3DSX Format: Difference between revisions
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fixed size |
m typography hype! |
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(2 intermediate revisions by 2 users not shown) | |||
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The file is structured like this: | The file is structured like this: | ||
* Header | * Header | ||
* Extended Header, if the header size field is greater than 32. | |||
* Code relocation table header | |||
* Rodata relocation table header | |||
* Data relocation table header | |||
* Code segment | * Code segment | ||
* Rodata segment | * Rodata segment | ||
* Data segment | * Data segment | ||
* | * Code relocation table | ||
* | * Rodata relocation table | ||
* | * Data relocation table | ||
* [[SMDH]] data, if there is an extended header. | |||
* [[RomFS]] data, if there is an extended header. | |||
== Header == | == Header == | ||
Line 52: | Line 58: | ||
| 4 | | 4 | ||
| Bss segment size | | Bss segment size | ||
|} | |||
== Extended Header == | |||
{| class="wikitable" border="1" | |||
|- | |||
! Offset | |||
! Size | |||
! Description | |||
|- | |||
| 0x0 | |||
| 4 | |||
| [[SMDH]] offset | |||
|- | |||
| 0x4 | |||
| 4 | |||
| [[SMDH]] size | |||
|- | |||
| 0x8 | |||
| 4 | |||
| [[RomFS]] offset | |||
|} | |} | ||
Latest revision as of 23:34, 21 November 2015
The 3DSX format is an executable file-format designed for homebrew applications on the 3DS.
The file is structured like this:
- Header
- Extended Header, if the header size field is greater than 32.
- Code relocation table header
- Rodata relocation table header
- Data relocation table header
- Code segment
- Rodata segment
- Data segment
- Code relocation table
- Rodata relocation table
- Data relocation table
- SMDH data, if there is an extended header.
- RomFS data, if there is an extended header.
Header
Offset | Size | Description |
---|---|---|
0x0 | 4 | Magic (3DSX) |
0x4 | 2 | Header size |
0x6 | 2 | Relocation Header size |
0x8 | 4 | Format version |
0xC | 4 | Flags |
0x10 | 4 | Code segment size |
0x14 | 4 | Rodata segment size |
0x18 | 4 | Data segment size (including bss) |
0x1C | 4 | Bss segment size |
Extended Header
Offset | Size | Description |
---|---|---|
0x0 | 4 | SMDH offset |
0x4 | 4 | SMDH size |
0x8 | 4 | RomFS offset |
Relocation Header
Offset | Size | Description |
---|---|---|
0x0 | 4 | Number of absolute relocations |
0x4 | 4 | Number of relative relocations |
Relocation
Offset | Size | Description |
---|---|---|
0x0 | 2 | Number of words to skip |
0x2 | 2 | Number of words to patch |