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	<id>https://www.3dbrew.org/w/index.php?action=history&amp;feed=atom&amp;title=StreetPass_Mii_Plaza%2FStreetPass_Message_Format</id>
	<title>StreetPass Mii Plaza/StreetPass Message Format - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.3dbrew.org/w/index.php?action=history&amp;feed=atom&amp;title=StreetPass_Mii_Plaza%2FStreetPass_Message_Format"/>
	<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=StreetPass_Mii_Plaza/StreetPass_Message_Format&amp;action=history"/>
	<updated>2026-05-01T14:01:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=StreetPass_Mii_Plaza/StreetPass_Message_Format&amp;diff=23693&amp;oldid=prev</id>
		<title>Meleemeister at 16:18, 31 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=StreetPass_Mii_Plaza/StreetPass_Message_Format&amp;diff=23693&amp;oldid=prev"/>
		<updated>2025-08-31T14:18:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:18, 31 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l114&quot;&gt;Line 114:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 114:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 6D6C || 2 || Unknown (Has StreetPass Premium?)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 6D6C || 2 || Unknown (Has StreetPass Premium?)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 6D6E || 2 || Steps (Pedometer)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 6D6E || 2 || Steps (Pedometer&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, It&#039;s limited to 50000 steps&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 6D70 || 4 || Flags if StreetPass Game of Game Pack 3 has save data (0x1 = Slot Racer; 0x2 = Trader)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 6D70 || 4 || Flags if StreetPass Game of Game Pack 3 has save data (0x1 = Slot Racer; 0x2 = Trader)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l319&quot;&gt;Line 319:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 319:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===StreetPass Mansion Statistics===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===StreetPass Mansion Statistics===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The statistic is only updated when a floor is completed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Offset !! Length !! Desciption&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Offset !! Length !! Desciption&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key 3dbrew:diff:1.41:old-23687:rev-23693:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Meleemeister</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=StreetPass_Mii_Plaza/StreetPass_Message_Format&amp;diff=23687&amp;oldid=prev</id>
		<title>Meleemeister: Created page with &quot;This is the format of the message that is sent to other devices over StreetPass. StreetPass messages are stored in the CECD_Savegame  ==Header== Common header that is used by any title {| class=&quot;wikitable&quot; ! Offset !! Length !! Desciption |- | 0 || 70 || Header. See CECD_Savegame |- | 70 || C88 || News icon (40x40 px) extra header and data. See CECD_Savegame |- | CF8 || XX || News text header and data. Length depends on the text size. See CECD_Savegame |}  ==Body...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=StreetPass_Mii_Plaza/StreetPass_Message_Format&amp;diff=23687&amp;oldid=prev"/>
		<updated>2025-08-26T08:14:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This is the format of the message that is sent to other devices over StreetPass. StreetPass messages are stored in the &lt;a href=&quot;/wiki/CECD_Savegame&quot; title=&quot;CECD Savegame&quot;&gt;CECD_Savegame&lt;/a&gt;  ==Header== Common header that is used by any title {| class=&amp;quot;wikitable&amp;quot; ! Offset !! Length !! Desciption |- | 0 || 70 || Header. See &lt;a href=&quot;/wiki/CECD_Savegame&quot; title=&quot;CECD Savegame&quot;&gt;CECD_Savegame&lt;/a&gt; |- | 70 || C88 || News icon (40x40 px) extra header and data. See CECD_Savegame |- | CF8 || XX || News text header and data. Length depends on the text size. See CECD_Savegame |}  ==Body...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is the format of the message that is sent to other devices over StreetPass. StreetPass messages are stored in the [[CECD_Savegame]]&lt;br /&gt;
&lt;br /&gt;
