GPU/External Registers: Difference between revisions
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| 0 | | 0 | ||
| When set, the framebuffer data is flipped vertically.( | | When set, the framebuffer data is flipped vertically.(Normally zero) | ||
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| 1 | | 1 | ||
| | | Unknown, normally zero. | ||
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| 2 | | 2 | ||
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| 5 | | 5 | ||
| | | Unknown, normally zero. | ||
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| 7-6 | | 7-6 | ||
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| 16 | | 16 | ||
| When this is set, the framebuffer data is converted to tiles. | | When this is set, the framebuffer data is converted to tiles.(Normally zero) | ||
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| 19-17 | | 19-17 | ||
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| 21-20 | | 21-20 | ||
| Unknown, output framebuffer data doesn't seem to change when this value is changed.( | | Unknown, output framebuffer data doesn't seem to change when this value is changed.(Normally zero) | ||
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| 23-22 | | 23-22 | ||
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| 24 | | 24 | ||
| | | This is set when the input_framebufwidth = output_framebufwidth<<1. | ||
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| 31-25 | | 31-25 | ||
| Unused | | Unused | ||
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