GPU/Shader Instruction Set: Difference between revisions
m nomenclature |
DP4I? => DPHI (tested, confirmed) |
||
| Line 281: | Line 281: | ||
| 1 | | 1 | ||
| DPH | | DPH | ||
| Computes dot product on 3-component | | Computes dot product on a 4-component vector and a 3-component one with 1.0 appended to it; DST = SRC1.SRC2 (with SRC2 homogenous) | ||
|- | |- | ||
| 0x04 | | 0x04 | ||
| Line 355: | Line 355: | ||
| 0x18 | | 0x18 | ||
| 1i | | 1i | ||
| | | DPHI | ||
| Computes dot product on 4-component | | Computes dot product on a 4-component vector and a 3-component one with 1.0 appended to it; DST = SRC1.SRC2 (with SRC2 homogenous) | ||
|- | |- | ||
| 0x1A | | 0x1A | ||