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I had a little problem about region lockout: I just learned that Chinese mainland 3DS XL can play The Legend of Zelda: Ocarina of Time 3D cartridge of Taiwan. But from the [[SMDH]] page, they belong to different BNR Regions, I wonder why. --[[User:黄金の轰龙|黄金の轰龙]] 04:48, 30 November 2012 (CET) | I had a little problem about region lockout: I just learned that Chinese mainland 3DS XL can play The Legend of Zelda: Ocarina of Time 3D cartridge of Taiwan. But from the [[SMDH]] page, they belong to different BNR Regions, I wonder why. --[[User:黄金の轰龙|黄金の轰龙]] 04:48, 30 November 2012 (CET) | ||
:Unless you have some other way of confirming the circumstances, I really can't give a reason why that might be. There could be many factors which could cause this.--[[User:3dsguy|3dsguy]] 08:29, 30 November 2012 (CET) | :Unless you have some other way of confirming the circumstances, I really can't give a reason why that might be. There could be many factors which could cause this.--[[User:3dsguy|3dsguy]] 08:29, 30 November 2012 (CET) | ||
::Thanks... Can you tell me what “way of confirming the circumstances” is? I will try my best to find it out. --[[User:黄金の轰龙|黄金の轰龙]] 13:55, 30 November 2012 (CET) | |||
:::I mean like, knowing for sure that the demo was definitely Taiwanese demo, and the 3DS was definitely Chinese. But with what you've said on GBATemp, most likely the demo was configured to be region free, because other Taiwanese titles didn't work on the Chinese 3DS.--[[User:3dsguy|3dsguy]] 14:23, 30 November 2012 (CET) | |||
== Theory on Update Version organisation, by Razor83 == | == Theory on Update Version organisation, by Razor83 == |