GPU/Internal Registers: Difference between revisions

Steveice10 (talk | contribs)
Steveice10 (talk | contribs)
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Color components are laid out in reverse byte order, with the most significant bits used first.
Color components are laid out in reverse byte order, with the most significant bits used first.
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=== GPUREG_EARLYDEPTH_TEST2 ===
{| class="wikitable" border="1"
! Bits
! Description
|-
| 0
| Enabled (0 = disabled, 1 = enabled)
|}
|}