FRDU:GetMyPresence: Difference between revisions

TimmSkiller (talk | contribs)
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TimmSkiller (talk | contribs)
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=Request Static Buffers=
=Request Static Buffers=
{{IPC/Request}}
{{IPC/RequestStaticBuffers}}
{{#vardefine:ipc_offset|0}}
{{#vardefine:ipc_offset|0}}
{{IPC/TranslateStaticBuffer|Pointer to [[FRDU:GetMyPresence#Presence_Structure|Presence]] structure|0}}
{{IPC/TranslateStaticBuffer|Pointer to [[Friend_Services#Presence|Presence]] structure|0}}
{{IPC/RequestEnd}}
{{IPC/RequestEnd}}


Line 15: Line 15:
{{IPC/RequestHeader|0x0008|1|2}}
{{IPC/RequestHeader|0x0008|1|2}}
{{IPC/RequestEntry|Result code}}
{{IPC/RequestEntry|Result code}}
{{IPC/TranslateStaticBuffer|Pointer to [[FRDU:GetMyPresence#Presence_Structure|Presence]] structure|0}}
{{IPC/TranslateStaticBuffer|Pointer to [[FRDU:GetMyPresence#MyPresence|MyPresence]] structure|0}}
{{IPC/RequestEnd}}
{{IPC/RequestEnd}}


=Presence Structure=
=MyPresence=
{| class="wikitable" border="1"
{| class="wikitable" border="1"
|-
|-
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|-
|-
| 0x0
| 0x0
| 0x4
| 0x2C
| u32 JoinAvailabilityFlag
| [[Friend_Services#Presence|Presence]]
|-
| 0x4
| 0x4
| u32 MatchmakeSystemType
|-
| 0x8
| 0x4
| u32 JoinGameID
|-
| 0xC
| 0x4
| u32 JoinGameMode
|-
| 0x10
| 0x4
| u32 OwnerPrincipalID
|-
| 0x14
| 0x4
| u32 JoinGroupID
|-
| 0x18
| 0x14
| u8 ApplicationArg[20]
|-
|-
| 0x2C
| 0x2C
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=Description=
=Description=
Returns the console's friend presence.
Returns the console's friend presence and game mode description.