Filesystem services: Difference between revisions

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Line 553: Line 553:
| 0x086B00C2
| 0x086B00C2
|?
|?
|SetOtherSaveDataSecureValue
| [[FS:SetOtherSaveDataSecureValue|SetOtherSaveDataSecureValue]]
| 00121004
| 0x121004
|-
|-
| 0x086C00C2
| 0x086C00C2
|?
|?
|GetOtherSaveDataSecureValue
| [[FS:GetOtherSaveDataSecureValue|GetOtherSaveDataSecureValue]]
| 00121004
| 0x121004
|-
|-
| 0x086D0040
| 0x086D0080
|?
|?
|?
| [[FS:BeginSaveDataMove|BeginSaveDataMove]]
| 00020004
| 0x20004
|-
|-
| 0x086E00C0
| 0x086E00C0
|Related to Secure Value? Used in Pokemon Sun/Moon.
|?
|SetThisSaveDataSecureValue
| [[FS:SetThisSaveDataSecureValue|SetThisSaveDataSecureValue]]
|None?
|None
|-
|-
| 0x086F0040
| 0x086F0040
|Related to Secure Value? Used in Pokemon Sun/Moon.
|?
|GetThisSaveDataSecureValue
| [[FS:GetThisSaveDataSecureValue|GetThisSaveDataSecureValue]]
| 0xE
| None
|-
|-
| 0x087000C2
| 0x087000C2
|?
|?
|?
| [[FS:CheckArchive|CheckArchive]]
|None?
|None
|-
|-
| 0x08710100
| 0x08710140
|?
| ?
|?
| [[FS:TransferSaveDataCMAC|TransferSaveDataCMAC]]
| 0xC
| 0x20004
|-
|-
| 0x087201C0
| 0x08720200
|?
|?
|?
| [[FS:RegisterTitleContentOverlay|RegisterTitleContentOverlay]]
| 00080004
| 0x80004
|-
|-
| 0x087300C0
| 0x08730100
|?
|?
|?
| [[FS:UnregisterTitleContentOverlay|UnregisterTitleContentOverlay]]
| 00080004
| 0x80004
|-
|-
| 0x08740000
| 0x08740000
|?
|?
|?
| [[FS:UnregisterAllTitleContentOverlays|UnregisterAllTitleContentOverlays]]
| 00080004
| 0x80004
|-
|-
| 0x08750140
| 0x08750140
|?
|?
|?
| [[FS:SetSaveArchiveSecureValue|SetSaveArchiveSecureValue]]
|None?
|None
|-
|-
| 0x087600C0
| 0x087600C0
|?
|?
|?
| [[FS:GetSaveArchiveSecureValue|GetSaveArchiveSecureValue]]
|None?
|None
|-
|-
| 0x08770100
| 0x08770140
|?
|?
|?
|?
| [[FS:RegisterSpecialTitleContent|RegisterSpecialTitleContent]]
| 0x80004
|-
|-
| 0x087800C0
| 0x08780100
|?
|?
|?
|?
| [[FS:UnregisterSpecialTitleContent|UnregisterSpecialTitleContent]]
| 0x80004
|-
|-
| 0x087900C2
| 0x087900C2
| ?
| ?
| Same as GetLegacyBannerData, except for the last parameter this passes u8 value 0x1 instead of 0x0, for the FSPXI command.
| Same as [[FS:GetLegacyBannerData|GetLegacyBannerData]], except for the last parameter this internally passes u8 value 0x1 instead of 0x0, for the FSPXI command.
| 0x00101015
| 0x101015
|-
|-
| 0x087A0180
| 0x087A0180
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| [[FS:AddSeed|AddSeed]]
