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A miniature dictionary for terms that may be encountered on 3DSBrew.
 
A miniature dictionary for terms that may be encountered on 3DSBrew.
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<div class="noautonum">__TOC__</div>
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== A ==
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=== AXI WRAM ===
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The name given to 512KiB of SRAM ("Work" RAM) connected to the SOC via AXI. It is where the ARM11 kernel resides.
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=== appcore ===
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appcore is the name given to one of the Old 3DS's ARM11 CPU cores. It refers to the core that is used to run games and other [[NCCH]] content. The other core is called [[#syscore|syscore]].
    
== C ==
 
== C ==
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An object oriented language homebrew developers program in. Like its name suggests, C++ is essentially a step up from C.
 
An object oriented language homebrew developers program in. Like its name suggests, C++ is essentially a step up from C.
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=== CCI ===
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[[NCSD#Overview|CTR Cart Image]]. A file extension for game ROM images. The file format is a specialisation of the [[NCSD]] container format.
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=== CFA ===
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[[NCCH#CFA|CTR File Archive]]. A file extension for [[NCCH]] containers that contain non-executable data.
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=== CIA ===
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[[CIA|CTR Importable Archive]]. A file extension used for archives built from data from [[Title_list|Nintendo's CDN]].
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=== Citra ===
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A work-in-progress Nintendo 3DS emulator.
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=== CTR ===
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Nintendo’s codename for the Nintendo 3DS.
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=== CXI ===
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[[NCCH#CXI|CTR eXecutable Image]]. A file extension for [[NCCH]] containers that contain executable code.
    
== D ==
 
== D ==
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== G ==
 
== G ==
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=== GX ===
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=== gx ===
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The [[GX|graphics subsytem]] used on the 3DS.
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The official API provided by Nintendo to access the 3DS's graphics subsystem.
    
== H ==
 
== H ==
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=== Home Menu ===
 
=== Home Menu ===
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The 3DS's [[Home Menu]] is the main interface which appears after the health warning screen when the system is powered on. In the 3DS this is where all of your default and downloaded channels and games are.
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The 3DS's [[Home Menu]] is the main interface which appears after the system is powered on. In the 3DS this is where all of your default and downloaded channels and games are.
    
== I ==
 
== I ==
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[[MPO|Multi-Picture Object]] is the open file-format used by Nintendo to make 3D images. It uses Exif tags and MP tags with JPG. MPO files can be read like two JPG files stuck together.
 
[[MPO|Multi-Picture Object]] is the open file-format used by Nintendo to make 3D images. It uses Exif tags and MP tags with JPG. MPO files can be read like two JPG files stuck together.
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== N ==
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=== [[NCCH]] ===
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A file format for storing the content of any installed [[title]]. This is the format used by [[Glossary#CXI|CXI]] and [[Glossary#CFA|CFA]] files.
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=== [[NCSD]] ===
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A file format for grouping up to eight [[Glossary#NCCH|NCCH]] partitions. This is the format used by [[Glossary#CCI|CCI]] files and the [[Flash_Filesystem#NAND_structure|NAND structure]].
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== P ==
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=== PICA200 ===
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The GPU used by the 3DS. See [[Hardware#GPU]].
    
== S ==
 
== S ==
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Secure Digital High Capacity Card are a type of SD cards with a higher storage capacity than normal ones. These are theoretically capable of holding up to 2 terabytes of space, but are politically limited by the current standards to 32 gigabytes.
 
Secure Digital High Capacity Card are a type of SD cards with a higher storage capacity than normal ones. These are theoretically capable of holding up to 2 terabytes of space, but are politically limited by the current standards to 32 gigabytes.
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=== syscore ===
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syscore is the name given to one of the Old 3DS's ARM11 CPU cores. It refers to the core that is used to run the operating system software stack. The other core is called [[#appcore|appcore]].
    
== T ==
 
== T ==
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=== Ticket ===
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A [[ticket]] is a file containing signature and encryption information on a particular [[Glossary#Title|title]]. Tickets may be console-unique: In particular, tickets for [[eShop]] contents are issued uniquely for each 3DS and hence cannot be transferred directly to other devices. System titles (and other content not available on eShop) are using tickets called [[Ticket#Some_facts|CommonETickets]], which are common to all devices.
    
=== Title ===
 
=== Title ===
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A title is a 3DS Game on a card or in a 3DS. This includes the built-in channels and menus. A title is identified by a unique title ID, an 8 byte (4 character) long code used for title identification. All titles are encrypted for security purposes.
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A [[Titles|title]] is a 3DS Game on a card or in a 3DS. This includes the built-in channels and menus. A title is identified by a unique title ID, an 8 byte (4 character) long code used for title identification. All titles are encrypted for security purposes.
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Related pages: [[Title list]], [[Glossary#Title_Metadata_.28TMD.29|Title Metadata]], [[Glossary#Ticket|Ticket]], [[Title Database]]
    
=== Title Metadata (TMD) ===
 
=== Title Metadata (TMD) ===
    
[[Title metadata]] is a format used for storing metadata about a title and its installed contents, including which contents they consist of and their SHA1 hashes.
 
[[Title metadata]] is a format used for storing metadata about a title and its installed contents, including which contents they consist of and their SHA1 hashes.
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=== TWL ===
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Codename used for the Nintendo DSi.
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Related pages: [[FIRM#TWL_FIRM|TWL FIRM]], [[ARM7 Registers]]
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