3DS Development Unit GUI: Difference between revisions
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[[File:dev_3ds.jpg|250px|thumb|left|Developer 3ds]] | [[File:dev_3ds.jpg|250px|thumb|left|Developer 3ds]] | ||
A Developer (or Test) 3DS has two GUIs which can be used as a primary interface. Description of | A Developer (or Test) 3DS has two GUIs which can be used as a primary interface. Description of homemenu interface was taken from observations of a PAL 3DS Development Unit with Firmware 0.15.8 (revision 37901). Description of testmenu was taken from testmenu v0.24.3 (revision 60260) cia. | ||
== Home Menu == | == Home Menu == | ||
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[[File:dev_testmenu_screenshot.png|250px|thumb|right|Test Menu for firmware 0.24.3 (r60260)]] | [[File:dev_testmenu_screenshot.png|250px|thumb|right|Test Menu for firmware 0.24.3 (r60260)]] | ||
[[File:dev_testmenu.jpg|250px|thumb|right|Test Menu for firmware 0.15.8 (r37901)]] | |||
In the latest Test Menu, those informations are displayed on the upper screen: | In the latest Test Menu, those informations are displayed on the upper screen: | ||
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The Test menu, can only launch Dev menu (,system settings on newer versions) and slot 1 device. When the HOME Button is pressed while an application is running, that application is suspended and this menu is displayed; | The Test menu, can only launch Dev menu (,system settings on newer versions) and slot 1 device. When the HOME Button is pressed while an application is running, that application is suspended and this menu is displayed; | ||
however, to return to the Test Menu, the application must handle a press of the HOME Button. | however, to return to the Test Menu, the application must handle a press of the HOME Button. | ||
Note this is not possible where the developer has intentionally disabled the functionality of the home button, like in trade show sample | Note this is not possible where the developer has intentionally disabled the functionality of the home button, like in trade show sample. | ||
When an application is suspended, pressing the L button takes a screenshot of the upper and lower screens, storing it into the Capture folder of the SD Card. This function won't work if no SD Card is inserted. | When an application is suspended, pressing the L button takes a screenshot of the upper and lower screens, storing it into the Capture folder of the SD Card. This function won't work if no SD Card is inserted. |