Savegames: Difference between revisions
Matyapiro31 (talk | contribs) No edit summary |
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It seems the file entries are stored at a static offset of 0x3a00. | It seems the file entries are stored at a static offset of 0x3a00. | ||
An fs_entry that has nodes > 1, is probably a directory. If that directory has filename 0x11, it is the root dir. | |||
<pre> | <pre> | ||
struct | struct fs_entry { | ||
u32 | u32 nodes; | ||
u8 | u8 filename[0x10]; | ||
u32 | u32 file_id; | ||
u32 | u32 unk1; | ||
u32 | u32 block_offset; | ||
u32 | u32 file_size; | ||
u32 | u32 unk2; | ||
u32 | u32 unk3; | ||
u32 | u32 unk4; | ||
} | } | ||
</pre> | </pre> | ||
[[セーブデータ|Japanese]] | [[セーブデータ|Japanese]] |