| [[FS:AddSeed|AddSeed]]
| 0x00200000
| 0x200000
|-
|-
| 0x087B0080
| 0x087B0080
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| [[FS:GetSeed|GetSeed]]
| [[FS:GetSeed|GetSeed]]
| 0x00200000
| 0x200000
|-
|-
| 0x087C....
| 0x087C0080
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| Eventually calls same code as command <0x087A....>.
| [[FS:DeleteSeed|DeleteSeed]]
| 0x00200000
| 0x200000
|-
|-
| 0x087D0000
| 0x087D0000
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| GetNumSeeds. Writes the number of seeds to cmdreply[2]
| [[FS:GetNumSeeds|GetNumSeeds]]
| 0x00200000
| 0x200000
|-
|-
| 0x087E0042
| 0x087E0042
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| Eventually calls same code as command <0x087A....>. Writes a list of titleIDs to the outbuf, this is for titles with content-lock-seed(s) stored in SEEDDB. (u32 total_titleids_probably, ((Size<<4)  <nowiki>|</nowiki> 12), outbufptr)
| [[FS:ListSeeds|ListSeeds]]
| 0x00200000
| 0x200000
|-
|-
| 0x087F....
| 0x087F0100
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| ?
| [[FS:TitleContentHasSeed|TitleContentHasSeed]]
| 0x00200000
| 0x200000
|-
|-
| 0x0880....
| 0x08800880
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| Eventually calls same code as command <0x087A....>.
| [[FS:AddTitleTag|AddTitleTag]]
| 0x00200000
| 0x200000
|-
|-
| 0x8810080
| 0x08810080
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| Eventually calls same code as command <0x087A....>.
| [[FS:GetTitleTag|GetTitleTag]]
| 0x00200000
| 0x200000
|-
|-
| 0x0882....
| 0x08820080
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| Eventually calls same code as command <0x087A....>.
| [[FS:DeleteTitleTag|DeleteTitleTag]]
| 0x00200000
| 0x200000
|-
|-
| 0x08830000
| 0x08830000
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| Writes an output value to cmdreply[2].
| [[FS:GetNumTitleTags|GetNumTitleTags]]
| 0x00200000
| 0x200000
|-
|-
| 0x08840042
| 0x08840042
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| Eventually calls same code as command <0x087A....>.
| [[FS:ListTitleTags|ListTitleTags]]
| 0x00200000
| 0x200000
|-
|-
| 0x0885....
| 0x088500C0
| [[9.6.0-24|9.6.0-X]]
| [[9.6.0-24|9.6.0-X]]
| ?
| [[FS:CheckTitleSeed|CheckTitleSeed]]
| 0x00200000
| 0x200000
|-
|-
| 0x088600C0
| 0x088600C0
| [[11.1.0-34|11.1.0-X]]
| [[11.1.0-34|11.1.0-X]]
| [[FS:CheckUpdatedDat|CheckUpdatedDat]]
| [[FS:CheckUpdatedDat|CheckUpdatedDat]]
| 0x00080000
| 0x80000
|}
|}


