GPU/Internal Registers: Difference between revisions
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These registers map components of the corresponding vertex shader output register to specific fixed-function semantics. | These registers map components of the corresponding vertex shader output register to specific fixed-function semantics. | ||
Semantics that have not been mapped to a component of an output register have a value of 1 | Semantics that have not been mapped to a component of an output register have a value of 1 | ||