Revision as of 02:03, 25 December 2016
CLAN (.bclan) is the layout animation format used on the 3DS. It stands for (Binary) CTR Layout Animation, and is similar to the RLAN format used on the Wii.
| Offset |
Size |
Type |
Description
|
| 0x00 |
0x4 |
String |
Signature (CLAN)
|
| 0x04 |
0x2 |
UInt16 |
Byte Order Mark
|
| 0x06 |
0x2 |
UInt16 |
Header Length
|
| 0x08 |
0x4 |
UInt32 |
Revision
|
| 0x0C |
0x4 |
UInt32 |
File Size
|
| 0x10 |
0x4 |
UInt32 |
Nr Sections
|
pat1 (Pattern 1)
| Offset |
Size |
Type |
Description
|
| 0x00 |
0x4 |
String |
Signature (pat1)
|
| 0x04 |
0x4 |
UInt32 |
Section Size
|
| 0x08 |
0x4 |
UInt32 |
Flags?
|
| 0x0C |
0x4 |
UInt32 |
?
|
| 0x10 |
0x4 |
Int32 |
?
|
| 0x14 |
0x4 |
UInt32 |
?
|
| 0x18 |
0x10 |
String |
Pattern name
|
pai1 (Pattern Instruction? 1)
| Offset |
Size |
Type |
Description
|
| 0x00 |
0x4 |
String |
Signature (pai1)
|
| 0x04 |
0x4 |
UInt32 |
Section Size
|
| 0x08 |
0x4 |
UInt32 |
?
|
| 0x0C |
0x4 |
UInt32 |
Flags?
|
| 0x10 |
0x4 |
UInt32 |
Nr entries?
|
| 0x14 |
0x4 |
UInt32 |
Entries offset (relative to pai1)
|
Instruction? entry
| Offset |
Size |
Type |
Description
|
| 0x00 |
0x14 |
String |
Target panel name
|
| 0x14 |
0x4 |
UInt32 |
Flags?
|
| 0x18 |
0x4 |
UInt32 |
Animation entry offset (relative to entry)
|
| 0x1C |
0x4 |
UInt32 |
? (if flag bit 1 is set)
|
Animation entry
| Offset |
Size |
Type |
Description
|
| 0x00 |
0x4 |
String |
Animation type
| Name |
Description
|
| CLPA |
CTR Layout PAne SRT (Scale/Rotate/Translate) animation.
|
| CLTS |
CTR Layout Texture SRT animation.
|
| CLVI |
CTR Layout VIsibility animation.
|
| CLVC |
CTR Layout Vertex Color animation.
|
| CLMC |
CTR Layout Material Color animation.
|
| CLTP |
CTR Layout Texture Pattern animation.
|
|
| 0x04 |
0x1 |
UInt8 |
Nr of animations
|
| 0x05 |
0x3 |
UInt8[3] |
Padding
|
| ? |
? |
? |
?
|
See also