==Header==&lt;br /&gt;
Common header that is used by any title&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 70 || Header. See [[CECD_Savegame]]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || C88 || News icon (40x40 px) extra header and data. See CECD_Savegame&lt;br /&gt;
|-&lt;br /&gt;
| CF8 || XX || News text header and data. Length depends on the text size. See CECD_Savegame&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Body==&lt;br /&gt;
The actual data. A number (CF8+XX from the header) has to be added to the offsets to get the real offset in the file. This number is different for every language because the news text has a different length in every language.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 8 || Title ID of last played game&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 18 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2000 || Name struct of last played game. See [[SMDH#Application_Titles]]&lt;br /&gt;
|-&lt;br /&gt;
| 2030 || 8 || Reserved&lt;br /&gt;
|-&lt;br /&gt;
| 2038 || 1680 || Icon graphics of last played game. See [[SMDH#Icon_graphics]]&lt;br /&gt;
|-&lt;br /&gt;
| 36B8 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 36BC || 18 || Header of CFPB container&lt;br /&gt;
|-&lt;br /&gt;
| 36D0 || 70 || Encrypted Mii data. See [[Mii_Maker#Mii_QR_Code_format]] and [[Mii#Mii_format]]&lt;br /&gt;
|-&lt;br /&gt;
| 3744 || 18 || Footer of CFPB container&lt;br /&gt;
|-&lt;br /&gt;
| 375C || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 3760 || 400 || UTF-16 encoded names of country of origin of Mii.&lt;br /&gt;
|-&lt;br /&gt;
| 3B60 || 400 || UTF-16 encoded names of region of origin of Mii.&lt;br /&gt;
|-&lt;br /&gt;
| 3F60 || 4 || Number of StreetPass Tags&lt;br /&gt;
|-&lt;br /&gt;
| 3F64 || 2 || Plaza Population&lt;br /&gt;
|-&lt;br /&gt;
| 3F66 || 1 || Equipped Outfit&lt;br /&gt;
|-&lt;br /&gt;
| 3F67 || 1 || Likes dogs or cats&lt;br /&gt;
|-&lt;br /&gt;
| 3F68 || 1 || Dream&lt;br /&gt;
|-&lt;br /&gt;
| 3F69 || 1 || Hobby&lt;br /&gt;
|-&lt;br /&gt;
| 3F6A || 6 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 3F70 || 22 || Greeting text. UTF-16 encoded&lt;br /&gt;
|-&lt;br /&gt;
| 3F92 || A0 || List of IDs for personal greetings. Every ID (Mii ID + MAC address) is 10 bytes -&amp;amp;gt; Space for 16 IDs. List is built from last entry to first entry.&lt;br /&gt;
|-&lt;br /&gt;
| 4032 || 220 || List of personal greeting messages. Every message is 34(0x22) bytes long (16 UTF-16 characters + null terminator). Index corresponds to IDs&lt;br /&gt;
|-&lt;br /&gt;
| 4252 || 220 || List of greetings that where received while setting the personal greeting. Index corresponds to IDs&lt;br /&gt;
|-&lt;br /&gt;
| 4472 || 10 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 4482 || 2 || Fantastic ratings&lt;br /&gt;
|-&lt;br /&gt;
| 4484 || 140 || List of IDs for fantastic ratings. Every ID (Mii ID + MAC address) is 10 bytes -&amp;amp;gt; Space for 32 IDs.&lt;br /&gt;
|-&lt;br /&gt;
| 45C4 || E || Collected pieces of first/preinstalled 7 puzzles from Puzzle swap. 2 bytes per puzzle&lt;br /&gt;
|-&lt;br /&gt;
| 45D2 || 1 || Unused&lt;br /&gt;
|-&lt;br /&gt;
| 45D3 || 1B18 || Collected pieces of additional 102 downloadable puzzles. 0x44 bytes per puzzle for possible 540 pieces. See [https://tcrf.net/StreetPass_Mii_Plaza#540_Pieces_Puzzle https://tcrf.net/StreetPass_Mii_Plaza#540_Pieces_Puzzle]&lt;br /&gt;
|-&lt;br /&gt;
| 60EB || 1 || Unused&lt;br /&gt;
|-&lt;br /&gt;
| 60EC || 40 || 16 bit values to tell that Mii that it looks &amp;#039;fantastic&amp;#039;. Index corresponds to the IDs for fantastic ratings&lt;br /&gt;
|-&lt;br /&gt;
| 612C || 10 || Greeting emote for personal greetings. List is built from highest to lowest byte.&lt;br /&gt;
|-&lt;br /&gt;
| 613C || 10 || Greeting emote from received greetings.&lt;br /&gt;
|-&lt;br /&gt;
| 614C || 4 || Emote for default greeting&lt;br /&gt;
|-&lt;br /&gt;
| 6150 || 4 || Unknown/Unused&lt;br /&gt;
|-&lt;br /&gt;
| 6154 || 4 || Flags if StreetPass Game of Game Pack 1 has save data (0x1 = Battle; 0x2 = Garden; 0x4 = Mansion; 0x8 = Squad)&lt;br /&gt;
|-&lt;br /&gt;
| 6158 || E8 || [[StreetPass Mii Plaza#StreetPass Battle Statistics|StreetPass Battle Statistics]]&lt;br /&gt;
|-&lt;br /&gt;
| 6240 || 500 || [[StreetPass Mii Plaza#StreetPass Garden Statistics|StreetPass Garden Statistics]]&lt;br /&gt;
