3DSX Format: Difference between revisions
Created page with "The 3DSX format is an executable file-format designed for homebrew applications on the 3DS. The file is structured like this: * Header * Code segment * Rodata segment * Data seg..." |
fixed size |
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Line 22: | Line 22: | ||
|- | |- | ||
| 0x4 | | 0x4 | ||
| | | 2 | ||
| Header size | | Header size | ||
|- | |- | ||
| | | 0x6 | ||
| | | 2 | ||
| Relocation Header size | | Relocation Header size | ||
|- | |- | ||
| | | 0x8 | ||
| 4 | | 4 | ||
| Format version | | Format version | ||
|- | |- | ||
| | | 0xC | ||
| 4 | | 4 | ||
| Flags | | Flags | ||
|- | |- | ||
| | | 0x10 | ||
| 4 | | 4 | ||
| Code segment size | | Code segment size | ||
|- | |- | ||
| | | 0x14 | ||
| 4 | | 4 | ||
| Rodata segment size | | Rodata segment size | ||
|- | |- | ||
| | | 0x18 | ||
| 4 | | 4 | ||
| Data segment size (including bss) | | Data segment size (including bss) | ||
|- | |- | ||
| | | 0x1C | ||
| 4 | | 4 | ||
| Bss segment size | | Bss segment size |