GPU/Internal Registers: Difference between revisions
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Color components are laid out in reverse byte order, with the most significant bits used first. | Color components are laid out in reverse byte order, with the most significant bits used first. | ||
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=== GPUREG_EARLYDEPTH_TEST2 === | |||
{| class="wikitable" border="1" | |||
! Bits | |||
! Description | |||
|- | |||
| 0 | |||
| Enabled (0 = disabled, 1 = enabled) | |||
|} | |} | ||