Line 699: Line 699:


{{Anchor|FSLDR}}{{Anchor|fs:LDR}}
{{Anchor|FSLDR}}{{Anchor|fs:LDR}}
== Filesystem service "fs:LDR" ==
== Filesystem service "fs:LDR" ==
This service is identical to fs:USER, except [[FS:OpenArchive]] archive 0x2345678E can only be accessed with fs:LDR.
This service is identical to fs:USER, except [[FS:OpenArchive]] archive 0x2345678E can only be accessed with fs:LDR.
Line 945: Line 946:
|-
|-
| 0x12345680
| 0x12345680
| Unknown. There's code for this in spider v9.9, but that code isn't actually used.
| Extdata transfer. Used for transferring [[Extdata#NAND_Shared_Extdata|NAND Shared Extdata]] during [[System_Transfer#System_Save_Data_/_Shared_Extdata_Transfer|system tranfers]].
| Yes
| Yes
| Yes
| ?
| No
| No
| Yes
| Yes
Line 953: Line 954:
|-
|-
| 0x12345681
| 0x12345681
| Unknown. Accessed by FS service.
| System Savedata transfer. Used for transferring [[System_SaveData|System Save Data]] during [[System_Transfer#System_Save_Data_/_Shared_Extdata_Transfer|system tranfers]].
| ?
| Yes
| ?
| Yes
| No
| No
| ?
| Yes
| ?
| ?
|-
|-
Line 969: Line 970:
|-
|-
| 0x2345678A
| 0x2345678A
| Used for accessing general NCCH data. With FSPXI this also allows savedata access.
| Title access. With FS, this allows accessing NCCH/NCSD contents (ExeFS, RomFS, checking if a content uses a seed, checking the validity of the installed seed). FSPXI, additionally, allows opening raw NCCH/NCSD NCCH contents and DSiWare contents for reading, along with encrypted save data.
| Yes
| Yes
| Yes
| Yes
Line 977: Line 978:
|-
|-
| 0x2345678B
| 0x2345678B
| ?
| Used internally by Process9 as the lowest level title access archive. Allows for opening various sections of a title (TMD, CMD, raw contents, DLC contents, raw save data (including public/private/banner saves for DSiWare), title and/or content import context files and /data directories for save data.
| No
| No
| No
| No
Line 985: Line 986:
|-
|-
| 0x2345678C
| 0x2345678C
| Used internally to access [[Title_Database|/dbs]] files?
| Used internally to access [[Title_Database|Title Database (/dbs)]] files. For SD, <code>title.db</code> and <code>import.db</code>. For NAND, <code>title.db</code>, <code>import.db</code>, <code>tmp_t.db</code>, <code>tmp_i.db</code>, and <code>jumpid.db</code>.
| No
| No
| No
| No
Line 993: Line 994:
|-
|-
| 0x2345678D
| 0x2345678D
| ?
| Used internally to access non-title /dbs files on the NAND: <code>certs.db</code> and <code>ticket.db</code>.
| No
| No
| No
| No
Line 1,001: Line 1,002:
|-
|-
| 0x2345678E
| 0x2345678E
| FSPXI: Similar to archive 0x2345678A. For fs:LDR(used by the "loader" FIRM ARM11-process), only ExeFS. Not accessible with fs:USER.
| FSPXI: Program Access (limited subset of merged main title + update/patch title access). For fs:LDR(used by the "loader" FIRM ARM11-process), only ExeFS. Not accessible with fs:USER.
| Yes
| Yes
| Yes
| Yes
Line 1,049: Line 1,050:
|-
|-
| 0x567890B0
| 0x567890B0
| ?
| Internally creates the same "ID Storage" wrapper over the NAND that is used for SystemSaveData and Shared ExtData, but all operations are stubbed and return 0xE0C046F8.
| No
| No
| Yes
| Yes
Line 1,071: Line 1,072:
| Yes
| Yes
| 0x6
| 0x6
|-
| 0x567890B3
| [[3DS_Virtual_Console#NAND_Savegame|AGB Save Data]]
| No
| No
| Yes
| No
| -
|-
|-
| 0x567890B4
| 0x567890B4
Line 1,141: Line 1,150:
Note that ExeFS files only support reading from offset=0 and with size=file_size.  
Note that ExeFS files only support reading from offset=0 and with size=file_size.  


=== SystemSaveData Archive Path Data Format ===
=== SystemSaveData / Extdata / Shared Extdata Archive Path Data Format ===
==== FS ====
 
==== DataAccessPath ====
 
{| class="wikitable" border="1"
|-
!  Offset !! Size !! Description
|-
| 0x0 || 0x1 || u8 [[Mediatypes|Mediatype]]
|-
| 0x1 || 0x1 || only for NAND data (System Savedata / Shared Extdata), otherwise left 0:
{| class="wikitable" border="1"
|-
! Value !! Description
|-
| 0 || Accesses from/to <code>nand:/data/<ID0 of current system></code>
|-
| 1 || Accesses from/to <code>nand:/fixdata</code>
|-
| 2 || Accesses from/to <code>nand:/data/<ID0 from source console's [[Filesystem_services#DeviceMoveContext|Device Move Context]]></code>
|}
|-
| 0x2 || 0x2 || padding
|}
 
==== SystemSaveData ====
 
===== FS =====
 
====== Archive Path ======
{| class="wikitable" border="1"
{| class="wikitable" border="1"
|-
|-
Line 1,149: Line 1,186:
|-
|-
| 0  
| 0  
| [[Mediatypes|Mediatype]] (must be zero for NAND)
| [[Filesystem_services#DataAccessPath|DataAccessPath]]
|-
|-
| 1
| 1
| saveid
| save ID low (save ID high is 0)
|}
|}
The file/directory lowpath is a text lowpath in the [[Savegames|savegame]] filesystem.


==== FSPXI ====
====== File Path ======
The file path is a cleartext ASCII or UTF16 file path (<code><file path></code>).
 
The file path would access the file at <code><base path>/sysdata/<save ID low>/<save ID high>/<file path></code>.
Note that <code>/<file path></code> refers to the virtual file system inside the </code><save ID high></code> file.
 
