Nintendo OpenGL: Difference between revisions

Smea (talk | contribs)
added some dmp_FragmentLightSource register info
Smea (talk | contribs)
confirmed samplerDA location
Line 1,427: Line 1,427:
| dmp_FragmentLightSource[0].samplerDA
| dmp_FragmentLightSource[0].samplerDA
| 0x0012C578
| 0x0012C578
| 0xA20+0*0x70+0x6C ?
| 0xA20+0*0x70+0x6C
| 0x01C8 ?
| 0x01C8 ?
|-  
|-  
Line 1,434: Line 1,434:
| dmp_FragmentLightSource[1].samplerDA
| dmp_FragmentLightSource[1].samplerDA
| 0x0012C578
| 0x0012C578
| 0xA20+1*0x70+0x6C ?
| 0xA20+1*0x70+0x6C
| 0x01C8 ?
| 0x01C8 ?
|-  
|-  
Line 1,441: Line 1,441:
| dmp_FragmentLightSource[2].samplerDA
| dmp_FragmentLightSource[2].samplerDA
| 0x0012C578
| 0x0012C578
| 0xA20+2*0x70+0x6C ?
| 0xA20+2*0x70+0x6C
| 0x01C8 ?
| 0x01C8 ?
|-  
|-  
Line 1,448: Line 1,448:
| dmp_FragmentLightSource[3].samplerDA
| dmp_FragmentLightSource[3].samplerDA
| 0x0012C578
| 0x0012C578
| 0xA20+3*0x70+0x6C ?
| 0xA20+3*0x70+0x6C
| 0x01C8 ?
| 0x01C8 ?
|-  
|-  
Line 1,455: Line 1,455:
| dmp_FragmentLightSource[4].samplerDA
| dmp_FragmentLightSource[4].samplerDA
| 0x0012C578
| 0x0012C578
| 0xA20+4*0x70+0x6C ?
| 0xA20+4*0x70+0x6C
| 0x01C8 ?
| 0x01C8 ?
|-  
|-  
Line 1,462: Line 1,462:
| dmp_FragmentLightSource[5].samplerDA
| dmp_FragmentLightSource[5].samplerDA
| 0x0012C578
| 0x0012C578
| 0xA20+5*0x70+0x6C ?
| 0xA20+5*0x70+0x6C
| 0x01C8 ?
| 0x01C8 ?
|-  
|-  
Line 1,469: Line 1,469:
| dmp_FragmentLightSource[6].samplerDA
| dmp_FragmentLightSource[6].samplerDA
| 0x0012C578
| 0x0012C578
| 0xA20+6*0x70+0x6C ?
| 0xA20+6*0x70+0x6C
| 0x01C8 ?
| 0x01C8 ?
|-  
|-  
Line 1,476: Line 1,476:
| dmp_FragmentLightSource[7].samplerDA
| dmp_FragmentLightSource[7].samplerDA
| 0x0012C578
| 0x0012C578
| 0xA20+7*0x70+0x6C ?
| 0xA20+7*0x70+0x6C
| 0x01C8 ?
| 0x01C8 ?
|-  
|-