Nintendo Badge Arcade/PrizeCollection: Difference between revisions
DaniElectra (talk | contribs) m →Prize (prb): Minor corrections |
DaniElectra (talk | contribs) m Redefine attachments and add more information |
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| Line 186: | Line 186: | ||
| 0xFC | | 0xFC | ||
| 0x4 | | 0x4 | ||
| Number of | | Number of attachment badges | ||
|- | |- | ||
| 0x100 | | 0x100 | ||
| Line 326: | Line 326: | ||
| 0x3E00 | | 0x3E00 | ||
| 0x20 | | 0x20 | ||
| | | Attachment badge property | ||
|- | |- | ||
| | | | ||
| 0x20 | | 0x20 | ||
| Optional | | Optional attachment badge properties | ||
|} | |} | ||
| Line 376: | Line 376: | ||
The position is calculated using the 3DS screen as a reference (400x240). | The position is calculated using the 3DS screen as a reference (400x240). | ||
==== Attachment badge properties ==== | |||
This property sets the union of a badge with an attachment. | |||
{| class="wikitable" | |||
|- | |||
! Offset | |||
! Size | |||
! Description | |||
|- | |||
| 0x0 | |||
| 0x4 | |||
| Unknown (usually zero?) | |||
|- | |||
| 0x4 | |||
| 0x4 | |||
| Unknown (usually 1?) | |||
|- | |||
| 0x8 | |||
| 0x4 | |||
| Unknown | |||
|- | |||
| 0xC | |||
| 0x4 | |||
| Index of badge selected | |||
|- | |||
| 0x10 | |||
| 0x4 | |||
| Index of attachment to be attached | |||
|- | |||
| 0x14 | |||
| 0x4 | |||
| Width position of attachment (float32) | |||
|- | |||
| 0x18 | |||
| 0x4 | |||
| Height position of attachment (float32) | |||
|- | |||
| 0x1C | |||
| 0x4 | |||
| Unknown (usually zero?) | |||
|} | |||
== Attachment (atb) == | == Attachment (atb) == | ||
An attachment file stores the data of an | An attachment file stores the data of an object with badges attached and its image. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 658: | Line 700: | ||
== Fixed Object (fob) == | == Fixed Object (fob) == | ||
A fixed object file stores the data of | A fixed object file stores the data of an immovable object and its image. | ||
{| class="wikitable" | {| class="wikitable" | ||