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No change in size ,  01:54, 21 February 2013
m
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| This sets the width and height for the framebuffer used for rendering. Therefore this is glViewport() with x=0 and y=0. This is used immediately after CmdID 0x000F011C.
 
| This sets the width and height for the framebuffer used for rendering. Therefore this is glViewport() with x=0 and y=0. This is used immediately after CmdID 0x000F011C.
 
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|-
| 0x8XXF0200
+
| 0x826F0200
 
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| ?
 
| ?

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