Steveice10 Steveice10]&lt;br /&gt;
| [https://github.com/Steveice10/bannertool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/socram8888/amiitool amiitool]&lt;br /&gt;
| Tool to decrypt, encrypt and sign amiibo dumps&lt;br /&gt;
| [https://github.com/socram8888 socram8888]&lt;br /&gt;
| [https://github.com/socram8888/amiitool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3DS Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/neobrain/braindump braindump]&lt;br /&gt;
| Tool to dump ExeFS/RomFS data from games and other applications&lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [https://github.com/neobrain/braindump/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16225</id>
		<title>Homebrew Libraries and Tools</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16225"/>
		<updated>2016-03-26T01:32:18Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of libraries and tools that can be used to develop 3DS Homebrew.&lt;br /&gt;
&lt;br /&gt;
==Libraries==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/ctrulib ctrulib]&lt;br /&gt;
| C library for writing user mode ARM11 code for the 3DS (CTR) &lt;br /&gt;
| [https://twitter.com/smealum smea] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib sf2dlib]&lt;br /&gt;
| Simple and Fast 2D library for the Nintendo 3DS (using ctrulib)&lt;br /&gt;
| [https://github.com/xerpi xerpi]&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/citro3d citro3d]&lt;br /&gt;
| Stateful PICA200 GPU wrapper library for the Nintendo 3DS&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/citro3d/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds gl3ds]&lt;br /&gt;
| OpenGL implementation for Nintendo 3DS using ctrulib&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/machinamentum/Caelina Caelina]&lt;br /&gt;
| An OpenGL implementation for (N)3DS&lt;br /&gt;
| [https://github.com/machinamentum machinamentum]&lt;br /&gt;
| [https://github.com/machinamentum/Caelina/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Parx-3DS Three-DS, computers]&lt;br /&gt;
| Canvas/GDI or extend with Parx-Pas, test in FPC, published stubs &lt;br /&gt;
| [https://github.com/kennyd-lee FPC3DS]&lt;br /&gt;
| [https://github.com/flying-dutchmen/3DS-Sails Here]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Myriachan/libkhax libkhax]&lt;br /&gt;
| Library for modifying kernel memory on a certain handheld game console.&lt;br /&gt;
| [https://github.com/Myriachan Myria] et al.&lt;br /&gt;
| [https://github.com/Myriachan/libkhax/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds cpp3ds]&lt;br /&gt;
| Object-oriented C++ game library and port of [http://www.sfml-dev.org/ SFML]&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PC Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [http://devkitpro.org/ devkitARM]&lt;br /&gt;
| GCC-based toolchain tuned for homebrew development for ARM-based consoles.&lt;br /&gt;
| [https://github.com/WinterMute WinterMute] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| [https://github.com/devkitPro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/aemstro aemstro]&lt;br /&gt;
| Set of tools used to disassemble and assemble shader code for DMP&#039;s MAESTRO shader extension used in the 3DS&#039;s PICA200 GPU&lt;br /&gt;
| [https://twitter.com/smealum smea]&lt;br /&gt;
| [https://github.com/smealum/aemstro/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/picasso picasso]&lt;br /&gt;
| Homebrew PICA200 shader assembler&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/picasso/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 nihstro]&lt;br /&gt;
| 3DS shader assembler and disassembler &lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 Here]&lt;br /&gt;
| [https://github.com/neobrain/nihstro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake 3ds-cmake]&lt;br /&gt;
| CMake files for devkitARM and 3DS homebrew development&lt;br /&gt;
| [https://github.com/Lectem Lectem]&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip makerom]&lt;br /&gt;
|  Tool which can be used to create NCCH, CCI, and CIA files. &lt;br /&gt;
