Difference between revisions of "MVD Services"

 
(93 intermediate revisions by 3 users not shown)
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!  Available since system version  
 
!  Available since system version  
 
!  Description
 
!  Description
 +
!  Used by [[Internet_Browser|SKATER]]
 
|-
 
|-
 
| 0x00010082
 
| 0x00010082
|  
+
| [[8.1.0-0_New3DS]]
 
| [[MVDSTD:Initialize|Initialize]]
 
| [[MVDSTD:Initialize|Initialize]]
 +
| Yes
 
|-
 
|-
 
| 0x00020000
 
| 0x00020000
|  
+
| [[8.1.0-0_New3DS]]
 
| [[MVDSTD:Shutdown|Shutdown]]
 
| [[MVDSTD:Shutdown|Shutdown]]
 +
| Yes
 
|-
 
|-
 
| 0x00030300
 
| 0x00030300
|  
+
| [[8.1.0-0_New3DS]]
 
| [[MVDSTD:CalculateWorkBufSize|CalculateWorkBufSize]]
 
| [[MVDSTD:CalculateWorkBufSize|CalculateWorkBufSize]]
 +
| Yes
 +
|-
 +
| 0x000400C0
 +
| [[8.1.0-0_New3DS]]
 +
| [[MVDSTD:CalculateImageSize|CalculateImageSize]]
 +
| No
 
|-
 
|-
 
| 0x00050100
 
| 0x00050100
|  
+
| [[8.1.0-0_New3DS]]
| (u8 unk0, u8 unk1, u8 unk2, u8 unk3) SKATER uses value 0 for all of these params.
+
| (s8 unk0, s8 unk1, s8 unk2, u32 unk3) SKATER uses hard-coded value 0 for all of these params. Using different input data for this doesn't seem to affect video-processing output.
 +
| Yes
 +
|-
 +
| 0x00060000
 +
| [[8.1.0-0_New3DS]]
 +
| Unknown.
 +
| No
 
|-
 
|-
 
| 0x00070000
 
| 0x00070000
|  
+
| [[8.1.0-0_New3DS]]
|  
+
| Used during shutdown with video-processing.
 +
| Yes
 
|-
 
|-
 
| 0x00080142
 
| 0x00080142
|  
+
| [[8.1.0-0_New3DS]]
 
| [[MVDSTD:ProcessNALUnit|ProcessNALUnit]]
 
| [[MVDSTD:ProcessNALUnit|ProcessNALUnit]]
 +
| Yes
 
|-
 
|-
 
| 0x00090042
 
| 0x00090042
|  
+
| [[8.1.0-0_New3DS]]
| (u8 unkval, val0, kprocess handle) This writes some state beginning at cmdreply[2]. unkval is normally 0, when preparing to shutdown MVD unkval is 1.
+
| [[MVDSTD:ControlFrameRendering|ControlFrameRendering]]
 +
| Yes
 
|-
 
|-
 
| 0x000A0000
 
| 0x000A0000
|  
+
| [[8.1.0-0_New3DS]]
|  
+
| [[MVDSTD:GetStatus|GetStatus]]
 +
| Yes
 +
|-
 +
| 0x000B0000
 +
| [[8.1.0-0_New3DS]]
 +
| GetStatusOther(unknown what this is used for). Same output size as [[MVDSTD:GetStatus|GetStatus]].
 +
| No
 +
|-
 +
| 0x000C0100
 +
| [[8.1.0-0_New3DS]]
 +
| (u8 unk0, s8 unk1, u32 unk2, u32 unk3) Unknown.
 +
| No
 +
|-
 +
| 0x000D0000
 +
| [[8.1.0-0_New3DS]]
 +
| Unknown.
 +
| No
 +
|-
 +
| 0x000E0202
 +
| [[8.1.0-0_New3DS]]
 +
| Unknown. The code for this appears to be similar to [[MVDSTD:ProcessNALUnit|ProcessNALUnit]], this DMAs data from the input buffer as well.
 +
| No
 +
|-
 +
| 0x000F0042
 +
| [[8.1.0-0_New3DS]]
 +
| (s8 unk, val0, handle) Unknown. Presumably the command 0x000E0202 version of [[MVDSTD:ControlFrameRendering]].
 +
| No
 +
|-
 +
| 0x00100000
 +
| [[8.1.0-0_New3DS]]
 +
| Unknown. This writes 0x28-bytes of output starting at cmdreply[2].
 +
| No
 +
|-
 +
| 0x00110000
 +
| [[8.1.0-0_New3DS]]
 +
| Unknown.
 +
| No
 +
|-
 +
| 0x001200C0
 +
| [[8.1.0-0_New3DS]]
 +
| (s8 unk0, u32 unk1, u32 unk2) Unknown.
 +
| No
 +
|-
 +
| 0x00130000
 +
| [[8.1.0-0_New3DS]]
 +
| Unknown.
 +
| No
 +
|-
 +
| 0x001400C2
 +
| [[8.1.0-0_New3DS]]
 +
| Unknown. The code for this appears to be similar to [[MVDSTD:ProcessNALUnit|ProcessNALUnit]], this DMAs data from the input buffer as well.
 +
| No
 +
|-
 +
| 0x00150042
 +
| [[8.1.0-0_New3DS]]
 +
| (s8 unk, val0, handle) Unknown. Presumably the command 0x001400C2 version of [[MVDSTD:ControlFrameRendering]].
 +
| No
 +
|-
 +
| 0x00160000
 +
| [[8.1.0-0_New3DS]]
 +
| Unknown.
 +
| No
 +
|-
 +
| 0x00170000
 +
| [[8.1.0-0_New3DS]]
 +
| Unknown.
 +
| No
 
|-
 
|-
 
| 0x00180000
 
| 0x00180000
|  
+
| [[8.1.0-0_New3DS]]
|  
+
| Unknown. Used during initialization regardless of the operation mode(color-conversion/video-processing).
 +
| Yes
 
|-
 
|-
 
| 0x00190000
 
| 0x00190000
|  
+
| [[8.1.0-0_New3DS]]
|  
+
| Unknown. Used during shutdown regardless of the operation mode(color-conversion/video-processing).
 +
| Yes
 
