GPU/Shader Instruction Set: Difference between revisions
m Spell fix |
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Line 392: | Line 392: | ||
| 1u | | 1u | ||
| MOVA | | MOVA | ||
| Address Register Load; sets (a0.x, a0.y, _, _) to SRC1 (cast to integer). | | Address Register Load; sets (a0.x, a0.y, _, _) to SRC1 (cast to integer by truncating the fractional part). | ||
|- | |- | ||
| 0x13 | | 0x13 |