Multi-threading: Difference between revisions
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Narrow down the purpose of this article. Feel free to re-add the removed bits in a different article. |
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This page is a work in progress. Put | This page is a work in progress. Put kernel functionality relating to multi-threading here (threads, synchronization, multi-core support, etc). | ||
The Nintendo 3DS offers support for threading through use of [[SVC]] calls. | The Nintendo 3DS offers support for threading through use of [[SVC]] calls. | ||
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=== ReleaseMutex === | === ReleaseMutex === | ||
== Semaphore == | == Semaphore == | ||
== Event == | == Event == | ||
== Address Arbiters == | == Address Arbiters == |