Home Menu/Themes: Difference between revisions
No edit summary |
No edit summary |
||
Line 65: | Line 65: | ||
| 0xC | | 0xC | ||
| 0x4 | | 0x4 | ||
| Must be <4. Top screen draw type: 0 = none, 1 = solid color | | Must be <4. Top screen draw type: 0 = none, 1 = solid color, 2 = solid color (plus optional texture, see below), 3 = texture. | ||
|- | |- | ||
| 0x10 | | 0x10 | ||
| 0x4 | | 0x4 | ||
| Top screen frame type, when draw-type is 3: 0 = texture1, 1 = texture0, 3 = texture1. | | Top screen frame type, when draw-type is 3: 0 = texture1, 1 = texture0, 3 = texture1. Also affects scrolling speed: 0 = scroll top and bottom screen in sync with each other, 1 = no scroll, 3 = scroll top screen more slowly than bottom screen for a perspective effect. | ||
|- | |- | ||
| 0x14 | | 0x14 | ||
| 0x4 | | 0x4 | ||
| Offset for the top screen solid color data. | | Offset for the top screen solid color data. Length of data is either 5 or 7, depending on whether the top screen's draw type is 1 or 2. | ||
|- | |- | ||
| 0x18 | | 0x18 | ||
Line 81: | Line 81: | ||
| 0x1C | | 0x1C | ||
| 0x4 | | 0x4 | ||
| Additional top-screen texture offset, used with draw-type | | Additional top-screen texture offset, used with draw-type has value 2. This is optional when using draw-type val2. | ||
|- | |- | ||
| 0x20 | | 0x20 | ||
Line 250: | Line 250: | ||
The filesize is aligned to 0x10-bytes. The filesize must be at least 0xC4-bytes, due to padding/alignment the first block of data after the header is normally located at 0xD0. | The filesize is aligned to 0x10-bytes. The filesize must be at least 0xC4-bytes, due to padding/alignment the first block of data after the header is normally located at 0xD0. | ||
With the solid-color data, there's 5-bytes located at the solid-color data offset. With draw-type | With the solid-color data, there's 5-bytes located at the solid-color data offset. With draw-type has value 2, there's 7-bytes located here. The first 4-bytes located here is RGBA8888 pixel data, the rest is unknown. | ||
With draw-type val2, texture5 is also used(this likely isn't used for the entire top-screen). With draw-type val2, an extra texture with the same format/dimensions as texture5 can be used, when the additional texture offset field is set. | With draw-type val2, texture5 is also used(this likely isn't used for the entire top-screen). With draw-type val2, an extra texture with the same format/dimensions as texture5 can be used, when the additional texture offset field is set. |