|-&lt;br /&gt;
| 6740 || 100 || [[StreetPass Mii Plaza#StreetPass Mansion Statistics|StreetPass Mansion Statistics]]&lt;br /&gt;
|-&lt;br /&gt;
| 6840 || 100 || [[StreetPass Mii Plaza#StreetPass Squad Statistics|StreetPass Squad Statistics]]&lt;br /&gt;
|-&lt;br /&gt;
| 6940 || 10 || Speech bubbles for personal greetings&lt;br /&gt;
|-&lt;br /&gt;
| 6950 || 10 || Speech bubbles for received greetings&lt;br /&gt;
|-&lt;br /&gt;
| 6960 || 1 || Speech bubble for default greeting&lt;br /&gt;
|-&lt;br /&gt;
| 6961 || 7 || Unknown/Unused&lt;br /&gt;
|-&lt;br /&gt;
| 6968 || 4 || Flags if StreetPass Game of Game Pack 2 has save data (0x1 = Fishing; 0x2 = Zombie)&lt;br /&gt;
|-&lt;br /&gt;
| 696C || 200 || [[StreetPass Mii Plaza#StreetPass Fishing Statistics|StreetPass Fishing Statistics]]&lt;br /&gt;
|-&lt;br /&gt;
| 6B6C || 200 || [[StreetPass Mii Plaza#StreetPass Zombies Statistics|StreetPass Zombies Statistics]]&lt;br /&gt;
|-&lt;br /&gt;
| 6D6C || 2 || Unknown (Has StreetPass Premium?)&lt;br /&gt;
|-&lt;br /&gt;
| 6D6E || 2 || Steps (Pedometer)&lt;br /&gt;
|-&lt;br /&gt;
| 6D70 || 4 || Flags if StreetPass Game of Game Pack 3 has save data (0x1 = Slot Racer; 0x2 = Trader)&lt;br /&gt;
|-&lt;br /&gt;
| 6D74 || 400 || [[StreetPass Mii Plaza#StreetPass Slot Racer Statistics|StreetPass Slot Racer Statistics]]&lt;br /&gt;
|-&lt;br /&gt;
| 7174 || 100 || [[StreetPass Mii Plaza#StreetPass Trader Statistics|StreetPass Trader Statistics]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===StreetPass Battle Statistics===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || Unknown (Type of Castle?)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4 || StreetPass Battle Army Size&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 18 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 4 || Type of first army third (Always 1; Infantry)&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 4 || Number of infantry&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 4 || Type of second army third (Always 2; Cavalry)&lt;br /&gt;
|-&lt;br /&gt;
| 2C || 4 || Number of cavalry&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 4 || Type of third army third (Always 3; Archer)&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 4 || Number of archers&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 18 || Header of CFPB container&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 70 || Encrypted Mii data for the top scorer in StreetPass Battle.&lt;br /&gt;
|-&lt;br /&gt;
| C0 || 18 || Footer of CFPB container&lt;br /&gt;
|-&lt;br /&gt;
| D8 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| DC || 4 || StreetPass Battle Top Scorer&amp;#039;s score&lt;br /&gt;
|-&lt;br /&gt;
| E0 || 8 || Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===StreetPass Garden Statistics===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 2 || Invited Guests&lt;br /&gt;
|-&lt;br /&gt;
| A || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| C || 2 || Number of Journal Entries&lt;br /&gt;
|-&lt;br /&gt;
| E || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 1 || Unknown If not 0 or FF garden can be viewed&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 3 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 1C || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 2C || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 1 || Yaw of Leaf 1 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 1 || Pitch of Leaf 1 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 1 || Roll of Leaf 1 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 1 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 2 || Scale factor 1 of Leaf 1&lt;br /&gt;
|-&lt;br /&gt;
| 3A || 2 || Scale factor 2 of Leaf 1&lt;br /&gt;
|-&lt;br /&gt;
| 3C || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 1 || Yaw of Leaf 2 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 1 || Pitch of Leaf 2 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 1 || Roll of Leaf 2 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 1 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 2 || Scale factor 1 of Leaf 2&lt;br /&gt;
|-&lt;br /&gt;
| 4A || 2 || Scale factor 2 of Leaf 2&lt;br /&gt;
|-&lt;br /&gt;