|-
 
|-
 
| 0x001A0000
 
| 0x001A0000
|  
+
| [[8.1.0-0_New3DS]]
| Used when doing color-format conversion.
+
| Used when doing color-format conversion. This triggers writing to the output buffer specified via config.
 +
| Yes
 
|-
 
|-
 
| 0x001B0040
 
| 0x001B0040
|  
+
| [[8.1.0-0_New3DS]]
| (u8 unknown) SKATER uses value 1 for this.
+
| (u8 inval) Used during video-processing initialization. SKATER uses hard-coded value 1 for this. MVD-sysmodule checks that the input value is not 0 or higher than 11. The input value must be one of the following: 1, 6, 9, or 10. Using any of these values instead of 1 results in no data being written to the output buffer with normal video processing, without any errors being thrown.
 +
| Yes
 
|-
 
|-
 
| 0x001C0000
 
| 0x001C0000
|  
+
| [[8.1.0-0_New3DS]]
|  
+
| Used during shutdown with video-processing.
 +
| Yes
 
|-
 
|-
 
| 0x001D0042
 
| 0x001D0042
|  
+
| [[8.1.0-0_New3DS]]
 
| [[MVDSTD:GetConfig|GetConfig]]
 
| [[MVDSTD:GetConfig|GetConfig]]
 +
| Yes
 
|-
 
|-
 
| 0x001E0044
 
| 0x001E0044
|  
+
| [[8.1.0-0_New3DS]]
 
| [[MVDSTD:SetConfig|SetConfig]]
 
| [[MVDSTD:SetConfig|SetConfig]]
 +
| Yes
 +
|-
 +
| 0x001F0902
 +
| [[8.1.0-0_New3DS]]
 +
| [[MVDSTD:SetupOutputBuffers|SetupOutputBuffers]]
 +
| No
 +
|-
 +
| 0x00200002
 +
| [[8.1.0-0_New3DS]]
 +
| (val0, handle) Unknown. This loads data from the table entry which has a field matching a certain value. This is the global table used by [[MVDSTD:SetupOutputBuffers|SetupOutputBuffers]].
 +
| No
 +
|-
 +
| 0x00210100
 +
| [[8.1.0-0_New3DS]]
 +
| [[MVDSTD:OverrideOutputBuffers|OverrideOutputBuffers]]
 +
| No
 
|}
 
|}
  
 
This one uses the I/O mapped @ 0x10207000.
 
This one uses the I/O mapped @ 0x10207000.
  
This service is used by the [[New_3DS]] [[Internet Browser]].
+
This service is used by the [[New_3DS]] [[Internet Browser]]. SKATER runs the entire MVD initialization/shutdown each time the video player is entered/exited.
  
By default MVD does(?) various post-processing with the output image, this is controlled by the [[MVDSTD:GetConfig|configuration]]. This post-processing isn't done at all in certain cases. By default MVD will align the output frame width to 512, by writing zero-value pixels.
+
Linear-memory vaddrs passed to this service should be in the 0x30* region, MVD-sysmodule doesn't support the 0x14* region.
 +
 
 +
By default MVD does(?) various post-processing with the output image, this is controlled by the [[MVDSTD:GetConfig|configuration]]. This post-processing isn't done at all in certain cases.
  
 
Initialization procedures:
 
Initialization procedures:
 
* Color-conversion: Use command [[MVDSTD:Initialize]] with bufsize=1, then command 0x00180000.
 
* Color-conversion: Use command [[MVDSTD:Initialize]] with bufsize=1, then command 0x00180000.
* H.264: If needed, use [[MVDSTD:CalculateWorkBufSize]]. Then use [[MVDSTD:Initialize]]. Then use commands 0x00050100, 0x00180000, and 0x001B0040.
+
* H.264: If needed, use [[MVDSTD:CalculateWorkBufSize]]. Then use [[MVDSTD:Initialize]]. Then use commands 0x00050100, 0x00180000, and 0x001B0040. Then use [[MVDSTD:ProcessNALUnit]] for each of the individual NAL-unit parameter sets("Sequence Parameter Set" and "Picture Parameter Set"), with the main video processing starting afterwards.
  
 
Shutdown procedures:
 
Shutdown procedures:
 
* Color-conversion: just use command 0x00190000, then [[MVDSTD:Shutdown]].
 
* Color-conversion: just use command 0x00190000, then [[MVDSTD:Shutdown]].
 
* H.264: Use command 0x00090042 in a loop, waiting for it to return a retval that isn't 0x00017002. Then use commands 0x001C0000, 0x00190000, and 0x00070000. Then use [[MVDSTD:Shutdown]].
 
