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This feature was implemented in version [[6.2.0-12]].
This feature was implemented in version [[6.2.0-12]].
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It was probably controlled over the [[SpotPass#policylist]]. When connecting to a Nintendo Zone Hotspot the console will send an additional GET parameter named ''ap''. Adding the following priority to the policylist will instruct the console to upload its data (The level tag can probably be lower and must be HIGH).
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It was probably controlled over the [[SpotPass#policylist]]. When connecting to a Nintendo Zone Hotspot the console will send an additional GET parameter named ''ap''. Adding the following priority to the policylist will instruct the console to upload its data (The level tag can probably be lower and must not be HIGH).
<pre>
<pre>
<Priority>
<Priority>
Line 442:
Line 442:
{| class=wikitable
{| class=wikitable
|unknown||StreetPass ID (Low title ID of the game. May be from a different region like japan.)||Size of the file in bytes
|unknown||StreetPass ID (Low title ID of the game. May be from a different region like japan.)||Size of the file in bytes
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|}
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+
===spr-slotXX files===
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These are binary files. They begin a with a header with the follwing structure.
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{| class=wikitable
+
!Offset!!Size!!Description
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|-
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|0x00||0x04||Magic number 0x00006161
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|-
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|0x04||0x04||Size of the file in bytes including this header
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|-
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|0x08||0x04||StreetPass ID (Low title ID of the game. May be from a different region like japan.)
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|-
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|0x0C||0x04||Unknown. Maybe some version field. Always 0x00000001