GPU/Shader Instruction Set: Difference between revisions

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m Spell fix
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Line 392: Line 392:
|  1u
|  1u
|  MOVA
|  MOVA
|  Address Register Load; sets (a0.x, a0.y, _, _) to SRC1 (cast to integer).
|  Address Register Load; sets (a0.x, a0.y, _, _) to SRC1 (cast to integer by truncating the fractional part).
|-
|-
|  0x13
|  0x13