| [http://3dbrew.org/wiki/User:3dsguy 3dsguy] maintained by [https://github.com/profi200 profi200]&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Steveice10/bannertool bannertool]&lt;br /&gt;
| Tool to create NCCH banners&lt;br /&gt;
| [https://github.com/Steveice10 Steveice10]&lt;br /&gt;
| [https://github.com/Steveice10/bannertool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/socram8888/amiitool amiitool]&lt;br /&gt;
| Tool to decrypt, encrypt and sign amiibo dumps&lt;br /&gt;
| [https://github.com/socram8888 socram8888]&lt;br /&gt;
| [https://github.com/socram8888/amiitool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3DS Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/neobrain/braindump braindump]&lt;br /&gt;
| Tool to dump ExeFS/RomFS data from games and other applications&lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [https://github.com/neobrain/braindump/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16224</id>
		<title>Homebrew Libraries and Tools</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Libraries_and_Tools&amp;diff=16224"/>
		<updated>2016-03-26T01:23:18Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: /* Libraries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of libraries and tools that can be used to develop 3DS Homebrew.&lt;br /&gt;
&lt;br /&gt;
==Libraries==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/ctrulib ctrulib]&lt;br /&gt;
| C library for writing user mode ARM11 code for the 3DS (CTR) &lt;br /&gt;
| [https://twitter.com/smealum smea] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib sf2dlib]&lt;br /&gt;
| Simple and Fast 2D library for the Nintendo 3DS (using ctrulib)&lt;br /&gt;
| [https://github.com/xerpi xerpi]&lt;br /&gt;
| [https://github.com/xerpi/sf2dlib/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/citro3d citro3d]&lt;br /&gt;
| Stateful PICA200 GPU wrapper library for the Nintendo 3DS&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/citro3d/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds gl3ds]&lt;br /&gt;
| OpenGL implementation for Nintendo 3DS using ctrulib&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/gl3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/machinamentum/Caelina Caelina]&lt;br /&gt;
| An OpenGL implementation for (N)3DS&lt;br /&gt;
| [https://github.com/machinamentum machinamentum]&lt;br /&gt;
| [https://github.com/machinamentum/Caelina/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Parx-3DS Three-DS, computers]&lt;br /&gt;
| Extend Canvas/GDI with Parx-Pas, test in FPC, published stubs &lt;br /&gt;
| [https://github.com/kennyd-lee FPC3DS]&lt;br /&gt;
| [https://github.com/Parx-3DS/Parx-GDI/archive/master.zip Here]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Myriachan/libkhax libkhax]&lt;br /&gt;
| Library for modifying kernel memory on a certain handheld game console.&lt;br /&gt;
| [https://github.com/Myriachan Myria] et al.&lt;br /&gt;
| [https://github.com/Myriachan/libkhax/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds cpp3ds]&lt;br /&gt;
| Object-oriented C++ game library and port of [http://www.sfml-dev.org/ SFML]&lt;br /&gt;
| [https://github.com/Cruel Cruel] et al.&lt;br /&gt;
| [https://github.com/cpp3ds/cpp3ds/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PC Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [http://devkitpro.org/ devkitARM]&lt;br /&gt;
| GCC-based toolchain tuned for homebrew development for ARM-based consoles.&lt;br /&gt;
| [https://github.com/WinterMute WinterMute] et al.&lt;br /&gt;
| [[Setting_up_Development_Environment|See here]]&lt;br /&gt;
| [https://github.com/devkitPro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/smealum/aemstro aemstro]&lt;br /&gt;
| Set of tools used to disassemble and assemble shader code for DMP&#039;s MAESTRO shader extension used in the 3DS&#039;s PICA200 GPU&lt;br /&gt;
| [https://twitter.com/smealum smea]&lt;br /&gt;
| [https://github.com/smealum/aemstro/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/fincs/picasso picasso]&lt;br /&gt;
| Homebrew PICA200 shader assembler&lt;br /&gt;
| [https://github.com/fincs fincs]&lt;br /&gt;
