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	<id>https://www.3dbrew.org/w/index.php?action=history&amp;feed=atom&amp;title=Pyramids_%283DSWare%29</id>
	<title>Pyramids (3DSWare) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.3dbrew.org/w/index.php?action=history&amp;feed=atom&amp;title=Pyramids_%283DSWare%29"/>
	<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Pyramids_(3DSWare)&amp;action=history"/>
	<updated>2026-04-04T03:27:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Pyramids_(3DSWare)&amp;diff=18516&amp;oldid=prev</id>
		<title>Einstein95 at 05:55, 31 October 2016</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Pyramids_(3DSWare)&amp;diff=18516&amp;oldid=prev"/>
		<updated>2016-10-31T04:55:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:55, 31 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l52&quot;&gt;Line 52:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The only byte that causes a crash is located at address 0x01 (Level background byte). The crash results in a null ptr exception which is not exploitable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The only byte that causes a crash is located at address 0x01 (Level background byte). The crash results in a null ptr exception which is not exploitable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{:Pyramids (3DSWare)/Pyramids icon list}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Einstein95</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Pyramids_(3DSWare)&amp;diff=18511&amp;oldid=prev</id>
		<title>Einstein95: /* Overview */</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Pyramids_(3DSWare)&amp;diff=18511&amp;oldid=prev"/>
		<updated>2016-10-31T03:53:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Overview&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:53, 31 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A valid QR code contains 170 bytes of data and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;LZ-10 compressed. The only byte that can cause a crash is at offset 0x01, as stated below.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A valid QR code contains 170 bytes of data and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;LZ-10 compressed. The only byte that can cause a crash is at offset 0x01, as stated below.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== QR Image ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== QR Image ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Einstein95</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Pyramids_(3DSWare)&amp;diff=18510&amp;oldid=prev</id>
		<title>Einstein95: /* Overview */</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Pyramids_(3DSWare)&amp;diff=18510&amp;oldid=prev"/>
		<updated>2016-10-31T03:51:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Overview&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:51, 31 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A valid QR code contains 170 bytes of data and it&#039;s LZ-10 compressed. The only byte that can cause a crash is at offset 0x01 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(As &lt;/del&gt;stated &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bellow)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A valid QR code contains 170 bytes of data and it&#039;s LZ-10 compressed. The only byte that can cause a crash is at offset 0x01&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as &lt;/ins&gt;stated &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;below.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== QR Image ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== QR Image ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Einstein95</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Pyramids_(3DSWare)&amp;diff=18509&amp;oldid=prev</id>
		<title>Simon66: Created page with &quot;== Overview == A valid QR code contains 170 bytes of data and it&#039;s LZ-10 compressed. The only byte that can cause a crash is at offset 0x01 (As stated bellow)  == QR Image ==...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Pyramids_(3DSWare)&amp;diff=18509&amp;oldid=prev"/>
		<updated>2016-10-31T03:25:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Overview == A valid QR code contains 170 bytes of data and it&amp;#039;s LZ-10 compressed. The only byte that can cause a crash is at offset 0x01 (As stated bellow)  == QR Image ==...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Overview ==&lt;br /&gt;
A valid QR code contains 170 bytes of data and it&amp;#039;s LZ-10 compressed. The only byte that can cause a crash is at offset 0x01 (As stated bellow)&lt;br /&gt;
&lt;br /&gt;
== QR Image ==&lt;br /&gt;
https://s13.postimg.org/f2lqhhaon/img.png&lt;br /&gt;
&lt;br /&gt;
== RAW Decompressed Data ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F&lt;br /&gt;
00000000  01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00     ................&lt;br /&gt;
00000010  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00     ................&lt;br /&gt;
00000020  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00     ................&lt;br /&gt;
00000030  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00     ................&lt;br /&gt;
00000040  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00     ................&lt;br /&gt;
00000050  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00     ................&lt;br /&gt;
00000060  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00     ................&lt;br /&gt;
00000070  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00     ................&lt;br /&gt;
00000080  00 00 12 00 00 09 13 00 00 00 00 00 00 00 00 00     ................&lt;br /&gt;
00000090  00 00 05 05 05 05 05 05 05 05 05 05 05 05 05 05     ................&lt;br /&gt;
000000A0  05 05 1E 00 00 00 C9 73 A8 1A                       ......És¨.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Raw Decompressed Data Explained ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Address&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Length&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Meaning&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|0x00&lt;br /&gt;
|1 byte&lt;br /&gt;
|Must be 0x01 or the game will not accept the level.&lt;br /&gt;
|-&lt;br /&gt;
|0x01&lt;br /&gt;
|1 byte&lt;br /&gt;
|This byte selects the level background. Valid bytes ranges from 0x00 to 0x04. Anything over 0x04 will cause a null exception and crash.&lt;br /&gt;
|-&lt;br /&gt;
|0x02&lt;br /&gt;
|160 bytes&lt;br /&gt;
|This section contains specific [[pyramids icon list | data bytes]] that makes up the level (16x10 grid thus 160 bytes).&lt;br /&gt;
|-&lt;br /&gt;
|0xA2&lt;br /&gt;
|4 bytes&lt;br /&gt;
|This represents the time required to complete the level. Its stored as Little Endian Unsigned Int&lt;br /&gt;
|-&lt;br /&gt;
|0xA6&lt;br /&gt;
|4 bytes&lt;br /&gt;
|This is a [http://www.scadacore.com/field-applications/programming-calculators/online-checksum-calculator/ Reversed CRC32] of the combined bytes from address 0x00 to 0xA5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reason for not being exploitable ==&lt;br /&gt;
&lt;br /&gt;
The only byte that causes a crash is located at address 0x01 (Level background byte). The crash results in a null ptr exception which is not exploitable.&lt;/div&gt;</summary>
		<author><name>Simon66</name></author>
	</entry>
</feed>