Friend Services: Difference between revisions
TimmSkiller (talk | contribs) add GameKey structure |
TimmSkiller (talk | contribs) No edit summary |
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==Presence== | |||
{| class="wikitable" border="1" | |||
|- | |||
! Offset | |||
! Size | |||
! Description | |||
|- | |||
| 0x0 | |||
| 0x4 | |||
| u32 JoinAvailabilityFlag | |||
|- | |||
| 0x4 | |||
| 0x4 | |||
| u32 MatchmakeSystemType | |||
|- | |||
| 0x8 | |||
| 0x4 | |||
| u32 JoinGameID | |||
|- | |||
| 0xC | |||
| 0x4 | |||
| u32 JoinGameMode | |||
|- | |||
| 0x10 | |||
| 0x4 | |||
| u32 OwnerPrincipalID | |||
|- | |||
| 0x14 | |||
| 0x4 | |||
| u32 JoinGroupID | |||
|- | |||
| 0x18 | |||
| 0x14 | |||
| u8 ApplicationArg[20] | |||
|- | |||
| 0x2C | |||
| 0x100 | |||
| u16 GameModeDescription[128] | |||
|} | |} | ||