| [https://github.com/fincs/picasso/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 nihstro]&lt;br /&gt;
| 3DS shader assembler and disassembler &lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [http://4dsdev.org/thread.php?id=14 Here]&lt;br /&gt;
| [https://github.com/neobrain/nihstro Yes]&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake 3ds-cmake]&lt;br /&gt;
| CMake files for devkitARM and 3DS homebrew development&lt;br /&gt;
| [https://github.com/Lectem Lectem]&lt;br /&gt;
| [https://github.com/Lectem/3ds-cmake/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip makerom]&lt;br /&gt;
|  Tool which can be used to create NCCH, CCI, and CIA files. &lt;br /&gt;
| [http://3dbrew.org/wiki/User:3dsguy 3dsguy] maintained by [https://github.com/profi200 profi200]&lt;br /&gt;
| [https://github.com/profi200/Project_CTR/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Steveice10/bannertool bannertool]&lt;br /&gt;
| Tool to create NCCH banners&lt;br /&gt;
| [https://github.com/Steveice10 Steveice10]&lt;br /&gt;
| [https://github.com/Steveice10/bannertool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/socram8888/amiitool amiitool]&lt;br /&gt;
| Tool to decrypt, encrypt and sign amiibo dumps&lt;br /&gt;
| [https://github.com/socram8888 socram8888]&lt;br /&gt;
| [https://github.com/socram8888/amiitool/archive/master.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3DS Tools==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/neobrain/braindump braindump]&lt;br /&gt;
| Tool to dump ExeFS/RomFS data from games and other applications&lt;br /&gt;
| [https://github.com/neobrain neobrain]&lt;br /&gt;
| [https://github.com/neobrain/braindump/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=User:FPC3DS&amp;diff=16222</id>
		<title>User:FPC3DS</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=User:FPC3DS&amp;diff=16222"/>
		<updated>2016-03-25T22:37:30Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
are laymen &amp;amp;or Generals, Haskell, Perl or Python in the audience? &lt;br /&gt;
 &lt;br /&gt;
‎Three‬-3DS ‪‎computers‬, FreePascal in the year0097ic &lt;br /&gt;
 https://github.com/kennyd-lee/ctru-pas&lt;br /&gt;
&lt;br /&gt;
Ps. Xerpi, your honest opinion Re: the ‎tutorial means a lot to me!&lt;br /&gt;
&lt;br /&gt;
A ‪‎tutorial‬ on &amp;quot;‪‎Nintendo‬ ‪‎3DS‬ ‪‎Canvas‬ / ‪‎Graphic‬ ‪‎Device‬ ‪‎interface‬ (‪‎GDI‬)&amp;quot; [http://flying-dutchmen.github.io/3DS-Sails/ Xerpi-Berg, humpherdink]&lt;br /&gt;
&lt;br /&gt;
&amp;amp; the ‪reply; to Khrono&#039;s, Citro3D, SF2D, Pica200; the Free‬-Pascal‬ final solution [https://github.com/Parx-3DS/Parx-Pas the, Lady Zürich]&lt;br /&gt;
&lt;br /&gt;
note the ; ; punctuation as it implies (non amplified, Pre-GPU &amp;amp; u&#039;r trick-a-re)! Pascal&#039;s is lose friends, go quickly!&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=User:FPC3DS&amp;diff=16220</id>
		<title>User:FPC3DS</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=User:FPC3DS&amp;diff=16220"/>
		<updated>2016-03-25T22:29:51Z</updated>

		<summary type="html">&lt;p&gt;FPC3DS: Three-DS computer desktop, Draft members?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
are laymen &amp;amp;or Generals, Haskell, Perl or Python in the audience? &lt;br /&gt;
 &lt;br /&gt;
‎Three‬-3DS ‪‎computers‬, FreePascal in the year0097ic &lt;br /&gt;
 https://github.com/kennyd-lee/ctru-pas&lt;br /&gt;
&lt;br /&gt;
Ps. Xerpi, your honest opinion Re: ‎tutorial means a lot to me!&lt;br /&gt;
&lt;br /&gt;
A ‪‎tutorial‬ on &amp;quot;‪‎Nintendo‬ ‪‎3DS‬ ‪‎Canvas‬ / ‪‎Graphic‬ ‪‎Device‬ ‪‎interface‬ (‪‎GDI‬)&amp;quot; [http://flying-dutchmen.github.io/3DS-Sails/ Xerpi-Berg, humpherdink]&lt;br /&gt;
&lt;br /&gt;
&amp;amp; the ‪reply; to Khrono&#039;s, Citro3D, SF2D, Pica200; Free‬-Pascal‬ final solution [https://github.com/Parx-3DS/Parx-Pas the, Lady Zürich]&lt;br /&gt;
&lt;br /&gt;
note the ; ; punctuation as it implies (non amplified, Pre-GPU &amp;amp; u&#039;r trick-a-re)! Pascal&#039;s is lose friends, go quickly!&lt;/div&gt;</summary>
		<author><name>FPC3DS</name></author>
	</entry>
</feed>