Flash Filesystem: Difference between revisions

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added all known NAND flash sizes
 
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The Nintendo 3DS has a 1GB NAND Flash chip. Due to the NCSD header, the actual used size of the Old3DS NAND is 0x3AF00000-bytes(943MiB). On New3DS, the actual NAND size and the total size used by the partitions, is 0x4D800000-bytes(1240MiB).
The Nintendo 3DS has several differently sized NAND flash chips. Due to the NCSD header, the actual used size of the Old3DS NAND is 0x3AF00000-bytes(943MiB). On New3DS, the actual NAND size and the total size used by the partitions, is 0x4D800000-bytes(1240MiB).
 
===Physical Size===
{| class="wikitable" border="1"
! Device
! Manufacturer
! Size
|-
| 2DS
| Toshiba
| 0x3AF00000
|-
| 2DS
| Toshiba
| 0x76000000
|-
| 2DS
| Samsung
| 0x3BA00000
|-
| 2DS
| Samsung
| 0x4D800000
|-
| Old3DS
| Toshiba
| 0x3AF00000
|-
| Old3DS
| Samsung
| 0x3BA00000
|-
| New3DS
| Toshiba
| 0x76000000
|-
| New3DS
| Samsung
| 0x4D800000
|-
| New3DS
| Samsung
| 0x74800000
|}


===Format===
===Format===
Line 32: Line 75:
!  Description
!  Description
|-
|-
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|   
|   
|  0x0
|  0x0
Line 43: Line 86:
|  [[NCSD]] header, this contains the offsets/sizes of the below CTR-NAND partitions. This block also contains the TWL-NAND MBR partition table.
|  [[NCSD]] header, this contains the offsets/sizes of the below CTR-NAND partitions. This block also contains the TWL-NAND MBR partition table.
|-
|-
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|   
|   
|  0x00000000
|  0x00000000
Line 54: Line 97:
|  TWL NAND region
|  TWL NAND region
|-
|-
|  style="background: red" | No
|  style="background: #ffccbb" | No
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  
|  
| 0x00012C00
| 0x00012C00
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| Console-unique encrypted New3DS key-storage, see below.
| Console-unique encrypted New3DS key-storage, see below.
|-
|-
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  twln
|  twln
|  0x00012E00
|  0x00012E00
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|  TWL-NAND FAT16 File System. (DSi)
|  TWL-NAND FAT16 File System. (DSi)
|-
|-
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  twlp
|  twlp
|  0x09011A00
|  0x09011A00
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|  TWL-NAND PHOTO FAT12 File System. (DSi)
|  TWL-NAND PHOTO FAT12 File System. (DSi)
|-
|-
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|   
|   
|  0x0B100000
|  0x0B100000
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|  By default this partition is empty(only contains 0x00/0xFF bytes since it was never written to), when AGB_FIRM was never launched. This contains the AGB_FIRM GBA savegame.
|  By default this partition is empty(only contains 0x00/0xFF bytes since it was never written to), when AGB_FIRM was never launched. This contains the AGB_FIRM GBA savegame.
|-
|-
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  firm0
|  firm0
|  0x0B130000
|  0x0B130000
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|  [[FIRM|Firmware]] partition.
|  [[FIRM|Firmware]] partition.
|-
|-
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  firm1
|  firm1
|  0x0B530000
|  0x0B530000
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|  [[FIRM|Firmware]] partition.(Backup partition, same as above)
|  [[FIRM|Firmware]] partition.(Backup partition, same as above)
|-
|-
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  style="background: red" | No
|  style="background: #ffccbb" | No
|   
|   
|  0x0B930000
|  0x0B930000
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|  CTR-NAND partition. (3DS)
|  CTR-NAND partition. (3DS)
|-
|-
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  style="background: red" | No
|  style="background: #ffccbb" | No
|  nand
|  nand
|  0x0B95CA00
|  0x0B95CA00
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|  CTR-NAND FAT16 File System.
|  CTR-NAND FAT16 File System.
|-
|-
|  style="background: red" | No
|  style="background: #ffccbb" | No
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|   
|   
|  0x0B930000
|  0x0B930000
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|  CTR-NAND partition. (New3DS)
|  CTR-NAND partition. (New3DS)
|-
|-
|  style="background: red" | No
|  style="background: #ffccbb" | No
|  style="background: green" | Yes
|  style="background: #ccffbb" | Yes
|  nand
|  nand
|  0x0B95AE00
|  0x0B95AE00
Line 196: Line 239:
This 0x200-byte sector contains New3DS keys, this entire sector is encrypted with a console-unique keyX+keyY. The keyX+keyY for this is generated by the New3DS [[FIRM|arm9bin-loader]]. Once the arm9bin-loader finishes decrypting this data, the keyX+keyY in the keyslot are then cleared, then the memory used for generating the keydata is disabled(after it finishes using it for TWL key init).
This 0x200-byte sector contains New3DS keys, this entire sector is encrypted with a console-unique keyX+keyY. The keyX+keyY for this is generated by the New3DS [[FIRM|arm9bin-loader]]. Once the arm9bin-loader finishes decrypting this data, the keyX+keyY in the keyslot are then cleared, then the memory used for generating the keydata is disabled(after it finishes using it for TWL key init).