* H.264: Use command 0x00090042 in a loop, waiting for it to return a retval that isn't 0x00017002. Then use commands 0x001C0000, 0x00190000, and 0x00070000. Then use [[MVDSTD:Shutdown]].
 +
 +
===MVDSTD configuration structure===
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Offset
 +
!  Size
 +
!  Description
 +
|-
 +
| 0x0
 +
| 0x4
 +
| Input format type, see below.
 +
|-
 +
| 0x4
 +
| 0x4
 +
| The default for this is 0x0. Must be <=5. When non-zero, the type value at offset 0x0 must be one of the following: 0x00020001, 0x00010001, 0x00010005, 0x00010006, or 0x00010007. Doesn't seem to have any visible affect on the output for video processing.
 +
|-
 +
| 0x8
 +
| 0x4
 +
| The default for this is 0x0. This must be <=1. Referred to as "H264 range" in SKATER. When 0x1 the output image is brighter than normal.
 +
|-
 +
| 0x0C
 +
| 0x4
 +
| Input video width. Must be >=width_min and <width_max. This must be aligned: the low <dimensions_alignment>-bits must be clear.
 +
|-
 +
|-
 +
| 0x10
 +
| 0x4
 +
| Input video height. Must be >=height_min and <height_max. This must be aligned: the low <dimensions_alignment>-bits must be clear.
 +
|-
 +
| 0x14
 +
| 0x4
 +
| Input data physical address, only set for color-conversion. This isn't used when the value at offset 0x4 is 0x1 or 0x5.
 +
|-
 +
| 0x18
 +
| 0x4
 +
| Physical data address, only used for color-conversion when the type value has bitmask 0x20000 set. This isn't used when the value at offset 0x4 is 0x1 or 0x5.
 +
|-
 +
| 0x1C
 +
| 0x4
 +
| Physical data address, only used for color-conversion when the type value is 0x20000. This isn't used when the value at offset 0x4 is 0x1 or 0x5.
 +
|-
 +
| 0x20
 +
| 0x4
 +
| Physical data address, for color-conversion. This isn't used when the value at offset 0x4 is 0x0 or 0x4.
 +
|-
 +
| 0x24
 +
| 0x4
 +
| Physical data address, only used for color-conversion when the type value has bitmask 0x20000 set. This isn't used when the value at offset 0x4 is 0x0 or 0x4.
 +
|-
 +
| 0x28
 +
| 0x4
 +
| Unknown. Doesn't seem to have any visible affect on the output.
 +
|-
 +
| 0x2C
 +
| 0x4
 +
| When non-zero this enables some sort of color adjustment for the output?
 +
|-
 +
| 0x30
 +
| 0x4
 +
| Same affect as offset 0x2C? This must not be enabled at the same time as that field.
 +
|-
 +
| 0x34
 +
| 0x4
 +
| Unknown, must be <8 for video-processing? Doesn't seem to have any visible affect on the output.
 +
|-
 +
| 0x38
 +
| 0x4
 +
| Unknown. Doesn't seem to have any visible affect on the output.
 +
|-
 +
| 0x3C
 +
| 0x4
 +
| Unknown, must be <8 for video-processing? Doesn't seem to have any visible affect on the output.
 +
|-
 +
| 0x40
 +
| 0x4
 +
| When non-zero this enables usage of the 4 words starting at offset 0x44. SKATER sets this to 0x0 for color-conversion, and 0x1 for video processing(this flag isn't mandatory for the latter).
 +
|-
 +
| 0x44
 +
| 0x4
 +
| See offset 0x40. The default for this is 0x0. u32 input_crop_x_pos. Must be <=widthval. Where widthval = <width value from the field at offset 0xC>. The low 4-bits of this value must be clear.
 +
|-
 +
| 0x48
 +
| 0x4
 +
| See offset 0x40. The default for this is 0x0. u32 input_crop_y_pos. Must be <=heightval. Where heightval = <height value from the field at offset 0x10>. The low 4-bits of this value must be clear.
 +
|-
 +
| 0x4C
 +
| 0x4
 +
| See offset 0x40. u32 input_crop_height. Must be >=16 and <=heightval. Where heightval = <height value from the field at offset 0x10>. The low 3-bits of this value must be clear.
 +
|-
 +
| 0x50
 +
| 0x4
 +
| See offset 0x40. u32 input_crop_width. Must be >=width_min and <=widthval. Where widthval = <width value from the field at offset 0xC>. The low 3-bits of this value must be clear.
 +
|-
 +
| 0x54
 +
| 0x4
 +
| The default for this is 0x0. Must be <=5. For video processing, and when this value is non-zero, the type value at offset 0x0 must not be any of the following: 0x00010004, 0x00010001, 0x0x00100001, or 0x00200001. For video processing, the type value at offset 0x0 must not be 0x80000 when this value at offset 0x54 is non-zero.
 +
|-
 +
| 0x58
 +
| 0x4
 +
| Output format type, see below. SKATER writes value 0x40002 here.
 +
|-
 +
| 0x5C
 +
| 0x4
 +
| Output video width. Must be >=16, and must be <somewidth_statefield.
 +
|-
 +
| 0x60
 +
| 0x4
 +
| Output video height. Must be >=16, and must be <someheight_statefield.
 +
|-
 +
| 0x64
 +
| 0x4
 +
| Output data physical address.
 +
|-
 +
| 0x68
 +
| 0x4
 +
| Additional output data physical address. This is only used when the output format type is value 0x00020001.
 +
|-
 +
| 0x6C
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output. Must be <3 for video-processing?
 +
|-
 +
| 0x70
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x74
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x78
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x7C
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x80
 +
| 0x4
 +
| Unknown. Must be <=1 for video processing? Doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x84
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x88
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x8C
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x90
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x94
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x98
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x9C
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0xA0
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0xA4
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0xA8
 +
| 0x4
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0xAC
 +
| 0x4
 +
| Unknown, must be zero for video-processing.
 +
|-
 +
| 0xB0
 +
| 0x28
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0xD8
 +
| 0x4
 +
| Unknown, must be zero for video-processing.
 +
|-
 +
| 0xDC
 +
| 0x28
 +
| Unknown, doesn't seem to have a visible affect on the output.
 +
|-
 +
| 0x104
 +
| 0x4
 +
| This flag enables using the following 4 words when non-zero.
 +
|-
 +
| 0x108
 +
| 0x4
 +
| u32 output_x_pos. Output X position in the output buffer.
 +
|-
 +
| 0x10C
 +
| 0x4
 +
| u32 output_y_pos. Same as above except for the Y pos.
 +
|-
 +
| 0x110
 +
| 0x4
 +
| u32 output_width_override. The low 2-bits must be clear. When the output width is less than this, this value is used to align the output image width to the specified value via value0-pixels. When this value is less than the output width, this value is used for the output width instead.
 +
|-
 +
| 0x114
 +
| 0x4
 +
| Same as the field at offset 0x110 except for the output height.
