GPU/GL Arrays: Difference between revisions

Luigi2us (talk | contribs)
Neobrain (talk | contribs)
Add a note on DMP's variable-size primitives.
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| GL_TRIANGLES
| Unknown. An unconfirmed theory is that this is used for variable-size primitives, for which the index buffer format is altered slightly (each sequence of indices constituting a primitive is prepended a number indicating the primitive size).
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