MCURTC:SetInfoLEDPattern: Difference between revisions

PabloMK7 (talk | contribs)
Added more information to the animation fields.
No edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 35: Line 35:


=Description=
=Description=
This is used for controlling(including blinking) the notification LED. MCU module uses [[I2C_Services|I2C]] service command 0x001100C2 to write the input 0x64-bytes to MCU [[I2C]] register 0x2D.
This is used for controlling (including blinking) the notification LED. MCU module uses [[I2C_Services|I2C]] service command 0x001100C2 to write the input 0x64-bytes to MCU [[I2C]] register 0x2D.


=Animation=
=Animation=
Line 43: Line 43:
!  u8 smoothing
!  u8 smoothing
!  u8 loop_delay
!  u8 loop_delay
!  u8 ???
!  u8 blink_speed
|-
|-
| ''delay = seconds * 0x10''
| ''delay = seconds * 0x10''
Line 51: Line 51:
If set to 0x00, only the first value of the pattern is played. (?)
If set to 0x00, only the first value of the pattern is played. (?)
| The lower the value is, the less smoothing is applied to the pattern. Here is a visual approximation of how the smoothing works: [https://i.imgur.com/ZxdPbIw.png Smooth function.]
| The lower the value is, the less smoothing is applied to the pattern. Here is a visual approximation of how the smoothing works: [https://i.imgur.com/ZxdPbIw.png Smooth function.]
| ''loop_delay = seconds * 0x10''
| ''loop_delay = seconds * 0x10''
Since this data is represented in a u8, the precision is 1/16th of a second (0x01) and the maximum delay time is 15.875 seconds (0xFE).
Since this data is represented in a u8, the precision is 1/16th of a second (0x01) and the maximum delay time is 15.875 seconds (0xFE).
Line 58: Line 57:


If set to 0xFF, the pattern is played only once.
If set to 0xFF, the pattern is played only once.
| ???
| if smoothing is nothing, this can set LED blink speed value.
|}
|}