 +
|-
 +
| 0x118
 +
| 0x4
 +
| Unknown, when non-zero it seems the output buffer isn't written any more?
 +
|}
 +
 +
The size of this structure is fixed to 0x11C-bytes. The user process does the LINEAR-mem vaddr->physaddr conversion for the above physaddrs, when modifying the config struct before using [[MVDSTD:SetConfig]]. For the above physaddrs that are checked/used, the physaddr must not be 0x0, and the physaddr must be 8-byte aligned(low 3-bits clear).
 +
 +
For color-conversion, the output frame is split into two images via the two output physaddrs.
 +
 +
For *_min/*_max/dimensions_alignment mentioned above: *_min = 16 for color-conversion, 48 for video processing. *_max = 2048 for color-conversion, 4672 for video processing. dimensions_alignment = 4 for color-conversion, 3 for video processing.
 +
 +
The configuration doesn't seem to change at all while SKATER is running video processing(each [[MVDSTD:SetConfig]] input config appears to the same).
 +
 +
====SKATER video processing config====
 +
When processing video, SKATER [[MVDSTD:GetConfig|gets]] the config, updates all of the fields listed below, then uses [[MVDSTD:SetConfig]].
 +
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Offset
 +
!  Size
 +
!  Description
 +
!  Written value
 +
|-
 +
| 0x0
 +
| 0x4
 +
| Input format type.
 +
| 0x00020001(H.264), hard-coded.
 +
|-
 +
| 0x8
 +
| 0x4
 +
|
 +
| Loaded from unique input state. This is the 'range' field in the following debug print: "H264 w=%d h=%d range=%d pics=%d multi=%d\n".
 +
|-
 +
| 0xC
 +
| 0x4
 +
| Input video width.
 +
| Loaded from unique input state.
 +
|-
 +
| 0x10
 +
| 0x4
 +
| Input video height.
 +
| Loaded from unique input state.
 +
|-
 +
| 0x40
 +
| 0x4
 +
| Flag
 +
| 0x1, hard-coded.
 +
|-
 +
| 0x44
 +
| 0x4
 +
|
 +
| Loaded from unique input state.
 +
|-
 +
| 0x48
 +
| 0x4
 +
|
 +
| Loaded from unique input state.
 +
|-
 +
| 0x4C
 +
| 0x4
 +
|
 +
| Loaded from unique input state.
 +
|-
 +
| 0x50
 +
| 0x4
 +
|
 +
| Loaded from unique input state.
 +
|-
 +
| 0x54
 +
| 0x4
 +
|
 +
| 0x0, hard-coded.
 +
|-
 +
| 0x58
 +
| 0x4
 +
| Output format type.
 +
| Loaded from unique input state.
 +
|-
 +
| 0x5C
 +
| 0x4
 +
| Output video width.
 +
| Loaded from unique input state.
 +
|-
 +
| 0x60
 +
| 0x4
 +
| Output video height.
 +
| Loaded from unique input state.
 +
|-
 +
| 0x64
 +
| 0x4
 +
| Output data physical address.
 +
|
 +
|-
 +
| 0x68
 +
| 0x4
 +
| Output data physical address, only set for color-conversion.
 +
| 0x0, hard-coded.
 +
|-
 +
| 0xA8
 +
| 0x4
 +
|
 +
| 0x1, hard-coded.
 +
|-
 +
| 0xAC
 +
| 0x4
 +
|
 +
| 0x0, hard-coded.
 +
|-
 +
| 0xD8
 +
| 0x4
 +
|
 +
| 0x0, hard-coded.
 +
|-
 +
| 0x104
 +
| 0x4
 +
|
 +
| 0x1, hard-coded.
 +
|-
 +
| 0x108
 +
| 0x4
 +
|
 +
| Loaded from unique input state.
 +
|-
 +
| 0x10C
 +
| 0x4
 +
|
 +
| Loaded from unique input state.
 +
|-
 +
| 0x110
 +
| 0x4
 +
|
 +
| Loaded from unique input state.
 +
|-
 +
| 0x114
 +
| 0x4
 +
|
 +
| Loaded from unique input state.
 +
|-
 +
| 0x118
 +
| 0x4
 +
|
 +
| 0x0, hard-coded.
 +
|}
 +
 +
"Loaded from unique input state" refers to the field being loaded from state seperate from the other fields used for this configuration structure.
 +
 +
====Input formats====
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Type value
 +
!  Mode
 +
!  Video processing
 +
!  Color conversion
 +
|-
 +
| 0x00010001
 +
| Color conversion
 +
| N/A
 +
| YUYV422
 +
|-
 +
| 0x00010002
 +
| Video processing
 +
| H.264, but no output will be written to output buffer with error code 0xD961710A
 +
| N/A
 +
|-
 +
| 0x00010004
 +
| Video processing
 +
| H.264, but no output will be written to output buffer with error code 0xD961710A
 +
| N/A
 +
|-
 +
| 0x00010005
 +
| Color conversion, Video processing
 +
| H.264, but no output will be written to output buffer with error code 0xD961710A
 +
| YVYU422
 +
|-
 +
| 0x00010006
 +
| Color conversion, Video processing
 +
| H.264, but no output will be written to output buffer with error code 0xD961710A
 +
| UYVY422
 +
|-
 +
| 0x00010007
 +
| Color conversion, Video processing
 +
| H.264, but no output will be written to output buffer with error code 0xD961710A
 +
| VYUY422?
 +
|-
 +
| 0x00020000
 +
| Video processing
 +
| H.264, but no output will be written to output buffer with error code 0xD961710A
 +
| N/A
 +
|-
 +
| 0x00020001
 +
| Video processing
 +
| H.264
 +
| N/A
 +
|-
 +
| 0x00020002
 +
| Video processing
 +
| H.264, output will be corrupt a little??
 +
| N/A
 +
|-
 +
| 0x00080000
 +
| Video processing
 +
| H.264, output will be gray-scale.
 +
| N/A
 +
|-
 +
| 0x00080001
 +
| Video processing
 +
| H.264, but no output will be written to output buffer with error code 0xD961710A
 +
| N/A
 +
|-
 +
| 0x00180001
 +
| Video processing
 +
| H.264, but no output will be written to output buffer with error code 0xD961710A
 +
| N/A
 +
|}
 +
 +
====Output formats====
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Type value
 +
!  Description
 +
!  Note
 +
|-
 +
| 0x00010001
 +
| YUYV422
 +
| N/A
 +
|-
 +
| 0x00010005
 +
| YVYU422
 +
| A certain MVD state field must not be set to 0x8170 in order to use this.
 +
|-
 +
| 0x00010006
 +
| UYVY422
 +
| see 0x00010005 for the usage requirement.
 +
|-
 +
| 0x00010007
 +
| VYUY422
 +
| see 0x00010005 for the usage requirement.
 +
|-
 +
| 0x00010008
 +
| YUYV422 with some align?
 +
| A certain MVD-module state field must not be set to 0x8170 in order to use this. Whether this can actually be used is determined by another MVD-module state field. 16bit format.
 +
|-
 +
| 0x00010009
 +
| YVYU422 with some align?
 +
| see 0x00010008 for the usage requirements. 16bit format.
 +
|-
 +
| 0x0001000A
 +
| UYVY422 with some align?
 +
| see 0x00010008 for the usage requirements. 16bit format.
 +
|-
 +
| 0x0001000B
 +
| VYUY422 with some align?
 +
| see 0x00010008 for the usage requirements. 16bit format.
 +
|-
 +
| 0x00020001
 +
| Some sort of YUV format?
 +
| 12bit format. The initial output is written to the normal output buffer, then the rest is written to the additional output buffer dedicated to this out-type.
 +
|-
 +
| 0x00040000
 +
| Unknown
 +
| Doesn't write anything to the out-buffer when doing color-conversion.
 +
|-
 +
| 0x00040001
 +
| ARGB1555?
 +
| N/A
 +
|-
 +
| 0x00040002
 +
| RGB565
 +
| N/A
 +
|-
 +
| 0x00040003
 +
| ABGR1555?
 +
| N/A
 +
|-
 +
| 0x00040004
 +
| BGR565
 +
| N/A
 +
|-
 +
| 0x00041000
 +
| Unknown
 +
| Doesn't write anything to the out-buffer when doing color-conversion.
 +
|-
 +
| 0x00041001
 +
| ARGB32
 +
| N/A
 +
|-
 +
| 0x00041002
 +
| ABGR32
 +
| N/A
 +
|}
  
