3DS Virtual Console: Difference between revisions

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described more of GBA VC footer/config based on how it is loaded by LgyProcess9
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=NES/GB/GBC VC=
=NES/GB/GBC VC=
An emulator application + VC ROM in the NCCH [[RomFS]] (among other things in the RomFS). The emulator build includes support for all these three platforms, not specific to just the included ROM platform.
An emulator application + VC ROM in the NCCH [[RomFS]] (among other things in the RomFS).
 
The original emulator builds include support for all these three platforms, not specific to just the included ROM platform. However, releases intended for NES games have a red menu, optional switching between the two controllers, a different X button mapping (B instead of menu), optional [[Download Play]] support, and [http://s27.postimg.org/60v4yuw8z/IMG_20140921_001103.jpg a never used multi-rom support]; while Game Boy versions have a green theme and optional 3D border.
 
Early builds (Ambassador NES games at least) did not support savestates.
 
The emulator officially used for Pokemon games removes savestate support in favor of a Link Cable "implementation" involving hooking the games' network functions according to the patch files. ([https://gbatemp.net/attachments/vc-wireless-link-patch-documentation-txt.72966/ Partial documentation of the patch format])


This emulator includes GBA support, however the GBA emulation for this this is somewhat slow. This was presumably implemented before AGB_FIRM was.
This emulator includes GBA support, however the GBA emulation for this this is somewhat slow. This was presumably implemented before AGB_FIRM was.