GPU/Shader Instruction Set: Difference between revisions
NOP, END |
LRP -> MADI |
||
Line 226: | Line 226: | ||
|} | |} | ||
Format 5 : (used for MAD | Format 5 : (used for MAD) | ||
{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
|- | |- | ||
Line 243: | Line 243: | ||
| 0xA | | 0xA | ||
| 0x7 | | 0x7 | ||
| Source 2 register (SRC2) | |||
|- | |||
| 0x11 | |||
| 0x7 | |||
| Source 1 register (SRC1) | |||
|- | |||
| 0x18 | |||
| 0x5 | |||
| Destination register (DST) | |||
|- | |||
| 0x1D | |||
| 0x3 | |||
| Opcode | |||
|} | |||
Format 5i : (used for MADI) | |||
{| class="wikitable" border="1" | |||
|- | |||
! Offset | |||
! Size (bits) | |||
! Description | |||
|- | |||
| 0x0 | |||
| 0x5 | |||
| Operand descriptor ID (DESC) | |||
|- | |||
| 0x5 | |||
| 0x7 | |||
| Source 3 register (SRC3) | |||
|- | |||
| 0xC | |||
| 0x5 | |||
| Source 2 register (SRC2) | | Source 2 register (SRC2) | ||
|- | |- | ||
Line 503: | Line 535: | ||
|- | |- | ||
| 0x30-0x37 | | 0x30-0x37 | ||
| | | 5i | ||
| | | MADI | ||
| | | Multiplies two vectors and adds a third one component by component; DST[i] = SRC3[i] + SRC2[i].SRC1[i] for all i (modulo destination component masking) | ||
|- | |- | ||
| 0x38-0x3F | | 0x38-0x3F |