 
==MVD Service "l2b:u"==
 
==MVD Service "l2b:u"==
 
This one uses the I/O mapped @ 0x10130000.
 
This one uses the I/O mapped @ 0x10130000.
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Command Header
 +
!  Description
 +
|-
 +
| 0x00010040
 +
| SetInputFormat?
 +
|-
 +
| 0x00020080
 +
| GetInputFormat?
 +
|-
 +
| 0x00030040
 +
| SetOutputFormat
 +
|-
 +
| 0x00040080
 +
| GetOutputFormat
 +
|-
 +
| 0x00050040
 +
| SetTransferEndInterrupt
 +
|-
 +
| 0x00060080
 +
| GetTransferEndInterrupt
 +
|-
 +
| 0x00070080
 +
| GetL2BEndEvent
 +
|-
 +
| 0x00080102
 +
| ?
 +
|-
 +
| 0x00090080
 +
| Waits on a DMA Handle
 +
|-
 +
| 0x000A0102
 +
| MaybeSetRecieving
 +
|-
 +
| 0x000B0080
 +
| isDoneRecieving
 +
|-
 +
| 0x000C0040
 +
| SetInputLineWidth
 +
|-
 +
| 0x000D0080
 +
| GetInputLineWidth
 +
|-
 +
| 0x000E0040
 +
| SetInputLines
 +
|-
 +
| 0x000F0080
 +
| GetInputLines
 +
|-
 +
| 0x00100040
 +
| MaybeSetAlpha
 +
|-
 +
| 0x00110080
 +
| MaybeGetAlpha
 +
|-
 +
| 0x00120040
 +
| StartConversion
 +
|-
 +
| 0x00130040
 +
| StopConversion
 +
|-
 +
| 0x00140080
 +
| isBusyConversion
 +
|-
 +
| 0x00150040
 +
| SetPackageParameter
 +
|-
 +
| 0x00160080
 +
| GetPackageParameter
 +
|-
 +
| 0x00170080
 +
| PingProcess
 +
|}
  
 
==MVD Service "l2b2:u"==
 
==MVD Service "l2b2:u"==
Line 94: Line 783:
  
 
==MVD Service "y2r2:u"==
 
==MVD Service "y2r2:u"==
This one uses the I/O mapped @ 0x10102000.
+
This is a exact copy of y2r camera service and hence named y2r2.
  
 
==MVD Result-codes==
 
==MVD Result-codes==
Line 106: Line 795:
 
|  
 
|  
 
| Invalid [[MVDSTD:GetConfig|configuration]], mainly when setting the config.
 
| Invalid [[MVDSTD:GetConfig|configuration]], mainly when setting the config.
 +
|-
 +
| 0xD96170CA
 +
| -2(~1)
 +
|
 +
|-
 +
| 0xE16170C9
 +
| -1(~0)
 +
|
 +
|-
 +
| 0xF96171C8
 +
| -0xFB(~0xFA)
 +
|
 
|-
 
|-
 
| 0x17000
 
| 0x17000
|  
+
| 0x0
 
| OK
 
| OK
 +
|-
 +
| 0x17001
 +
| 0x1
 +
| Returned after processing NAL-unit parameter-sets.
 
|-
 
|-
 
| 0x17002
 
| 0x17002
 +
| 0x2
 +
| Busy. When returned by command 0x00090042 during video processing, SKATER uses the {[[MVDSTD:GetConfig]], [[MVDSTD:SetConfig]], and 0x00090042} commands again(same config as before). The SKATER code for this includes this debug string: "H264 output %lld us corrected to %lld us\n".
 +
|-
 +
| 0x17003
 +
| 0x3
 +
|
 +
|-
 +
| 0x17004
 +
| 0x4
 +
| Returned when not all of the input NAL-unit buffer was processed.
 +
|-
 +
| 0x17005
 +
| 0x5
 +
|
 +
|-
 +
| 0x17006
 +
| 0x6
 +
|
 +
|-
 +
| 0x17007
 +
| 0x7
 +
|
 +
|-
 +
| 0x17038
 +
|
 
|  
 
|  
| Busy. When returned by command 0x00090042 during video processing, SKATER uses the {[[MVDSTD:GetConfig]], [[MVDSTD:SetConfig]], and 0x00090042} commands again(same config as before). The SKATER code for this includes this debug string: "H264 output %lld us corrected to %lld us\n".
 
 
|}
 
|}
  

Latest revision as of 11:30, 28 September 2021

This is for using the MVD hardware video decoder(unknown whether MVD can do more than decoding) + hardware color-format converter. The New_3DS Internet Browser uses mvd:STD for video decoding + YUV2RGB for decoded MJPEG frames.

See here for the supported hardware decoder video codecs.

There can only be one service session open at a time for each individual MVD service.

