Talk:Savegames: Difference between revisions
Matyapiro31 (talk | contribs) No edit summary |
No edit summary |
||
Line 22: | Line 22: | ||
How do you think about whether any other encryption or special way to read/write save used ?[[User talk:Matyapiro31|Matyapiro]] | How do you think about whether any other encryption or special way to read/write save used ?[[User talk:Matyapiro31|Matyapiro]] | ||
I found those things in a SSFIV saved game... | * I found those things in a SSFIV saved game... | ||
The important offsets are usually constant | The important offsets are usually constant, the values change, it's not hard to look for an offset of data that's changing predictably after you re-save. | ||
Sometimes you have to use your imagination. To find 20,000 points in SSFIV, you'd search for "0xC8" ( 200 in decimal == "20,000" in game ) because it stores the points in multiples of 100. It's easier to see if you're editing saves in front of yourself and constantly making minor changes to it - to see where those changes show up later. --jl | |||
So we need analyze project with each save.?[[User talk:Matyapiro31|Matyapiro]] | So we need analyze project with each save.?[[User talk:Matyapiro31|Matyapiro]] | ||
* Only if you're trying to figure out where the game data is. Just common sense. | |||
* You can examine each save manually after making small changes ( while playing with it on the 3DS ) but we still don't know what all the hashes are being used for. | |||
spell error?What's this? | spell error?What's this? | ||
~Partitions are "catted" together | ~Partitions are "catted" together | ||
[[User talk:Matyapiro31|Matyapiro]] | [[User talk:Matyapiro31|Matyapiro]] | ||
* Con'''cat'''enated. Attached, joined, appended. One follows after the other. lol. |