MCUNWM:SetWirelessDisabledFlag: Difference between revisions
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The value is loaded at FIRM boot to correctly initialize the previous wireless state that the user expects. | The value is loaded at FIRM boot to correctly initialize the previous wireless state that the user expects. | ||
This is stored in (volatile) MCU memory and is reset (to enabled state) at battery pull. | This is stored in (volatile) MCU memory and is reset (to enabled state) at battery pull. This mostly exists *here* because LGY FIRM cannot modify Config savegame blocks. |