| 4C || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 52 || 1 || Yaw of Leaf 3 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 53 || 1 || Pitch of Leaf 3 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 54 || 1 || Roll of Leaf 3 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 55 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 57 || 1 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 58 || 2 || Scale factor 1 of Leaf 3&lt;br /&gt;
|-&lt;br /&gt;
| 5A || 2 || Scale factor 2 of Leaf 3&lt;br /&gt;
|-&lt;br /&gt;
| 5C || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 62 || 1 || Yaw of Leaf 4 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 63 || 1 || Pitch of Leaf 4 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 64 || 1 || Roll of Leaf 4 of currently equipped flower&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 67 || 1 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 68 || 2 || Scale factor 1 of Leaf 4&lt;br /&gt;
|-&lt;br /&gt;
| 6A || 2 || Scale factor 2 of Leaf 4&lt;br /&gt;
|-&lt;br /&gt;
| 6C || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 370 || Unknown (Probably further stats for the model of the flower)&lt;br /&gt;
|-&lt;br /&gt;
| 3E0 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 3E4 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 3E8 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 3EC || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 3F0 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 3F4 || 4 || Garden Index&lt;br /&gt;
|-&lt;br /&gt;
| 3F8 || 80 || 32 [[StreetPass Mii Plaza#Object|object]] entries with 4 bytes per entry for the viewable garden&lt;br /&gt;
|-&lt;br /&gt;
| 478 || 40 || 8 [[StreetPass Mii Plaza#Flower Data|flower data]]s for the placed flowers in the viewable garden. These are referenced by the slot index in the object entries.&lt;br /&gt;
|-&lt;br /&gt;
| 4B8 || 48 || Unknown/Unused&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Object====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || Slot index(if flower)/ID(if decoration) of object 1 (Bit 1-8; Least significant)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || Object ID of object 1 (Bit 1-4; Most significant); Type of object (Bit 5-8; 0=Flower, 1=Decoration, 2-15=Empty slot)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 || Rotation of object 1 (no effect on decorations)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1 || Position/Slot in garden of object 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Flower Data====&lt;br /&gt;
These datas are referenced by the slot index from an object entry if the type is flower.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || Blossom shape&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || Color of petals&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 || Leaf shape ID&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1 || Stem structure ID&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2 || Grow height/status (200 = fully grown)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1 || Pot of flower&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1 || Flags: 0x01 show flower petals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===StreetPass Mansion Statistics===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2 || Maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 2 || Highest Floor completed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 8 || [[StreetPass Mii Plaza#Item Slot|Item Slot]] 1&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 8 || Item Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 8 || Item Slot 3&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 8 || Item Slot 4&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 8 || Item Slot 5&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 8 || Item Slot 6&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 8 || Item Slot 7&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 8 || Item Slot 8&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 2 || Number of item slots that have an item&lt;br /&gt;
|-&lt;br /&gt;
| 4A || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 4C || 2 || Puzzle Box 1 Record Time (Divide by 10 to get the seconds as a decimal number)&lt;br /&gt;
|-&lt;br /&gt;