===== FSPXI / FS System Savedata Transfer / FSPXI System Savedata Transfer =====
 
====== Archive Path ======
{| class="wikitable" border="1"
{| class="wikitable" border="1"
|-
|-
Line 1,163: Line 1,207:
|-
|-
| 0  
| 0  
| u8 [[Mediatypes|Mediatype]] (must be zero for NAND)
| [[Filesystem_services#DataAccessPath|DataAccessPath]]
|}
|}
The file lowpath is a binary lowpath containing the u64 saveid, however the high word of the saveid is always zero. The mounted file is the cleartext savegame image. Up to 32 SystemSaveData image files can be opened under a single mounted FSPXI archive.
 
====== File Path ======
{| class="wikitable" border="1"
|-
! Index word !! Description
|-
| 0 || save ID low
|-
| 1 || save ID high
|}
 
The file path would access the file at <code><base path>/sysdata/<save ID low>/<save ID high></code>.
 
==== Extdata / Shared Extdata ====
 
===== FS / FS Extdata Transfer / FSPXI Extdata Transfer =====
 
====== Archive Path ======
{| class="wikitable" border="1"
|-
!  Index word
!  Description
|-
| 0
| [[Filesystem_services#DataAccessPath|DataAccessPath]]
|-
| 1
| ext save ID low
|-
| 2
| ext save ID high
|}
 
This refers to the extdata filesystem structure's base directory at <code><base path>/extdata/<ext save ID low>/<ext save ID high></code>.  
 
====== File Path ======
The file path is a cleartext ASCII or UTF16 file path (<code><file path></code>).
 
For FS Extdata, this would acccess <code><base path>/extdata/<save ID low>/<save ID high>/<directory ID>/<file ID>/<file path></code>, and <code>/<file path></code> refers to the virtual file system inside the </code><file ID></code> file.
 
For FS / FSPXI Extdata Transfer, this accesses <code><base path>/extdata/<save ID low>/<save ID high>/<file path></code>.


=== UserSaveDataForCheck Archive Path Data Format ===
=== UserSaveDataForCheck Archive Path Data Format ===
Line 1,182: Line 1,266:
| Upper word saveid
| Upper word saveid
|}
|}
The file/directory lowpath for this FS archive is a text path in the [[Savegames|savegame]] filesystem.
The file/directory lowpath for this FS archive is a text path in the [[Savegames|savegame]] filesystem.


Line 1,200: Line 1,285:
|}
|}


=== ExtSaveData Archive Path Data Format ===
=== Title Access Archive Path Data Format ===
==== Title Access Type ====
{| class="wikitable" border="1"
{| class="wikitable" border="1"
|-
|-
! Index word
! Value !! Description
! Description
|-
| 0 || High-level NCCH content access
|-
| 1 || Save data access (high-level, decrypted)
|-
| 2 || Raw content (low-level NCCH/SRL) access
|-
| 5 || Save data access (low-level, encrypted)
|}
 
==== NCCH Access Type ====
{| class="wikitable" border="1"
|-
! Value !! Description
|-
| 0 || RomFS
|-
| 1 || <code>exefs:/.code</code>
|-
| 2 || System Menu Data (<code>exefs:/icon</code>, <code>exefs:/banner</code>, <code>exefs:/logo</code>)
|-
| 3 || NCCH Header(s)
|-
| 4 || "is seeded" check
|-
| 5 || Seed verify/validate
|}
 
==== NCCH Header Access Type ====
{| class="wikitable" border="1"
|-
! Value !! Description
|-
|-
| 0  
| 0 || [[NCCH/Extended_Header|Extheader]] without AccessDesc (0x0-0x400)
| [[Mediatypes|Mediatype]]
|-
|-
| 1
| 1 || [[NCCH/Extended_Header|Extheader]] with AccessDesc (0x0-0x800)
| Lower word saveid
|-
|-
| 2
| 2 || Raw [[NCCH#NCCH_Header|NCCH Header]]
| Upper word saveid
|}
|}
For FS, the file/directory lowpath is a text path in the [[extdata]] filesystem. For FSPXI, the file lowpath is a text path relative to the "/extdata/<ExtdataIDHigh>/<ExtdataIDLow>" directory on SD/NAND, for the cleartext extdata image to mount.


