GPU/External Registers: Difference between revisions

Neobrain (talk | contribs)
m Fix a link
Luigi2us (talk | contribs)
Line 271: Line 271:
|-
|-
| 1
| 1
| Unknown, normally zero.
| When set, the framebuffer data is converted to tiles. (Normally zero)
|-
|-
| 2
| 2
| This bit is set when the out-framebuf width/height is less than the input framebuf width/height, clear otherwise. Bit24 is normally clear when this bit is set.
| This bit is set when the out-framebuf width/height is less than the input framebuf width/height, clear otherwise. Bit24 is normally clear when this bit is set.
|-
|-
| 4-3
| 3
| When set, the framebuffer data is copied linearly, without doing any conversion (by default it is converted from tiles to linear). This has priority over bit1.
|-
| 4
| Unused
| Unused
|-
|-