CGFX: Difference between revisions
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m Remove duplicate offset from DICT header |
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| 0xC | | 0xC | ||
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| ? | |||
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| 0x10 | | 0x10 | ||
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| Unknown. Seems to be shifted left by 4 bits in the source. | |||
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CANMs are used to store skeletal animation data. | CANMs are used to store skeletal animation data. | ||
== Tools == | |||
* Every File Explorer | |||
* Ohana3DS and its forks | |||
* SPICA | |||
== Links == | == Links == | ||