=== 0x2345678A Archive Path Data Format ===
==== Archive Path ====
 
{| class="wikitable" border="1"
{| class="wikitable" border="1"
|-
|-
Line 1,230: Line 1,344:
|-
|-
| 2  
| 2  
| ([[Mediatypes|Mediatype]] & 0xFF) | (uninitialized_data? & 0xFFFFFF00)
| [[Mediatypes|Media Type]]
|-
|-
| 3
| 3
| Number of something? Hardcoded per-archive, 0 for ExeFS, 200 for area:, 100 for rate:, 40 for eula:, etc.
| unused
|}
|}


File lowpath:
==== File Path ====
 
{| class="wikitable" border="1"
{| class="wikitable" border="1"
|-
|-
Line 1,243: Line 1,358:
|-
|-
| 0
| 0
| 0 for NCCH data, 1 for savedata. The latter is only valid for FSPXI. Value 2 is allowed via archive 0x3, it's unknown what this is.
| [[Filesystem_services#Title_Access_Type|Title Access Type]]
|-
|-
| 1
| 1
Line 1,508: Line 1,623:
|-
|-
| 0x0
| 0x0
| 0x1
| 0x4
| [[Filesystem_services#MediaType|Media Type]]
| [[Filesystem_services#DataAccessPath|DataAccessPath]]
|-
| 0x1
| 0x1
| Unknown
|-
| 0x2
| 0x2
| Reserved
|-
|-
| 0x4
| 0x4
Line 1,536: Line 1,643:
|-
|-
| 0x0
| 0x0
| 0x1
| 0x4
| [[Filesystem_services#MediaType|Media Type]]
| [[Filesystem_services#DataAccessPath|DataAccessPath]]
|-
| 0x1
| 0x1
| Unknown
|-
| 0x2
| 0x2
| Reserved
|-
|-
| 0x4
| 0x4
Line 1,560: Line 1,659:
| 0x1000
| 0x1000
| SD Application
| SD Application
|}
== SecureValueEntry ==
{| class="wikitable" border="1"
|-
! Offset !! Size !! Description
|-
| 0x0 || 0x4 || u32, [[Filesystem_services#SecureValueSlot|Secure Value Slot]]
|-
| 0x4 || 0x1 || When used as an input entry:
{| class="wikitable" border="1"
|-
! Value !! Description
|-
| 0 || This entry should be removed.
|-
| 1 || This entry should be updated with the given value.
|}
When returned from a command:
{| class="wikitable" border="1"
|-
! Value !! Description
|-
| 0 || No entry with the given slot and title ID was found, or: this entry is unused.
|-
| 1 || The entry with the given slot and title ID was found, or: this entry is used.
|}
|-
| 0x5 || 0x3 || padding
|-
| 0x8 || 0x8 || u64, Secure Value
|}
== TitleTag ==
{| class="wikitable" border="1"
|-
! Offset !! Size !! Description
|-
| 0x0 || 0x4 || Magic, <code>PREP</code> (PREPurchase install)
|-
| 0x4 || 0x4 || s32, Release date year
|-
| 0x8 || 0x1 || u8, Release date month
|-
| 0x9 || 0x1 || u8, Release date day
|-
| 0xA || 0x2 || u16, Country code
|-
| 0xC || 0x4 || u32, Seed status (0: not downloaded yet, 1: last download attempt failed, 2: seed installed successfully)
|-
| 0x10 || 0x4 || Result code from last seed installation attempt
|-
| 0x14 || 0x4 || Support error code from last seed installation attempt
|-
| 0x18 || 0x68 || reserved padding (unused)
|}
|}


Line 1,605: Line 1,759:
!  Value
!  Value
!  Description
!  Description
!  Found in
|-
|-
| 0x1
| 0x1
| Update
| CTR (Old3DS) Update Partition
| Gamecards
|-
|-
| 0x2
| 0x2
| Manual
| Manual
| Gamecards, Digital titles
|-
|-
| 0x3
| 0x3
| DLP Child
| DLP Child
| Gamecards, Digital titles
|-
| 0x4
| KTR (New3DS) Update Partition
| Gamecards
|-
|}
|}


Line 1,625: Line 1,788:
|  0x0
|  0x0
|  0x10
|  0x10
|  IVs
|  IVs (ID0 of source console)
|-
|-
|  0x10
|  0x10
|  0x10
|  0x10
|  Encrypt Parameter
|  Encrypt Parameter (used to calculate the IV for encryption)
|}
|}