NSS:LaunchTitle: Difference between revisions
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| Header code [0x000200C0] | | Header code [0x000200C0] | ||
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| 1 | | 1-2 | ||
| u64, Title ID | |||
| | |||
|- | |- | ||
| 3 | | 3 | ||
| | | [[PMApp:LaunchTitle#Launch_Flags|Launch Flags]] | ||
|} | |} | ||
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| 2 | | 2 | ||
| | | Process ID | ||
|} | |} | ||
=Description= | =Description= | ||
This is a wrapper for [[PMApp:LaunchTitle]]. The [[ | This is a wrapper for [[PMApp:LaunchTitle]]. The [[Filesystem_services#MediaType|MediaType]] is determined by the input title ID. The [[Filesystem_services#MediaType|Game Card MediaType]] is used when the input title ID is zero. The [[Filesystem_services#MediaType|NAND MediaType]] is used when the input title ID has the content category system flag set, otherwise the [[Filesystem_services#MediaType|SD MediaType]] is used. | ||
The | The [[PMApp:LaunchTitle#Launch_Flags|launch flags]] passed to [[PMApp:LaunchTitle]] have bit 0 cleared (normal application) and bit 1 set (load dependencies) | ||
Home Menu only uses this command for launching system modules. | Home Menu only uses this command for launching system modules. | ||
This won't relaunch titles which are already running(PID won't change), hence this can also be used to get the PID of already running processes. |