| 4E || 2 || Puzzle Box 2 Record Time &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 2 || Puzzle Box 3 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 52 || 2 || Puzzle Box 4 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 54 || 2 || Puzzle Box 5 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 56 || 2 || Puzzle Box 6 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 58 || 2 || Puzzle Box 7 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 5A || 2 || Puzzle Box 8 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 5C || 2 || Puzzle Box 9 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 5E || 2 || Puzzle Box 10 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 2 || Puzzle Box 11 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 62 || 2 || Puzzle Box 12 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 64 || 2 || Puzzle Box 13 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 66 || 2 || Puzzle Box 14 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 68 || 2 || Puzzle Box 15 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 6A || 2 || Puzzle Box 16 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 6C || 2 || Puzzle Box 17 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 6E || 2 || Puzzle Box 18 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 2 || Puzzle Box 19 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 72 || 2 || Puzzle Box 20 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 74 || 2 || Puzzle Box 21 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 76 || 2 || Puzzle Box 22 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 78 || 2 || Puzzle Box 23 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 7A || 2 || Puzzle Box 24 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 7C || 2 || Puzzle Box 25 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 7E || 2 || Puzzle Box 26 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 2 || Puzzle Box 27 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 82 || 2 || Puzzle Box 28 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 84 || 2 || Puzzle Box 29 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 86 || 2 || Puzzle Box 30 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 88 || 2 || Puzzle Box 31 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 8A || 2 || Puzzle Box 32 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 8C || 2 || Puzzle Box 33 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 8E || 2 || Puzzle Box 34 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 2 || Puzzle Box 35 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 92 || 2 || Puzzle Box 36 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 94 || 2 || Puzzle Box 37 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 96 || 2 || Puzzle Box 38 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 98 || 2 || Puzzle Box 39 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 9A || 2 || Puzzle Box 40 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 9C || 2 || Puzzle Box 41 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| 9E || 2 || Puzzle Box 42 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| A0 || 2 || Puzzle Box 43 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| A2 || 2 || Puzzle Box 44 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| A4 || 2 || Puzzle Box 45 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| A6 || 2 || Puzzle Box 46 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| A8 || 2 || Puzzle Box 47 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| AA || 2 || Puzzle Box 48 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| AC || 2 || Puzzle Box 49 Record Time&lt;br /&gt;
|-&lt;br /&gt;
| AE || 2 || Puzzle Box 50 Record Time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Item Slot====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || Item Type (0 = Weapon; 1 = Usable Item; 2 = Passive Item)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || Item ID&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || Current Experience&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1 || Skill ID of Weapon&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1 || Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1 || Max Level of Weapon&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1 || Current Level of Weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===StreetPass Squad Statistics===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2 || Current title&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 4 || Arcade Mode Normal Highscore&lt;br /&gt;
