GPU/Shader Instruction Set: Difference between revisions
add DST/DSTI, LIT, BREAK |
m →Floating-Point Behavior: add rcp(-0) => +inf |
||
Line 799: | Line 799: | ||
|- style="border-top: double" | |- style="border-top: double" | ||
| rcp(-0) | |||
| +inf | |||
| no -0 so differs from IEEE where rcp(-0) = -inf | |||
|- | |||
| rcp(0) | | rcp(0) | ||
| +inf | | +inf |