GPU/Shader Instruction Set: Difference between revisions
woooh, conditional expressions ! |
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For example, with CONDOP=1, NEGX=1 and NEGY=0, the resulting expression would be ( | For example, with CONDOP=1, NEGX=1 and NEGY=0, the resulting expression would be (cmp.x && !cmp.y). | ||
== Registers == | == Registers == |