GPU/Commands: Difference between revisions

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| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i0
| Used to set i0 (vertex shader)
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| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i1
| Used to set i1 (vertex shader)
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| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i2
| Used to set i2 (vertex shader)
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| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i3
| Used to set i3 (vertex shader)
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