Swapdoodle: Difference between revisions
DaniElectra (talk | contribs) m →BPK1 header: Define maximum block name length field |
DaniElectra (talk | contribs) →SpotPass usage: Expand SpotPass information |
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== [[SpotPass]] usage == | == [[SpotPass]] usage == | ||
Currently, only | Currently, only these SpotPass endpoints are known to exist: | ||
* <nowiki>https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_LS1/dstsetting</nowiki> LZ10 compressed BPK1 structure | * <nowiki>https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_LS1/dstsetting</nowiki> LZ10 compressed BPK1 structure | ||
* <nowiki>https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_EC1/ | * <nowiki>https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_EC1/x.dlp</nowiki> BPK1 structure with all game lessons (x = 1, 2 or 3) | ||
* <nowiki>https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_MD1/dstdatList.bin</nowiki> | * <nowiki>https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_MD1/dstdatList.bin</nowiki> BPK1 structure with game metadata | ||
* <nowiki>https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_NTX/<language>/ntx</nowiki> For game notifications (x = 1 or 2) | |||
Where regionID goes the value from the below table. | Where regionID goes the value from the below table. | ||
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Also, the game uses Hpp servers for posting doodles and making status updates. | Also, the game uses Hpp[https://github.com/kinnay/NintendoClients/wiki/Hpp-Server] servers for posting doodles and making status updates. | ||
== BPK1 == | == BPK1 == |