This entire sector is encrypted with AES-ECB, the entire plaintext sector is identical for all retail New3DS systems(unknown for devunits).
This entire sector is encrypted with AES-ECB, the entire plaintext sector is identical for all retail and dev New3DS systems (differing between the two).


=CTR partition=
=CTR partition=
The structure of [[nand/title]] appears to be exactly the same as [[SD Filesystem|SD]], except savegames are stored under the [[System SaveData|nand/data/<ID0>/sysdata]] directory instead.
The structure of [[nand/title]] appears to be exactly the same as [[SD Filesystem|SD]], except savegames are stored under the [[System SaveData|nand/data/<ID0>/sysdata]] directory instead.
The sub-directory name under [[nand/data]] is the SHA256 hash over the [[nand/private/movable.sed|movable.sed]] keyY. This nand/data/<ID0> directory is the NAND equivalent of the "sdmc/Nintendo 3DS/<ID0>/<ID1>" directory, however the data contained here is stored in cleartext. The movable.sed keyY is only used for AES MACs for nand/data/<ID0>. The nand/data/<ID0>/extdata directory contains the shared [[extdata]], and is structured exactly the same way as SD extdata.
The sub-directory name under [[nand/data]] is the SHA256 hash over the [[nand/private/movable.sed|movable.sed]] keyY. This nand/data/<ID0> directory is the NAND equivalent of the "sdmc/Nintendo 3DS/<ID0>/<ID1>" directory, however the data contained here is stored in cleartext. The movable.sed keyY is only used for AES MACs for nand/data/<ID0>. The nand/data/<ID0>/extdata directory contains the shared [[extdata]], and is structured exactly the same way as SD extdata.
The "nandrw" [[FS:OpenArchive|archive]] is mounted at "nand:/rw/", while the "nandro" archive is mounted at "nand:/ro/".
nandro
├── [[nandro/private|private]]
├── [[nandro/shared|shared]]
└── [[nandro/sys|sys]]
    ├── [[nandro/sys/HWCAL0.dat|HWCAL0.dat]]
    └── [[nandro/sys/HWCAL1.dat|HWCAL1.dat]]
nandrw
├── [[nandrw/shared|shared]]
└── [[nandrw/sys|sys]]
    ├── [[nandrw/sys/lgy.log|lgy.log]] (This is written to by [[FIRM|TWL_FIRM]] when errors occur, this is equivalent to native.log)
    ├── [[nandrw/sys/LocalFriendCodeSeed_B|LocalFriendCodeSeed_B]]
    ├── [[nandrw/sys/native.log|native.log]] (This is written to by [[ErrDisp]])
    ├── [[nandrw/sys/rand_seed|rand_seed]]
    ├── [[nandrw/sys/SecureInfo_A|SecureInfo_A]]
    └── [[nandrw/sys/updater.log|updater.log]]


  nand
  nand
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  ├── [[Title Data Structure|title]]
  ├── [[Title Data Structure|title]]
  └── [[nand/tmp|tmp]] (This is usually empty, even when installation for a system update still needs [[AMNet:FinishInstallToMedia|finalized]])
  └── [[nand/tmp|tmp]] (This is usually empty, even when installation for a system update still needs [[AMNet:FinishInstallToMedia|finalized]])
The "ro" and "rw" directories are accessible through the "nandrw" and "nandro" [[FS:OpenArchive|archives]], respectively. Their contents are as follows:
ro
├── [[nandro/private|private]]
├── [[nandro/shared|shared]]
└── [[nandro/sys|sys]]
    ├── [[nandro/sys/HWCAL0.dat|HWCAL0.dat]]
    └── [[nandro/sys/HWCAL1.dat|HWCAL1.dat]]
rw
├── [[nandrw/shared|shared]]
└── [[nandrw/sys|sys]]
    ├── [[nandrw/sys/lgy.log|lgy.log]] (This is written to by [[FIRM|TWL_FIRM]] when errors occur, this is equivalent to native.log)
    ├── [[nandrw/sys/LocalFriendCodeSeed_B|LocalFriendCodeSeed_B]]
    ├── [[nandrw/sys/native.log|native.log]] (This is written to by [[ErrDisp]])
    ├── [[nandrw/sys/rand_seed|rand_seed]]
    ├── [[nandrw/sys/SecureInfo_A|SecureInfo_A]]
    └── [[nandrw/sys/updater.log|updater.log]]


=TWL partition=
=TWL partition=