CGFX: Difference between revisions
Planetarian (talk | contribs) m →DICT |
m Remove duplicate offset from DICT header |
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| | | Revision | ||
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| | | Materials | ||
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| | | Shaders | ||
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| | | Visibility animations | ||
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| | | Camera animations | ||
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| | | Light animations | ||
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| | | Emitters | ||
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| Unknown. Seems to be shifted left by 4 bits in the source. | |||
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CANMs are used to store skeletal animation data. | CANMs are used to store skeletal animation data. | ||
== Tools == | |||
* Every File Explorer | |||
* Ohana3DS and its forks | |||
* SPICA | |||
== Links == | == Links == | ||
* Another CGFX Format Description: [http://florian.nouwt.com/wiki/index.php/CGFX_(File_Format) http://florian.nouwt.com/wiki/index.php/CGFX_(File_Format)] | * Another CGFX Format Description (Archived Page): [https://web.archive.org/web/20150511211029/http://florian.nouwt.com/wiki/index.php/CGFX_(File_Format) http://florian.nouwt.com/wiki/index.php/CGFX_(File_Format)] | ||
[[Category:File formats]] |