Setting up Development Environment: Difference between revisions

Update for devkitARM r43
added instructions for Linux
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== Setup ==
= Setup =
* Install [http://devkitpro.org/ devkitARM]. If it's already installed, update it. On Windows there's a GUI installer. On Linux/Mac there's a perl-script. Make sure you also select ctrulib when installing.
* Install [http://devkitpro.org/ devkitARM]. If it's already installed, update it. On Windows there's a GUI installer. On Linux/Mac there's a perl-script. Make sure you also select ctrulib when installing.
* Download the files in the [https://github.com/smealum/ctrulib/archive/master.zip ctrulib repository] (even though the library has already been installed) because the repository contains a 3DS project template and examples.
* Download the files in the [https://github.com/smealum/ctrulib/archive/master.zip ctrulib repository] (even though the library has already been installed) because the repository contains a 3DS project template and examples.


== Building the examples ==
==Linux==
* First get the devkitARM updater Perl script for Linux.
* Run it with superuser privileges if your /opt directory is not marked world read-writeable.
* Get ctrulib from Smealum's GitHub repository, build and install it.
 
<pre>sudo -s
curl -L http://sourceforge.net/projects/devkitpro/files/Automated%20Installer/devkitARMupdate.pl/download -o devkitARMupdate.pl
chmod +x ./devkitARMupdate.pl
./devkitARMupdate.pl
cd /opt/devkitpro
git clone git@github.com:smealum/ctrulib.git
cd ctrulib/libctru
make
make install
</pre>
 
 
= Building the examples =
3DS examples are still being created. Currently there are a few examples in the separate ctrulib download under the "examples" folder.
3DS examples are still being created. Currently there are a few examples in the separate ctrulib download under the "examples" folder.


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* '''gpu:''' demonstrates how to render 3D geometry with the GPU
* '''gpu:''' demonstrates how to render 3D geometry with the GPU


== Building homebrew for distribution ==
= Building homebrew for distribution =
To build your homebrew open a terminal, browse to your homebrew's folder and run make.
To build your homebrew open a terminal, browse to your homebrew's folder and run make.