|-&lt;br /&gt;
| C || 2 || Level reached in Arcade Mode Normal (-1 if beaten)&lt;br /&gt;
|-&lt;br /&gt;
| E || 2 || Level reached in Arcade Mode Normal&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 4 || Arcade Mode Hard Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 2 || Level reached in Arcade Mode Hard&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 2 || Level reached in Arcade Mode Hard (?)&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 4 || 1-1 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 1C || 4 || 1-2 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 4 || 1-3 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 4 || 2-1 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 4 || 2-2 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 2C || 4 || 2-3 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 4 || 3-1 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 4 || 3-2 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 4 || 3-3 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 3C || 4 || 4-1 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 4 || 4-2 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 4 || 4-3 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 4 || 5-1 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 4C || 4 || 5-2 Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 4 || 5-3 Highscore&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===StreetPass Fishing Statistics===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| C || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 2 || Index number of mysterious fish (e.g. 0xA0 for Giant Squid, 0xFFFF for no fish)&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 2 || Remaining stamina of mysterious fish (divided by 100)&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 1 || Index of island where mysterious fish where failed to be catched&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 1 || Index of fishing spot where mysterious  fish where failed to be catched&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 2 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 1C || 4 || Catches&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 4 || Catched Species&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2 || Record of Sardine&amp;#039;s size (multiplied with factor 0.0013)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===StreetPass Zombies Statistics===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4 || CRC32 of the 0x200 bytes in this statistic with this field being 0&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 4 || Station Highscrore&lt;br /&gt;
|-&lt;br /&gt;
| C || 4 || Hospital Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 4 || Car Park Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 4 || Back Alley Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 4 || Stadium Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 1C || 4 || Stadium Showdown Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 4 || Mall Entrance Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 4 || Mall Walkway Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 4 || Mall Plaza Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 2C || 4 || Warehouse Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 4 || Food Court Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 4 || Food Court Showdown Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 4 || Suburb Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 3C || 4 || Construction Site Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 4 || Gas Station Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 4 || Highway Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 4 || Cornfield Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 4C || 4 || Suburb Showdown Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 4 || Tunnel Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 54 || 4 || Graveyard Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 58 || 4 || Power Plant Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 