GPU/GL Arrays: Difference between revisions
Add a note on DMP's variable-size primitives. |
Drop an identifier used in a useful public presentation. |
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| Unknown. An unconfirmed theory is that this is used for variable-size primitives, for which the index buffer format is altered slightly (each sequence of indices constituting a primitive is prepended a number indicating the primitive size). | | Unknown. An unconfirmed theory is that this is used for variable-size primitives (GL_SUBD_PRIM_DMP), for which the index buffer format is altered slightly (each sequence of indices constituting a primitive is prepended a number indicating the primitive size). | ||
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