GPU/Shader Instruction Set: Difference between revisions

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FORLOOP
LOOP
|  Loops over the code between itself and DST. First sets aL to INT.y, then increments aL by INT.z after each loop. Loops until aL reaches INT.y+INT.x, inclusive (that is : for(aL=INT.y;aL<=INT.y+INT.x;aL+=INT.z)). (INT is i0-i3, an integer vector uniform)
|  Loops over the code between itself and DST. First sets aL to INT.y, then increments aL by INT.z after each loop. Loops until aL reaches INT.y+INT.x, inclusive (that is : for(aL=INT.y;aL<=INT.y+INT.x;aL+=INT.z)). (INT is i0-i3, an integer vector uniform)
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