MVD Service "mvd:STD"Edit

Command Header Available since system version Description Used by SKATER
0x00010082 8.1.0-0_New3DS Initialize Yes
0x00020000 8.1.0-0_New3DS Shutdown Yes
0x00030300 8.1.0-0_New3DS CalculateWorkBufSize Yes
0x000400C0 8.1.0-0_New3DS CalculateImageSize No
0x00050100 8.1.0-0_New3DS (s8 unk0, s8 unk1, s8 unk2, u32 unk3) SKATER uses hard-coded value 0 for all of these params. Using different input data for this doesn't seem to affect video-processing output. Yes
0x00060000 8.1.0-0_New3DS Unknown. No
0x00070000 8.1.0-0_New3DS Used during shutdown with video-processing. Yes
0x00080142 8.1.0-0_New3DS ProcessNALUnit Yes
0x00090042 8.1.0-0_New3DS ControlFrameRendering Yes
0x000A0000 8.1.0-0_New3DS GetStatus Yes
0x000B0000 8.1.0-0_New3DS GetStatusOther(unknown what this is used for). Same output size as GetStatus. No
0x000C0100 8.1.0-0_New3DS (u8 unk0, s8 unk1, u32 unk2, u32 unk3) Unknown. No
0x000D0000 8.1.0-0_New3DS Unknown. No
0x000E0202 8.1.0-0_New3DS Unknown. The code for this appears to be similar to ProcessNALUnit, this DMAs data from the input buffer as well. No
0x000F0042 8.1.0-0_New3DS (s8 unk, val0, handle) Unknown. Presumably the command 0x000E0202 version of MVDSTD:ControlFrameRendering. No
0x00100000 8.1.0-0_New3DS Unknown. This writes 0x28-bytes of output starting at cmdreply[2]. No
0x00110000 8.1.0-0_New3DS Unknown. No
0x001200C0 8.1.0-0_New3DS (s8 unk0, u32 unk1, u32 unk2) Unknown. No
0x00130000 8.1.0-0_New3DS Unknown. No
0x001400C2 8.1.0-0_New3DS Unknown. The code for this appears to be similar to ProcessNALUnit, this DMAs data from the input buffer as well. No
0x00150042 8.1.0-0_New3DS (s8 unk, val0, handle) Unknown. Presumably the command 0x001400C2 version of MVDSTD:ControlFrameRendering. No
0x00160000 8.1.0-0_New3DS Unknown. No
0x00170000 8.1.0-0_New3DS Unknown. No
0x00180000 8.1.0-0_New3DS Unknown. Used during initialization regardless of the operation mode(color-conversion/video-processing). Yes
0x00190000 8.1.0-0_New3DS Unknown. Used during shutdown regardless of the operation mode(color-conversion/video-processing). Yes
0x001A0000 8.1.0-0_New3DS Used when doing color-format conversion. This triggers writing to the output buffer specified via config. Yes
0x001B0040 8.1.0-0_New3DS (u8 inval) Used during video-processing initialization. SKATER uses hard-coded value 1 for this. MVD-sysmodule checks that the input value is not 0 or higher than 11. The input value must be one of the following: 1, 6, 9, or 10. Using any of these values instead of 1 results in no data being written to the output buffer with normal video processing, without any errors being thrown. Yes
0x001C0000 8.1.0-0_New3DS Used during shutdown with video-processing. Yes
0x001D0042 8.1.0-0_New3DS GetConfig Yes
0x001E0044 8.1.0-0_New3DS SetConfig Yes
0x001F0902 8.1.0-0_New3DS SetupOutputBuffers No
0x00200002 8.1.0-0_New3DS (val0, handle) Unknown. This loads data from the table entry which has a field matching a certain value. This is the global table used by SetupOutputBuffers. No
0x00210100 8.1.0-0_New3DS OverrideOutputBuffers No

This one uses the I/O mapped @ 0x10207000.

This service is used by the New_3DS Internet Browser. SKATER runs the entire MVD initialization/shutdown each time the video player is entered/exited.

Linear-memory vaddrs passed to this service should be in the 0x30* region, MVD-sysmodule doesn't support the 0x14* region.

By default MVD does(?) various post-processing with the output image, this is controlled by the configuration. This post-processing isn't done at all in certain cases.

Initialization procedures:

  • Color-conversion: Use command MVDSTD:Initialize with bufsize=1, then command 0x00180000.
  • H.264: If needed, use MVDSTD:CalculateWorkBufSize. Then use MVDSTD:Initialize. Then use commands 0x00050100, 0x00180000, and 0x001B0040. Then use MVDSTD:ProcessNALUnit for each of the individual NAL-unit parameter sets("Sequence Parameter Set" and "Picture Parameter Set"), with the main video processing starting afterwards.

Shutdown procedures:

  • Color-conversion: just use command 0x00190000, then MVDSTD:Shutdown.
  • H.264: Use command 0x00090042 in a loop, waiting for it to return a retval that isn't 0x00017002. Then use commands 0x001C0000, 0x00190000, and 0x00070000. Then use MVDSTD:Shutdown.

