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82 bytes added ,  23:45, 6 April 2016
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==Application data transfer==
 
==Application data transfer==
The protocol used for sending/receiving data over the network with UDS by official applications is [[PRUDP]](in some cases at least). In some cases at least this is with PRUDPS(additional encryption layer). This includes UDS-specific data in each frame, such as Mii data. Mario Kart 7 uses PRUDPS here.
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The protocol used for sending/receiving data over the network with UDS by official applications is [[PRUDP]](in some cases at least). In some cases at least this is with PRUDPS(additional encryption layer). This includes UDS-specific data in each frame, such as Mii data. Mario Kart 7 uses PRUDPS here. Triforce Heroes uses plaintext(unlike MK7) for whatever protocol it uses for UDS.
    
==Data frames==
 
==Data frames==

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