CSND Services: Difference between revisions
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The CSND service talks to the DSP using the DSP FIFO to negotiate what CSND channels are allocated to the DSP, and this seems to be channels 0-7 (usually). The rest are dedicated to CSND services.  | |||
{{Anchor|CSND}}{{Anchor|csnd:SND}}  | |||
= CSND service "csnd:SND" =  | = CSND service "csnd:SND" =  | ||
{| class="wikitable" border="1"  | {| class="wikitable" border="1"  | ||
| Line 10: | Line 12: | ||
|-  | |-  | ||
| 0x00020000  | | 0x00020000  | ||
| Shutdown  | | [[CSND:Shutdown|Shutdown]]  | ||
|-  | |-  | ||
| 0x00030040  | | 0x00030040  | ||
|   | | [[CSND:ExecuteCommands|ExecuteCommands]]  | ||
|-  | |-  | ||
| 0x00040080  | | 0x00040080  | ||
|   | | [[CSND:PlaySoundDirectly|PlaySoundDirectly]]  | ||
|-  | |-  | ||
| 0x00050000  | | 0x00050000  | ||
|   | | [[CSND:AcquireSoundChannels|AcquireSoundChannels]]  | ||
|-  | |-  | ||
| 0x00060000  | | 0x00060000  | ||
|    | | [[CSND:ReleaseSoundChannels|ReleaseSoundChannels]]  | ||
|-  | |-  | ||
| 0x00070000  | | 0x00070000  | ||
|    | | [[CSND:AcquireCapUnit|AcquireCapUnit]]  | ||
|-  | |-  | ||
| 0x00080040  | | 0x00080040  | ||
|    | | [[CSND:ReleaseCapUnit|ReleaseCapUnit]]  | ||
|-  | |-  | ||
| 0x00090082  | | 0x00090082  | ||
|   | | [[CSND:FlushDataCache|FlushDataCache]]  | ||
|-  | |-  | ||
| 0x000A0082  | | 0x000A0082  | ||
|   | | [[CSND:StoreDataCache|StoreDataCache]]  | ||
|-  | |-  | ||
| 0x000B0082  | | 0x000B0082  | ||
|   | | [[CSND:InvalidateDataCache|InvalidateDataCache]]  | ||
|-  | |-  | ||
| 0x000C0000  | | 0x000C0000  | ||
|    | | [[CSND:Reset|Reset]]  | ||
|}  | |}  | ||
For cache operations addresses must be in 0x14000000-0x1C000000 range.   | A maximum of 4 service sessions can be opened at the same time for this service.  | ||
For cache operations addresses must be in 0x14000000-0x1C000000 range. Starting with [[8.0.0-18]] addresses in the range 0x30000000-0x40000000 are also allowed.  | |||
This service is normally used for playing [[BCWAV|CWAVs]]. The audio data must be located in the 0x14000000 virtual memory region, since CSND requires the physical address for playing the audio.  | This service is normally used for playing [[BCWAV|CWAVs]]. The audio data must be located in the 0x14000000 virtual memory region, since CSND requires the physical address for playing the audio.  | ||
[[Category:Services]]  | |||