MVDSTD configuration structureEdit

Offset Size Description
0x0 0x4 Input format type, see below.
0x4 0x4 The default for this is 0x0. Must be <=5. When non-zero, the type value at offset 0x0 must be one of the following: 0x00020001, 0x00010001, 0x00010005, 0x00010006, or 0x00010007. Doesn't seem to have any visible affect on the output for video processing.
0x8 0x4 The default for this is 0x0. This must be <=1. Referred to as "H264 range" in SKATER. When 0x1 the output image is brighter than normal.
0x0C 0x4 Input video width. Must be >=width_min and <width_max. This must be aligned: the low <dimensions_alignment>-bits must be clear.
0x10 0x4 Input video height. Must be >=height_min and <height_max. This must be aligned: the low <dimensions_alignment>-bits must be clear.
0x14 0x4 Input data physical address, only set for color-conversion. This isn't used when the value at offset 0x4 is 0x1 or 0x5.
0x18 0x4 Physical data address, only used for color-conversion when the type value has bitmask 0x20000 set. This isn't used when the value at offset 0x4 is 0x1 or 0x5.
0x1C 0x4 Physical data address, only used for color-conversion when the type value is 0x20000. This isn't used when the value at offset 0x4 is 0x1 or 0x5.
0x20 0x4 Physical data address, for color-conversion. This isn't used when the value at offset 0x4 is 0x0 or 0x4.
0x24 0x4 Physical data address, only used for color-conversion when the type value has bitmask 0x20000 set. This isn't used when the value at offset 0x4 is 0x0 or 0x4.
0x28 0x4 Unknown. Doesn't seem to have any visible affect on the output.
0x2C 0x4 When non-zero this enables some sort of color adjustment for the output?
0x30 0x4 Same affect as offset 0x2C? This must not be enabled at the same time as that field.
0x34 0x4 Unknown, must be <8 for video-processing? Doesn't seem to have any visible affect on the output.
0x38 0x4 Unknown. Doesn't seem to have any visible affect on the output.
0x3C 0x4 Unknown, must be <8 for video-processing? Doesn't seem to have any visible affect on the output.
0x40 0x4 When non-zero this enables usage of the 4 words starting at offset 0x44. SKATER sets this to 0x0 for color-conversion, and 0x1 for video processing(this flag isn't mandatory for the latter).
0x44 0x4 See offset 0x40. The default for this is 0x0. u32 input_crop_x_pos. Must be <=widthval. Where widthval = <width value from the field at offset 0xC>. The low 4-bits of this value must be clear.
0x48 0x4 See offset 0x40. The default for this is 0x0. u32 input_crop_y_pos. Must be <=heightval. Where heightval = <height value from the field at offset 0x10>. The low 4-bits of this value must be clear.
0x4C 0x4 See offset 0x40. u32 input_crop_height. Must be >=16 and <=heightval. Where heightval = <height value from the field at offset 0x10>. The low 3-bits of this value must be clear.
0x50 0x4 See offset 0x40. u32 input_crop_width. Must be >=width_min and <=widthval. Where widthval = <width value from the field at offset 0xC>. The low 3-bits of this value must be clear.
0x54 0x4 The default for this is 0x0. Must be <=5. For video processing, and when this value is non-zero, the type value at offset 0x0 must not be any of the following: 0x00010004, 0x00010001, 0x0x00100001, or 0x00200001. For video processing, the type value at offset 0x0 must not be 0x80000 when this value at offset 0x54 is non-zero.
0x58 0x4 Output format type, see below. SKATER writes value 0x40002 here.
0x5C 0x4 Output video width. Must be >=16, and must be <somewidth_statefield.
0x60 0x4 Output video height. Must be >=16, and must be <someheight_statefield.
0x64 0x4 Output data physical address.
0x68 0x4 Additional output data physical address. This is only used when the output format type is value 0x00020001.
0x6C 0x4 Unknown, doesn't seem to have a visible affect on the output. Must be <3 for video-processing?
0x70 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x74 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x78 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x7C 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x80 0x4 Unknown. Must be <=1 for video processing? Doesn't seem to have a visible affect on the output.
0x84 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x88 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x8C 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x90 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x94 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x98 0x4 Unknown, doesn't seem to have a visible affect on the output.
0x9C 0x4 Unknown, doesn't seem to have a visible affect on the output.
0xA0 0x4 Unknown, doesn't seem to have a visible affect on the output.
0xA4 0x4 Unknown, doesn't seem to have a visible affect on the output.
0xA8 0x4 Unknown, doesn't seem to have a visible affect on the output.
0xAC 0x4 Unknown, must be zero for video-processing.
0xB0 0x28 Unknown, doesn't seem to have a visible affect on the output.
0xD8 0x4 Unknown, must be zero for video-processing.
0xDC 0x28 Unknown, doesn't seem to have a visible affect on the output.
0x104 0x4 This flag enables using the following 4 words when non-zero.
0x108 0x4 u32 output_x_pos. Output X position in the output buffer.
0x10C 0x4 u32 output_y_pos. Same as above except for the Y pos.
0x110 0x4 u32 output_width_override. The low 2-bits must be clear. When the output width is less than this, this value is used to align the output image width to the specified value via value0-pixels. When this value is less than the output width, this value is used for the output width instead.
0x114 0x4 Same as the field at offset 0x110 except for the output height.
0x118 0x4 Unknown, when non-zero it seems the output buffer isn't written any more?

The size of this structure is fixed to 0x11C-bytes. The user process does the LINEAR-mem vaddr->physaddr conversion for the above physaddrs, when modifying the config struct before using MVDSTD:SetConfig. For the above physaddrs that are checked/used, the physaddr must not be 0x0, and the physaddr must be 8-byte aligned(low 3-bits clear).

For color-conversion, the output frame is split into two images via the two output physaddrs.

For *_min/*_max/dimensions_alignment mentioned above: *_min = 16 for color-conversion, 48 for video processing. *_max = 2048 for color-conversion, 4672 for video processing. dimensions_alignment = 4 for color-conversion, 3 for video processing.

The configuration doesn't seem to change at all while SKATER is running video processing(each MVDSTD:SetConfig input config appears to the same).

SKATER video processing configEdit

When processing video, SKATER gets the config, updates all of the fields listed below, then uses MVDSTD:SetConfig.

Offset Size Description Written value
0x0 0x4 Input format type. 0x00020001(H.264), hard-coded.
0x8 0x4 Loaded from unique input state. This is the 'range' field in the following debug print: "H264 w=%d h=%d range=%d pics=%d multi=%d\n".
0xC 0x4 Input video width. Loaded from unique input state.
0x10 0x4 Input video height. Loaded from unique input state.
0x40 0x4 Flag 0x1, hard-coded.
0x44 0x4 Loaded from unique input state.
0x48 0x4 Loaded from unique input state.
0x4C 0x4 Loaded from unique input state.
0x50 0x4 Loaded from unique input state.
0x54 0x4 0x0, hard-coded.
0x58 0x4 Output format type. Loaded from unique input state.
0x5C 0x4 Output video width. Loaded from unique input state.
0x60 0x4 Output video height. Loaded from unique input state.
0x64 0x4 Output data physical address.
0x68 0x4 Output data physical address, only set for color-conversion. 0x0, hard-coded.
0xA8 0x4 0x1, hard-coded.
0xAC 0x4 0x0, hard-coded.
0xD8 0x4 0x0, hard-coded.
0x104 0x4 0x1, hard-coded.
0x108 0x4 Loaded from unique input state.
0x10C 0x4 Loaded from unique input state.
0x110 0x4 Loaded from unique input state.
0x114 0x4 Loaded from unique input state.
0x118 0x4 0x0, hard-coded.

