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476 bytes added ,  21:17, 7 April 2016
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This 0x108-byte structure is used for [[NWMUDS:BeginHostingNetwork]], [[NWMUDS:ConnectToNetwork]], etc. This data is stored as big-endian.
 
This 0x108-byte structure is used for [[NWMUDS:BeginHostingNetwork]], [[NWMUDS:ConnectToNetwork]], etc. This data is stored as big-endian.
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==NodeInfo structure==
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{| class="wikitable" border="1"
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|-
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!  Offset
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!  Size
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!  Description
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|-
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| 0x0
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| 0x8
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| u64 ID, this is the UDS version of the FriendCodeSeed. This is loaded from BlkID 0x00090000 in the [[Config_Savegame|system-config]] via [[CfgS:GetConfigInfoBlk2]].
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|-
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| 0x8
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| 0x18
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| This is the first 0x18-bytes from BlkID 0x000A0000 in the [[Config_Savegame|system-config]] loaded via [[CfgS:GetConfigInfoBlk2]].
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|-
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| 0x20
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| 0x8
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| Only initialized by NWM-module.
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|}
    
== UDS Beacons ==
 
== UDS Beacons ==

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