5C || 4 || Hydroelectric Dam Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 4 || Reservior Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 64 || 4 || Graveyard Showdown Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 68 || 4 || Research Center Entrance Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 6C || 4 || Slime Center Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 4 || Laboratory Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 74 || 4 || Elevator Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 78 || 4 || Rooftop Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 7C || 4 || Rooftop Showdown Highscore&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 180 || Unknown/Unused&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===StreetPass Slot Racer Statistics===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4 || CRC32 of the 0x400 bytes in this statistic with this field being 0&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| C || DC || Unknown Probably Custom Car&lt;br /&gt;
|-&lt;br /&gt;
| E8 || 1 || Record minutes of Smooth Circuit&lt;br /&gt;
|-&lt;br /&gt;
| E9 || 1 || Record seconds of Smooth Circuit&lt;br /&gt;
|-&lt;br /&gt;
| EA || 1 || Record hundredth of Smooth Circuit&lt;br /&gt;
|-&lt;br /&gt;
| EB || 1 || Record minutes of Fairytale Glade&lt;br /&gt;
|-&lt;br /&gt;
| EC || 1 || Record seconds of Fairytale Glade&lt;br /&gt;
|-&lt;br /&gt;
| ED || 1 || Record hundredth of Fairytale Glade&lt;br /&gt;
|-&lt;br /&gt;
| EE || 1 || Record minutes of Rolling Mountain&lt;br /&gt;
|-&lt;br /&gt;
| EF || 1 || Record seconds of Rolling Mountain&lt;br /&gt;
|-&lt;br /&gt;
| F0 || 1 || Record hundredth of Rolling Mountain&lt;br /&gt;
|-&lt;br /&gt;
| F1 || 1 || Record minutes of Smooth Night Circuit&lt;br /&gt;
|-&lt;br /&gt;
| F2 || 1 || Record seconds of Smooth Night Circuit&lt;br /&gt;
|-&lt;br /&gt;
| F3 || 1 || Record hundredth of Smooth Night Circuit&lt;br /&gt;
|-&lt;br /&gt;
| F4 || 1 || Record minutes of Autumn Fairytale&lt;br /&gt;
|-&lt;br /&gt;
| F5 || 1 || Record seconds of Autumn Fairytale&lt;br /&gt;
|-&lt;br /&gt;
| F6 || 1 || Record hundredth of Autumn Fairytale&lt;br /&gt;
|-&lt;br /&gt;
| F7 || 1 || Record minutes of Isle O&amp;#039;Thrills&lt;br /&gt;
|-&lt;br /&gt;
| F8 || 1 || Record seconds of Isle O&amp;#039;Thrills&lt;br /&gt;
|-&lt;br /&gt;
| F9 || 1 || Record hundredth of Isle O&amp;#039;Thrills&lt;br /&gt;
|-&lt;br /&gt;
| FA || 1 || Record minutes of Boom Town Streets&lt;br /&gt;
|-&lt;br /&gt;
| FB || 1 || Record seconds of Boom Town Streets&lt;br /&gt;
|-&lt;br /&gt;
| FC || 1 || Record hundredth of Boom Town Streets&lt;br /&gt;
|-&lt;br /&gt;
| FD || 1 || Record minutes of Desert Whirl&lt;br /&gt;
|-&lt;br /&gt;
| FE || 1 || Record seconds of Desert Whirl&lt;br /&gt;
|-&lt;br /&gt;
| FF || 1 || Record hundredth of Desert Whirl&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 1 || Record minutes of Sunset Isle O&amp;#039;Thrills&lt;br /&gt;
|-&lt;br /&gt;
| 101 || 1 || Record seconds of Sunset Isle O&amp;#039;Thrills&lt;br /&gt;
|-&lt;br /&gt;
| 102 || 1 || Record hundredth of Sunset Isle O&amp;#039;Thrills&lt;br /&gt;
|-&lt;br /&gt;
| 103 || 1 || Record minutes of Boom Town Nightlife&lt;br /&gt;
|-&lt;br /&gt;
| 104 || 1 || Record seconds of Boom Town Nightlife&lt;br /&gt;
|-&lt;br /&gt;
| 105 || 1 || Record hundredth of Boom Town Nightlife&lt;br /&gt;
|-&lt;br /&gt;
| 106 || 1 || Record minutes of Sugar Dash!&lt;br /&gt;
|-&lt;br /&gt;
| 107 || 1 || Record seconds of Sugar Dash!&lt;br /&gt;
|-&lt;br /&gt;
| 108 || 1 || Record hundredth of Sugar Dash!&lt;br /&gt;
|-&lt;br /&gt;
| 109 || 1 || Record minutes of Soaring Skyway&lt;br /&gt;
|-&lt;br /&gt;
| 10A || 1 || Record seconds of Soaring Skyway&lt;br /&gt;
|-&lt;br /&gt;
| 10B || 1 || Record hundredth of Soaring Skyway&lt;br /&gt;
|-&lt;br /&gt;
| 10C || 1 || Record minutes of Dizzy Woods&lt;br /&gt;
|-&lt;br /&gt;
| 10D || 1 || Record seconds of Dizzy Woods&lt;br /&gt;
|-&lt;br /&gt;
| 10E || 1 || Record hundredth of Dizzy Woods&lt;br /&gt;
|-&lt;br /&gt;
| 10F || 1 || Record minutes of Dinner Dash!&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 1 || Record seconds of Dinner Dash!&lt;br /&gt;
|-&lt;br /&gt;
| 111 || 1 || Record hundredth of Dinner Dash!&lt;br /&gt;
|-&lt;br /&gt;