"Loaded from unique input state" refers to the field being loaded from state seperate from the other fields used for this configuration structure.

Input formatsEdit

Type value Mode Video processing Color conversion
0x00010001 Color conversion N/A YUYV422
0x00010002 Video processing H.264, but no output will be written to output buffer with error code 0xD961710A N/A
0x00010004 Video processing H.264, but no output will be written to output buffer with error code 0xD961710A N/A
0x00010005 Color conversion, Video processing H.264, but no output will be written to output buffer with error code 0xD961710A YVYU422
0x00010006 Color conversion, Video processing H.264, but no output will be written to output buffer with error code 0xD961710A UYVY422
0x00010007 Color conversion, Video processing H.264, but no output will be written to output buffer with error code 0xD961710A VYUY422?
0x00020000 Video processing H.264, but no output will be written to output buffer with error code 0xD961710A N/A
0x00020001 Video processing H.264 N/A
0x00020002 Video processing H.264, output will be corrupt a little?? N/A
0x00080000 Video processing H.264, output will be gray-scale. N/A
0x00080001 Video processing H.264, but no output will be written to output buffer with error code 0xD961710A N/A
0x00180001 Video processing H.264, but no output will be written to output buffer with error code 0xD961710A N/A

Output formatsEdit

Type value Description Note
0x00010001 YUYV422 N/A
0x00010005 YVYU422 A certain MVD state field must not be set to 0x8170 in order to use this.
0x00010006 UYVY422 see 0x00010005 for the usage requirement.
0x00010007 VYUY422 see 0x00010005 for the usage requirement.
0x00010008 YUYV422 with some align? A certain MVD-module state field must not be set to 0x8170 in order to use this. Whether this can actually be used is determined by another MVD-module state field. 16bit format.
0x00010009 YVYU422 with some align? see 0x00010008 for the usage requirements. 16bit format.
0x0001000A UYVY422 with some align? see 0x00010008 for the usage requirements. 16bit format.
0x0001000B VYUY422 with some align? see 0x00010008 for the usage requirements. 16bit format.
0x00020001 Some sort of YUV format? 12bit format. The initial output is written to the normal output buffer, then the rest is written to the additional output buffer dedicated to this out-type.
0x00040000 Unknown Doesn't write anything to the out-buffer when doing color-conversion.
0x00040001 ARGB1555? N/A
0x00040002 RGB565 N/A
0x00040003 ABGR1555? N/A
0x00040004 BGR565 N/A
0x00041000 Unknown Doesn't write anything to the out-buffer when doing color-conversion.
0x00041001 ARGB32 N/A
0x00041002 ABGR32 N/A

MVD Service "l2b:u"Edit

This one uses the I/O mapped @ 0x10130000.

Command Header Description
0x00010040 SetInputFormat?
0x00020080 GetInputFormat?
0x00030040 SetOutputFormat
0x00040080 GetOutputFormat
0x00050040 SetTransferEndInterrupt
0x00060080 GetTransferEndInterrupt
0x00070080 GetL2BEndEvent
0x00080102 ?
0x00090080 Waits on a DMA Handle
0x000A0102 MaybeSetRecieving
0x000B0080 isDoneRecieving
0x000C0040 SetInputLineWidth
0x000D0080 GetInputLineWidth
0x000E0040 SetInputLines
0x000F0080 GetInputLines
0x00100040 MaybeSetAlpha
0x00110080 MaybeGetAlpha
0x00120040 StartConversion
0x00130040 StopConversion
0x00140080 isBusyConversion
0x00150040 SetPackageParameter
0x00160080 GetPackageParameter
0x00170080 PingProcess

MVD Service "l2b2:u"Edit

This uses the same command-handler as "l2b:u".

MVD Service "y2r2:u"Edit

This is a exact copy of y2r camera service and hence named y2r2.

MVD Result-codesEdit

Result-code Internal MVD status-code Description
0xD961710F Invalid configuration, mainly when setting the config.
0xD96170CA -2(~1)
0xE16170C9 -1(~0)
0xF96171C8 -0xFB(~0xFA)
0x17000 0x0 OK
0x17001 0x1 Returned after processing NAL-unit parameter-sets.
0x17002 0x2 Busy. When returned by command 0x00090042 during video processing, SKATER uses the {MVDSTD:GetConfig, MVDSTD:SetConfig, and 0x00090042} commands again(same config as before). The SKATER code for this includes this debug string: "H264 output %lld us corrected to %lld us\n".
0x17003 0x3
0x17004 0x4 Returned when not all of the input NAL-unit buffer was processed.
0x17005 0x5
0x17006 0x6
0x17007 0x7
0x17038

Supported H.264 Levels and ProfilesEdit

Level Baseline Main High High 10 (High10, High10p, Hi10p or 10-bit H.264) High 4:2:2 (High422p or High422) High 4:4:4 Predictive (Hi444PP)
1 Yes Yes Yes Yes Untested Untested
1b Yes Yes Yes Yes Untested Untested
1.1 Yes Yes Yes Yes Untested Untested
1.2 Yes Yes Yes Yes Untested Untested
1.3 Yes Yes Yes Yes Untested Untested
2 Yes Yes Yes Yes Untested Untested
2.1 Yes Yes Yes Yes Untested Untested
2.2 Yes Yes Yes Yes Untested Untested
3 Yes Yes Yes Yes Untested Untested
3.1 Yes Yes Yes Yes Untested Untested
3.2 Yes Yes Yes Yes Untested Untested
4 No (untested) No (untested) No (untested) No (untested) No (untested) No (untested)
4.1 No (untested) No (untested) No (untested) No (untested) No (untested) No (untested)
4.2 No (untested) No (untested) No (untested) No (untested) No (untested) No (untested)
5 No (untested) No (untested) No (untested) No (untested) No (untested) No (untested)
5.1 No (untested) No (untested) No (untested) No (untested) No (untested) No (untested)
5.2 No (untested) No (untested) No (untested) No (untested) No (untested) No (untested)

created using the New 3DS Internet Browser, New 3DS Internet Browser Specs and the following test pages:
Baseline Profile Test
Main Profile Test
High Profile Test
High10 Profile Test