GPU Textures: Difference between revisions

Neobrain (talk | contribs)
Identify commands by their ID, not by some random header they are used with.
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|-
| 0x5
| 0x5
|  
| Tiled RGB565
| GL_LUMINANCE_ALPHA / DMP-extension constant 0x6758
| GL_LUMINANCE_ALPHA(?) / DMP-extension constant 0x6758(?)
| GL_UNSIGNED_BYTE
| GL_UNSIGNED_BYTE(?)
|-
|-
| 0x6
| 0x6