Cfg:GenHashConsoleUnique: Difference between revisions
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Created page with "=Request= {| class="wikitable" border="1" |- ! Index Word ! Description |- | 0 | Header code [0x0003....] |- | 1 | 20bit application ID salt |} =Response= {| class="wikitable"..." |
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=Description= | =Description= | ||
The output hash/"ID" is the the last two words of a SHA-256 hash. This hashes an u64 console-unique field followed by the u32 appID salt. The console-unique field is loaded internally from | The output hash/"ID" is the the last two words of a SHA-256 hash. This hashes an u64 console-unique field followed by the u32 appID salt. The console-unique field is loaded internally from [[Config_Savegame|config]] blkID 0x90001, which is generated from the console-unique FriendCodeSeed. | ||
Revision as of 01:47, 4 April 2013
Request
| Index Word | Description |
|---|---|
| 0 | Header code [0x0003....] |
| 1 | 20bit application ID salt |
Response
| Index Word | Description |
|---|---|
| 0 | Header code |
| 1 | Result code |
| 2 | Hash/"ID" lower word |
| 3 | Hash/"ID" upper word |
Description
The output hash/"ID" is the the last two words of a SHA-256 hash. This hashes an u64 console-unique field followed by the u32 appID salt. The console-unique field is loaded internally from config blkID 0x90001, which is generated from the console-unique FriendCodeSeed.