| 112 || 1 || Record minutes of Stormy Skyway&lt;br /&gt;
|-&lt;br /&gt;
| 113 || 1 || Record seconds of Stormy Skyway&lt;br /&gt;
|-&lt;br /&gt;
| 114 || 1 || Record hundredth of Stormy Skyway&lt;br /&gt;
|-&lt;br /&gt;
| 115 || 1 || Record minutes of Sundown at Rolling Mountain&lt;br /&gt;
|-&lt;br /&gt;
| 116 || 1 || Record seconds of Sundown at Rolling Mountain&lt;br /&gt;
|-&lt;br /&gt;
| 117 || 1 || Record hundredth of Sundown at Rolling Mountain&lt;br /&gt;
|-&lt;br /&gt;
| 118 || 1 || Record minutes of Starry Desert Whirl&lt;br /&gt;
|-&lt;br /&gt;
| 119 || 1 || Record seconds of Starry Desert Whirl&lt;br /&gt;
|-&lt;br /&gt;
| 11A || 1 || Record hundredth of Starry Desert Whirl&lt;br /&gt;
|-&lt;br /&gt;
| 11B || 1 || Record minutes of Deep Dark Dizzy Woods&lt;br /&gt;
|-&lt;br /&gt;
| 11C || 1 || Record seconds of Deep Dark Dizzy Woods&lt;br /&gt;
|-&lt;br /&gt;
| 11D || 1 || Record hundredth of Deep Dark Dizzy Woods&lt;br /&gt;
|-&lt;br /&gt;
| 11E || 1 || Record minutes of Outer Space&lt;br /&gt;
|-&lt;br /&gt;
| 11F || 1 || Record seconds of Outer Space&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 1 || Record hundredth of Outer Space&lt;br /&gt;
|-&lt;br /&gt;
| 121 || 6 || Unknown/Maybe record time of 2 unreleased tracks&lt;br /&gt;
|-&lt;br /&gt;
| 127 || 3F || Previous record time of tracks(?)&lt;br /&gt;
|-&lt;br /&gt;
| 166 || 2A || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 190 || 13 || Type of booster used for the record time (0 = grey; 1 = blue; 2 = gold)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===StreetPass Trader Statistics===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Length !! Desciption&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 8 || Current amount of &lt;br /&gt;
|-&lt;br /&gt;
| 10 || 4 || Cummulative number of Day Tradings&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 4 || Number of Day Trades of Piece-by-Piece Deliveries&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 4 || Number of Day Trades of Kingfinder Studios&lt;br /&gt;
|-&lt;br /&gt;
| 1C || 4 || Number of Day Trades of Leisura Aerospace&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 4 || Number of Day Trades of Sparkleseed Landscaping&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 4 || Number of Day Trades of Conqueror Construction&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 4 || Number of Day Trades of Arzodius Research Labs&lt;br /&gt;
|-&lt;br /&gt;
| 2C || 4 || Number of Day Trades of Poseidon Island Fisheries&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 4 || Number of Day Trades of Hobbiville Pharmaceuticals&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 4 || Highest profit per second in Piece-by-Piece Deliveries&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 4 || Highest profit per second in Kingfinder Studios&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 4 || Highest profit per second in Leisura Aerospace&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 4 || Highest profit per second in Sparkleseed Landscaping&lt;br /&gt;
|-&lt;br /&gt;
| 58 || 4 || Highest profit per second in Conqueror Construction&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 4 || Highest profit per second in Arzodius Research Labs&lt;br /&gt;
|-&lt;br /&gt;
| 68 || 4 || Highest profit per second in Poseidon Island Fisheries&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 4 || Highest profit per second in Hobbiville Pharmaceuticals&lt;br /&gt;
|-&lt;br /&gt;
| 78 || 4 || Profit/loss in Piece-by-Piece Deliveries&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 4 || Profit/loss in Kingfinder Studios&lt;br /&gt;
|-&lt;br /&gt;
| 88 || 4 || Profit/loss in Leisura Aerospace&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 4 || Profit/loss in Sparkleseed Landscaping&lt;br /&gt;
|-&lt;br /&gt;
| 98 || 4 || Profit/loss in Conqueror Construction&lt;br /&gt;
|-&lt;br /&gt;
| A0 || 4 || Profit/loss in Arzodius Research Labs&lt;br /&gt;
|-&lt;br /&gt;
| A8 || 4 || Profit/loss in Poseidon Island Fisheries&lt;br /&gt;
|-&lt;br /&gt;
| B0 || 4 || Profit/loss in Hobbiville Pharmaceuticals&lt;br /&gt;
|-&lt;br /&gt;
| B8 || 4 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| BC || 44 || Unknown/Unused&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Meleemeister</name></author>
	</entry>
</feed>