GPU/Shader Instruction Set: Difference between revisions

Smea (talk | contribs)
SGE ! SLT !
Smea (talk | contribs)
m (oops)
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|  SLT
|  SLT
|  Sets output if SRC1 is strictly less than SRC2; DST[i] = (SRC1[i] < SRC2[i]) ? 1.0 : 0.0 for all i (modulo destination component masking)
|  Sets output if SRC1 is strictly less than SRC2; DST[i] = (SRC1[i] < SRC2[i]) ? 1.0 : 0.0 for all i (modulo destination component masking)
|-
|  0x0A
|  1
|  ???
|  ?
|-
|-
|  0x0B
|  0x0B